Player Matchup

Cu Chulainn
Cu Chulainn
Crazypinnapple
Cu Chulainn
Level 28
God Stats
1W - 2L
1,510 SR
Queue Stats
75W - 80L
1,468 Elo+
Solo
Nemesis
Nemesis
GoneBlinky
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
RitoMex
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 62L
1,642 Elo+
Solo
Cthulhu
Cthulhu
Swagdillydoo
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Solo
Janus
Janus
Zclipte
Janus
Level 29
God Stats
1W - 2L
1,527 SR
Queue Stats
100W - 79L
1,609 Elo+
Solo
Team Averages
Level 28
1,507 SR
1,606 Elo+

VS

Team Averages
Level 27
1,764 SR
1,625 Elo+
Pele
Pele
ColossalGM
Pele
Level 28
God Stats
6W - 0L
1,963 SR
Queue Stats
8W - 3L
1,601 Elo+
Solo
Chronos
Chronos
MikeBrown6ftDwn
Chronos
Level 25
God Stats
5W - 0L
1,886 SR
Queue Stats
32W - 8L
1,875 Elo+
Solo
Thoth
Thoth
SonOfWarchi
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,555 Elo+
Solo
Apollo
Apollo
Wienerpatrol
Apollo
Level 29
God Stats
6W - 4L
1,656 SR
Queue Stats
89W - 76L
1,529 Elo+
Solo
Nox
Nox
itzShaniqua
Nox
Level 27
God Stats
4W - 1L
1,814 SR
Queue Stats
75W - 67L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crazypinnapple
Cu Chulainn
8
0 / 3 / 1
5,566
348
925
3,749
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
GoneBlinky
Nemesis
13
2 / 4 / 0
7,744
484
5,535
9,150
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
RitoMex
Heimdallr
12
1 / 3 / 2
7,028
439
7,288
9,748
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Swagdillydoo
Cthulhu
12
1 / 4 / 3
7,539
471
7,172
12,290
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Zclipte
Janus
16
7 / 6 / 2
9,513
595
10,432
11,586
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,846
615
4,922
13,140
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 1
13,407
838
11,443
11,795
5,067
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 0
7,228
452
1,704
5,437
1,668
Apollo
15
4 / 2 / 1
9,361
585
10,883
12,317
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 5
8,053
503
2,915
9,449
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
11
Kills
20
20
Deaths
12
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
L
Cu Chulainn
Crazypinnapple
Cu Chulainn
0
3
1
0.17
L
Nemesis
GoneBlinky
Nemesis
2
4
0
0.5
W
10
0
1
10.5
L
Heimdallr
RitoMex
Heimdallr
1
3
2
0.67
W
1
4
0
0.25
L
Cthulhu
Swagdillydoo
Cthulhu
1
4
3
0.63
W
Apollo
4
2
1
2.25
L
Janus
Zclipte
Janus
7
6
2
1.33
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,352
Damage
31,867
46,523
Taken
52,138
22,166
Mitigated
20,902
7,450
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,922
1,179
0
4,969
13,140
4,413
0
2,596
10,544
0
58,639
L
Cu Chulainn
Crazypinnapple
Cu Chulainn
925
341
0
603
3,749
2,286
0
2,130
1,619
2,526
12,155
L
Nemesis
GoneBlinky
Nemesis
5,535
1,771
0
1,148
9,150
5,145
0
4,416
4,678
5,416
42,054
W
11,443
5,576
0
8,300
11,795
5,067
6,165
2,880
8,915
114,161
0
L
Heimdallr
RitoMex
Heimdallr
7,288
2,914
0
3,747
9,748
3,263
0
501
9,247
0
48,149
W
1,704
76
0
1,545
5,437
1,668
539
3,179
2,258
22,234
0
L
Cthulhu
Swagdillydoo
Cthulhu
7,172
924
124
1,424
12,290
7,104
0
3,774
8,516
22,733
0
W
Apollo
10,883
6,515
0
5,445
12,317
3,799
869
4,787
7,530
0
63,430
L
Janus
Zclipte
Janus
10,432
446
0
404
11,586
4,368
0
5,017
6,401
62,224
0
W
2,915
445
0
2,121
9,449
5,955
286
4,808
4,641
16,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
47,895
376
Minions Killed
519
0
Camps Cleared
0
1,301,344
Distance Traveled
1,487,960
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,846
615
101
6
0
315,398
0
L
Cu Chulainn
5,566
348
21
1
0
124,946
1
L
Nemesis
7,744
484
95
6
0
300,425
0
W
Chronos
13,407
838
222
14
0
351,073
0
L
Heimdallr
7,028
439
79
5
0
271,300
0
W
Thoth
7,228
452
40
3
0
161,207
6
L
Cthulhu
7,539
471
46
3
0
287,118
1
W
Apollo
9,361
585
130
8
0
336,732
2
L
Janus
9,513
595
135
8
0
317,555
5
W
Nox
8,053
503
26
2
0
323,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role