Player Matchup

Sun Wukong
Sun Wukong
BREMSESP
Sun Wukong
Level 128
God Stats
8W - 7L
1,556 SR
Queue Stats
79W - 62L
1,575 Elo+
Party 1
Chiron
Chiron
Borgorre
Chiron
Level 146
God Stats
10W - 4L
1,809 SR
Queue Stats
131W - 116L
1,544 Elo+
Party 2
Loki
Loki
MINOTAURO999
Loki
Level 133
God Stats
0W - 1L
1,688 SR
Queue Stats
87W - 66L
1,577 Elo+
Party 1
Poseidon
Poseidon
Powerfix92
Poseidon
Level 87
God Stats
10W - 4L
1,640 SR
Queue Stats
72W - 58L
1,571 Elo+
Party 1
Anubis
Anubis
Trisotto
Anubis
Level 125
God Stats
6W - 4L
1,724 SR
Queue Stats
100W - 88L
1,563 Elo+
Party 2
Team Averages
Level 124
1,683 SR
1,566 Elo+

VS

Team Averages
Level 135
1,606 SR
1,591 Elo+
Cthulhu
Cthulhu
Dreka
Cthulhu
Level 120
God Stats
4W - 3L
1,672 SR
Queue Stats
19W - 11L
1,596 Elo+
Party 3
Chaac
Chaac
MokusLP
Chaac
Level 147
God Stats
1W - 0L
1,590 SR
Queue Stats
16W - 9L
1,655 Elo+
Party 3
Hel
Hel
Quequatsu
Hel
Level 147
God Stats
7W - 1L
1,691 SR
Queue Stats
42W - 23L
1,624 Elo+
Party 3
Nemesis
Nemesis
Szvensz
Nemesis
Level 156
God Stats
10W - 7L
1,629 SR
Queue Stats
156W - 127L
1,597 Elo+
Party 3
Chernobog
Chernobog
Virdzsina
Chernobog
Level 103
God Stats
1W - 0L
1,449 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BREMSESP
Sun Wukong
18
2 / 5 / 14
11,537
679
14,164
23,289
32,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
Borgorre
Chiron
19
4 / 6 / 10
12,533
737
19,887
18,068
7,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 7
12,625
743
17,190
18,976
10,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Powerfix92
Poseidon
19
5 / 6 / 10
12,519
736
12,263
12,224
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Trisotto
Anubis
20
7 / 4 / 13
13,137
773
13,621
16,425
10,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dreka
Cthulhu
20
4 / 4 / 16
13,446
791
14,955
20,173
20,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
MokusLP
Chaac
20
4 / 5 / 15
13,099
771
21,381
26,136
29,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 1 / 10
12,074
710
9,233
14,606
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Szvensz
Nemesis
20
12 / 7 / 10
16,433
967
24,370
23,476
15,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Virdzsina
Chernobog
17
1 / 7 / 11
11,060
651
6,282
18,092
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
85
24
Kills
23
23
Deaths
24
54
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BREMSESP
Sun Wukong
2
5
14
1.8
L
Chiron
Borgorre
Chiron
4
6
10
1.5
W
Cthulhu
Dreka
Cthulhu
4
4
16
3
L
6
2
7
4.75
W
Chaac
MokusLP
Chaac
4
5
15
2.3
L
Poseidon
Powerfix92
Poseidon
5
6
10
1.67
W
2
1
10
7
W
Nemesis
Szvensz
Nemesis
12
7
10
2.43
L
Anubis
Trisotto
Anubis
7
4
13
3.38
W
Chernobog
Virdzsina
Chernobog
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,125
Damage
76,221
88,982
Taken
102,483
65,984
Mitigated
78,495
16,508
Healing
44,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BREMSESP
Sun Wukong
14,164
1,099
0
3,755
23,289
32,786
318
6,964
16,026
489
42,947
L
Chiron
Borgorre
Chiron
19,887
5,621
1,512
2,812
18,068
7,743
1,023
5,634
11,873
0
51,048
W
Cthulhu
Dreka
Cthulhu
14,955
780
3,401
1,588
20,173
20,479
618
5,508
14,213
42,061
0
L
17,190
3,314
0
633
18,976
10,987
1
5,962
12,927
1,602
50,235
W
Chaac
MokusLP
Chaac
21,381
1,804
0
7,066
26,136
29,006
1,781
7,744
17,910
0
58,644
L
Poseidon
Powerfix92
Poseidon
12,263
1,503
0
476
12,224
4,011
65
2,189
9,914
42,893
0
W
9,233
321
16,760
10,278
14,606
6,272
783
2,594
11,677
54,999
0
W
Nemesis
Szvensz
Nemesis
24,370
12,419
0
4,637
23,476
15,235
3,066
7,191
16,020
0
45,373
L
Anubis
Trisotto
Anubis
13,621
75
0
7,320
16,425
10,457
473
4,043
12,207
59,925
0
W
Chernobog
Virdzsina
Chernobog
6,282
4,316
0
837
18,092
7,503
1,419
3,799
14,063
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
66,112
383
Minions Killed
364
8
Camps Cleared
10
1,535,808
Distance Traveled
1,657,606
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,537
679
58
3
0
330,783
7
L
Chiron
12,533
737
86
5
0
287,243
3
W
Cthulhu
13,446
791
70
4
0
324,322
10
L
Loki
12,625
743
77
5
3
353,319
3
W
Chaac
13,099
771
93
5
3
326,761
0
L
Poseidon
12,519
736
65
4
0
294,644
0
W
Hel
12,074
710
101
6
2
388,649
5
W
Nemesis
16,433
967
46
3
4
350,311
3
L
Anubis
13,137
773
97
6
5
269,819
2
W
Chernobog
11,060
651
54
3
1
267,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role