Player Matchup

Zeus
Zeus
Jxyku
Zeus
Level 10
God Stats
5W - 3L
1,476 SR
Queue Stats
7W - 7L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
YesterdayZip
Cthulhu
Level 42
God Stats
1W - 2L
1,157 SR
Queue Stats
128W - 157L
1,422 Elo+
Party 1
Ullr
Ullr
lXenojil
Ullr
Level 47
God Stats
23W - 27L
1,474 SR
Queue Stats
114W - 140L
1,462 Elo+
Party 1
Team Averages
Level 33
1,369 SR
1,419 Elo+

VS

Team Averages
Level 28
1,354 SR
1,342 Elo+
Janus
Janus
Glutemos
Janus
Level 28
God Stats
0W - 3L
1,125 SR
Queue Stats
75W - 79L
1,343 Elo+
Party 2
Medusa
Medusa
Sinaclo
Medusa
Level 8
God Stats
9W - 12L
1,452 SR
Queue Stats
11W - 14L
1,319 Elo+
Party 2
Sylvanus
Sylvanus
XxGèxX
Sylvanus
Level 47
God Stats
20W - 18L
1,485 SR
Queue Stats
162W - 173L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jxyku
Zeus
13
2 / 1 / 11
10,104
674
12,024
7,932
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
YesterdayZip
Cthulhu
13
2 / 2 / 9
10,536
702
7,936
14,418
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
11 / 1 / 3
11,972
798
12,657
8,697
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Glutemos
Janus
12
1 / 6 / 2
8,802
587
9,249
10,087
3,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sinaclo
Medusa
12
3 / 6 / 1
9,682
645
8,175
14,338
7,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
XxGèxX
Sylvanus
11
0 / 3 / 3
9,118
608
2,461
12,605
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Glutemos
Janus
1
6
2
0.33
W
Zeus
Jxyku
Zeus
2
1
11
7.5
L
Medusa
Sinaclo
Medusa
3
6
1
0.58
L
Sylvanus
XxGèxX
Sylvanus
0
3
3
0.5
W
Cthulhu
YesterdayZip
Cthulhu
2
2
9
3.25
W
Ullr
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
19,885
31,047
Taken
37,030
18,921
Mitigated
20,108
3,268
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Glutemos
Janus
9,249
382
0
740
10,087
3,052
72
3,446
6,491
36,838
0
W
Zeus
Jxyku
Zeus
12,024
932
0
1,411
7,932
2,742
209
4,720
3,212
39,354
0
L
Medusa
Sinaclo
Medusa
8,175
4,166
0
2,426
14,338
7,079
132
7,614
6,471
2,782
27,447
L
Sylvanus
XxGèxX
Sylvanus
2,461
471
4,526
5,611
12,605
9,977
0
8,170
4,098
12,981
0
W
Cthulhu
YesterdayZip
Cthulhu
7,936
178
108
1,242
14,418
12,699
80
4,401
10,017
26,859
0
W
Ullr
12,657
6,046
0
507
8,697
3,480
1,489
3,258
5,439
0
60,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
27,602
194
Minions Killed
121
0
Camps Cleared
0
809,684
Distance Traveled
689,510
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,802
587
41
3
0
242,347
6
W
Zeus
10,104
674
73
5
0
237,928
0
L
Medusa
9,682
645
56
4
0
228,922
0
L
Sylvanus
9,118
608
24
2
0
218,241
5
W
Cthulhu
10,536
702
34
2
0
282,952
0
W
Ullr
11,972
798
87
6
0
288,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role