Player Matchup

Ganesha
Ganesha
Abgehgeorg
Ganesha
Level 143
God Stats
1W - 0L
1,617 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 2
Olorun
Olorun
CookieCrusher2k
Olorun
Level 4
God Stats
2W - 3L
1,354 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Artemis
Artemis
GunpowderGertie
Artemis
Level 6
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Heimdallr
Heimdallr
ProEisT
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,479 Elo+
Solo
Bellona
Bellona
Zurajin
Bellona
Level 142
God Stats
1W - 0L
1,383 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 2
Team Averages
Level 64
1,429 SR
1,421 Elo+

VS

Team Averages
Level 26
1,554 SR
1,503 Elo+
Hachiman
Hachiman
Kaiiyato
Hachiman
Level 25
God Stats
2W - 1L
1,881 SR
Queue Stats
8W - 5L
1,647 Elo+
Party 1
Ra
Ra
Lyxsane
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,620 Elo+
Party 1
Fenrir
Fenrir
ProfYouens
Fenrir
Level 4
God Stats
1W - 4L
1,346 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 3
Izanami
Izanami
Répásúr
Izanami
Level 49
God Stats
1W - 2L
1,542 SR
Queue Stats
4W - 6L
1,456 Elo+
Party 3
King Arthur
King Arthur
schadox
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abgehgeorg
Ganesha
20
1 / 1 / 33
12,703
1,155
15,558
16,021
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 1 / 20
11,040
1,004
10,159
8,339
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 5 / 18
11,174
1,016
10,663
9,594
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
ProEisT
Heimdallr
19
20 / 6 / 9
14,241
1,295
30,174
15,004
6,831
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Zurajin
Bellona
19
11 / 3 / 19
13,091
1,190
19,959
15,492
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kaiiyato
Hachiman
17
1 / 9 / 12
10,483
953
12,732
19,947
6,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 10
11,195
1,018
13,589
11,847
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ProfYouens
Fenrir
16
5 / 10 / 7
11,240
1,022
9,640
20,297
8,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Répásúr
Izanami
16
3 / 9 / 7
10,678
971
12,456
18,448
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
schadox
King Arthur
16
4 / 8 / 6
11,025
1,002
9,770
20,358
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
57
40
Kills
15
16
Deaths
40
99
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Abgehgeorg
Ganesha
1
1
33
17.5
W
4
1
20
14
W
4
5
18
2.6
L
Hachiman
Kaiiyato
Hachiman
1
9
12
0.78
L
2
4
10
1.75
W
Heimdallr
ProEisT
Heimdallr
20
6
9
4.08
L
Fenrir
ProfYouens
Fenrir
5
10
7
0.85
L
Izanami
Répásúr
Izanami
3
9
7
0.72
W
Bellona
Zurajin
Bellona
11
3
19
6.83
L
King Arthur
schadox
King Arthur
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,513
Damage
58,187
64,450
Taken
90,897
51,579
Mitigated
42,408
9,706
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Abgehgeorg
Ganesha
15,558
1,132
0
1,776
16,021
20,041
0
3,637
12,234
40,232
0
W
10,159
5,348
622
3,688
8,339
3,665
0
1,871
6,443
33,492
0
W
10,663
8,063
0
1,550
9,594
4,642
0
1,121
8,373
0
21,515
L
Hachiman
Kaiiyato
Hachiman
12,732
8,289
0
1,033
19,947
6,549
0
5,515
14,301
0
22,891
L
13,589
1,923
1,722
1,237
11,847
4,939
0
2,515
9,307
59,521
0
W
Heimdallr
ProEisT
Heimdallr
30,174
22,848
0
1,382
15,004
6,831
0
4,025
10,881
0
44,190
L
Fenrir
ProfYouens
Fenrir
9,640
2,836
0
706
20,297
8,827
0
4,402
15,745
0
17,800
L
Izanami
Répásúr
Izanami
12,456
8,576
0
1,386
18,448
6,974
0
7,645
10,675
0
28,744
W
Bellona
Zurajin
Bellona
19,959
6,779
0
688
15,492
16,400
0
2,935
12,373
0
37,411
L
King Arthur
schadox
King Arthur
9,770
2,411
0
621
20,358
15,119
0
5,640
14,606
0
13,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,249
Gold Earned
54,621
221
Minions Killed
190
3
Camps Cleared
7
866,484
Distance Traveled
999,163
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,703
1,155
4
0
0
219,450
0
W
Olorun
11,040
1,004
66
6
1
151,321
0
W
Artemis
11,174
1,016
44
4
0
127,867
0
L
Hachiman
10,483
953
19
2
1
173,145
0
L
Ra
11,195
1,018
110
10
0
225,306
0
W
Heimdallr
14,241
1,295
46
4
0
157,584
1
L
Fenrir
11,240
1,022
11
1
0
217,565
1
L
Izanami
10,678
971
35
3
4
181,206
0
W
Bellona
13,091
1,190
61
6
2
210,262
1
L
King Arthur
11,025
1,002
15
1
2
201,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role