Player Matchup

Thoth
Thoth
HapCaponche
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 2
Amaterasu
Amaterasu
KimeraFusion
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 2
Yemoja
Yemoja
Scarthaff
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 2
Ullr
Ullr
ViaDolorоsa
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,504 Elo+
Solo
Thor
Thor
athiil
Thor
Level 18
God Stats
2W - 1L
1,835 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 2
Team Averages
Level 20
1,567 SR
1,467 Elo+

VS

Team Averages
Level 16
1,529 SR
1,389 Elo+
Janus
Janus
AkenoFan
Janus
Level 28
God Stats
13W - 9L
1,639 SR
Queue Stats
76W - 53L
1,675 Elo+
Solo
Bellona
Bellona
Poueeh
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,153 Elo+
Solo
Fenrir
Fenrir
Rygnar
Fenrir
Level 27
God Stats
19W - 16L
1,556 SR
Queue Stats
35W - 27L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
VeloxHus
Aphrodite
Level 19
God Stats
2W - 2L
1,451 SR
Queue Stats
15W - 11L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
mareks27
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 2
7,162
448
7,730
9,228
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
KimeraFusion
Amaterasu
13
6 / 3 / 2
7,562
473
7,027
12,601
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Scarthaff
Yemoja
7
0 / 5 / 4
5,880
368
1,666
6,056
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 2
8,056
504
5,583
10,840
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
athiil
Thor
13
5 / 5 / 2
8,179
511
7,800
13,743
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AkenoFan
Janus
18
13 / 0 / 6
10,954
685
14,975
8,692
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Poueeh
Bellona
13
1 / 4 / 1
7,553
472
4,467
9,472
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Rygnar
Fenrir
14
8 / 3 / 7
8,760
548
9,824
14,679
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
VeloxHus
Aphrodite
12
3 / 2 / 12
8,136
509
5,181
5,329
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
mareks27
Heimdallr
8
0 / 10 / 3
5,896
369
1,838
11,208
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
18
Kills
25
26
Deaths
19
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
AkenoFan
Janus
13
0
6
16
L
3
8
2
0.5
L
Amaterasu
KimeraFusion
Amaterasu
6
3
2
2.33
W
Bellona
Poueeh
Bellona
1
4
1
0.38
W
Fenrir
Rygnar
Fenrir
8
3
7
3.83
L
Yemoja
Scarthaff
Yemoja
0
5
4
0.4
W
Aphrodite
VeloxHus
Aphrodite
3
2
12
4.5
L
4
5
2
1
L
Thor
athiil
Thor
5
5
2
1.2
W
Heimdallr
mareks27
Heimdallr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
36,285
52,468
Taken
49,380
25,141
Mitigated
21,795
10,428
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AkenoFan
Janus
14,975
1,575
0
3,021
8,692
2,703
224
4,249
4,418
92,017
0
L
7,730
1,145
0
468
9,228
3,137
180
5,605
3,435
31,300
0
L
Amaterasu
KimeraFusion
Amaterasu
7,027
3,764
0
3,793
12,601
10,134
598
2,355
9,861
0
24,815
W
Bellona
Poueeh
Bellona
4,467
1,902
0
1,427
9,472
8,411
1,037
0
9,193
0
32,003
W
Fenrir
Rygnar
Fenrir
9,824
3,864
0
6,101
14,679
5,530
0
1,650
13,004
0
43,104
L
Yemoja
Scarthaff
Yemoja
1,666
524
705
534
6,056
2,865
65
4,082
1,890
7,159
0
W
Aphrodite
VeloxHus
Aphrodite
5,181
1,051
4,245
2,785
5,329
2,007
60
1,563
3,766
18,042
0
L
5,583
3,396
0
956
10,840
3,964
1,303
3,900
6,874
0
38,512
L
Thor
athiil
Thor
7,800
2,392
0
3,972
13,743
5,041
0
3,730
9,834
0
47,123
W
Heimdallr
mareks27
Heimdallr
1,838
1,681
0
1,386
11,208
3,144
0
1,934
9,193
0
12,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
41,299
268
Minions Killed
355
0
Camps Cleared
0
1,254,353
Distance Traveled
1,318,847
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,954
685
173
11
0
328,940
8
L
Thoth
7,162
448
58
4
0
216,985
0
L
Amaterasu
7,562
473
51
3
0
279,304
0
W
Bellona
7,553
472
64
4
0
262,038
1
W
Fenrir
8,760
548
75
5
0
288,137
0
L
Yemoja
5,880
368
1
0
0
215,210
2
W
Aphrodite
8,136
509
27
2
0
261,471
2
L
Ullr
8,056
504
70
4
0
261,305
0
L
Thor
8,179
511
88
6
0
281,549
1
W
Heimdallr
5,896
369
16
1
0
178,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role