Player Matchup

Danzaburou
Danzaburou
Gold V
Ghostmaan
Danzaburou
Gold V
Level 83
God Stats
4W - 0L
1,682 SR
Queue Stats
286W - 271L
1,648 MMR
Party 2
Scylla
Scylla
Silver I
NeverMissAuto
Scylla
Silver I
Level 50
God Stats
4W - 2L
1,705 SR
Queue Stats
51W - 37L
1,626 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Punchmaan
Cu Chulainn
Silver II
Level 118
God Stats
40W - 45L
1,520 SR
Queue Stats
669W - 702L
1,564 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
Xhitoman
Ao Kuang
Gold V
Level 160
God Stats
2W - 2L
1,797 SR
Queue Stats
559W - 497L
1,614 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Zurigui
Erlang Shen
Gold V
Level 160
God Stats
4W - 1L
1,774 SR
Queue Stats
562W - 404L
1,614 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,696 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,468 SR
1,564 MMR
Heimdallr
Heimdallr
Silver I
Gottheit2
Heimdallr
Silver I
Level 124
God Stats
0W - 4L
1,198 SR
Queue Stats
112W - 107L
1,591 MMR
Solo
The Morrigan
The Morrigan
Silver I
MatuNn
The Morrigan
Silver I
Level 160
God Stats
8W - 11L
1,534 SR
Queue Stats
505W - 483L
1,638 MMR
Party 3
Ymir
Ymir
Silver I
Walliy
Ymir
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
нαdєsн
Guan Yu
Silver I
Level 160
God Stats
15W - 15L
1,610 SR
Queue Stats
346W - 352L
1,591 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
іTrollGn
Tsukuyomi
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghostmaan
Danzaburou
12
2 / 0 / 1
6,895
627
3,891
4,384
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 2
7,029
639
3,390
2,775
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Punchmaan
Cu Chulainn
11
2 / 3 / 3
6,573
598
6,226
6,566
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Xhitoman
Ao Kuang
12
3 / 0 / 4
7,096
645
4,558
6,721
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Zurigui
Erlang Shen
10
1 / 1 / 5
5,639
513
3,519
6,896
2,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
NemesisApolloJanusPersephone

VS

Bans
CthulhuSetKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gottheit2
Heimdallr
10
0 / 0 / 0
5,678
516
1,770
5,235
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
MatuNn
The Morrigan
10
1 / 2 / 0
5,744
522
1,724
3,956
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Walliy
Ymir
9
1 / 1 / 1
5,195
472
1,229
6,432
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
нαdєsн
Guan Yu
10
1 / 3 / 2
5,559
505
3,602
8,802
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
іTrollGn
Tsukuyomi
9
1 / 6 / 1
5,506
501
3,270
9,814
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ghostmaan
Danzaburou
2
0
1
2.5
L
Heimdallr
Gottheit2
Heimdallr
0
0
0
0
L
The Morrigan
MatuNn
The Morrigan
1
2
0
0.5
W
4
0
2
5
W
Cu Chulainn
Punchmaan
Cu Chulainn
2
3
3
1.17
L
Ymir
Walliy
Ymir
1
1
1
1.5
W
Ao Kuang
Xhitoman
Ao Kuang
3
0
4
5
W
Erlang Shen
Zurigui
Erlang Shen
1
1
5
3.5
L
Guan Yu
нαdєsн
Guan Yu
1
3
2
0.67
L
Tsukuyomi
іTrollGn
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
11,595
27,342
Taken
34,239
10,750
Mitigated
14,271
13,648
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ghostmaan
Danzaburou
3,891
1,800
0
3,436
4,384
1,194
0
175
4,209
0
46,362
L
Heimdallr
Gottheit2
Heimdallr
1,770
1,088
0
2,681
5,235
1,464
0
299
4,926
0
37,468
L
The Morrigan
MatuNn
The Morrigan
1,724
420
0
638
3,956
1,281
0
2,220
1,636
33,548
1,483
W
3,390
613
0
816
2,775
732
0
666
2,109
38,368
0
W
Cu Chulainn
Punchmaan
Cu Chulainn
6,226
1,149
0
1,256
6,566
4,480
157
600
5,658
3,420
28,757
L
Ymir
Walliy
Ymir
1,229
501
0
1,940
6,432
2,786
0
725
5,671
13,968
0
W
Ao Kuang
Xhitoman
Ao Kuang
4,558
548
0
5,223
6,721
2,089
0
382
6,339
43,275
0
W
Erlang Shen
Zurigui
Erlang Shen
3,519
2,031
264
2,653
6,896
2,255
0
411
6,485
0
18,865
L
Guan Yu
нαdєsн
Guan Yu
3,602
676
220
3,290
8,802
5,136
0
2,238
6,526
0
23,859
L
Tsukuyomi
іTrollGn
Tsukuyomi
3,270
1,025
0
2,875
9,814
3,604
0
3,075
6,696
0
29,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
27,682
364
Minions Killed
285
0
Camps Cleared
0
1,113,218
Distance Traveled
1,040,582
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,895
627
99
9
0
203,200
5
L
Heimdallr
5,678
516
82
7
0
201,659
3
L
The Morrigan
5,744
522
68
6
0
198,063
4
W
Scylla
7,029
639
92
8
0
220,916
4
W
Cu Chulainn
6,573
598
57
5
0
214,626
1
L
Ymir
5,195
472
21
2
0
216,221
5
W
Ao Kuang
7,096
645
98
9
0
247,529
3
W
Erlang Shen
5,639
513
18
2
0
226,947
2
L
Guan Yu
5,559
505
50
5
0
233,003
2
L
Tsukuyomi
5,506
501
64
6
0
191,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role