Player Matchup

Neith
Neith
DumbBrit
Neith
Level 47
God Stats
4W - 5L
1,444 SR
Queue Stats
112W - 85L
1,617 Elo+
Party 3
Sol
Sol
FuriousFalcon
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,580 Elo+
Party 1
Cerberus
Cerberus
ImCyndiNow
Cerberus
Level 121
God Stats
19W - 15L
1,650 SR
Queue Stats
196W - 136L
1,655 Elo+
Party 3
Izanami
Izanami
TheBudgetNudist
Izanami
Level 146
God Stats
1W - 0L
1,726 SR
Queue Stats
56W - 56L
1,585 Elo+
Party 1
Nemesis
Nemesis
TurbkeySamdwich
Nemesis
Level 50
God Stats
30W - 19L
1,687 SR
Queue Stats
186W - 122L
1,639 Elo+
Party 3
Team Averages
Level 77
1,601 SR
1,615 Elo+

VS

Team Averages
Level 58
1,557 SR
1,498 Elo+
Ymir
Ymir
EhEhEhitsyou
Ymir
Level 40
God Stats
17W - 13L
1,625 SR
Queue Stats
67W - 60L
1,468 Elo+
Solo
Scylla
Scylla
KLDkrodix
Scylla
Level 43
God Stats
10W - 9L
1,562 SR
Queue Stats
79W - 61L
1,552 Elo+
Party 2
Thor
Thor
Manuenado
Thor
Level 19
God Stats
8W - 8L
1,517 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nilssmupen
Tsukuyomi
Level 156
God Stats
1W - 1L
1,619 SR
Queue Stats
82W - 72L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
saqraph
Danzaburou
Level 32
God Stats
14W - 15L
1,461 SR
Queue Stats
40W - 43L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DumbBrit
Neith
12
1 / 0 / 2
6,832
488
4,893
3,145
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 2 / 6
7,601
543
5,454
7,005
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
ImCyndiNow
Cerberus
11
2 / 1 / 7
6,540
467
2,961
6,324
3,577
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 0 / 7
8,592
614
8,907
7,627
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 6
8,340
596
7,267
8,662
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,274
448
3,394
11,278
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
KLDkrodix
Scylla
11
1 / 4 / 1
6,437
460
3,926
6,902
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
10
0 / 4 / 1
5,921
423
1,400
7,565
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
nilssmupen
Tsukuyomi
10
3 / 3 / 0
6,468
462
6,988
10,210
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
saqraph
Danzaburou
10
0 / 2 / 1
6,039
431
2,772
6,793
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
DumbBrit
Neith
1
0
2
2
L
0
3
1
0.17
W
4
2
6
3.5
W
Cerberus
ImCyndiNow
Cerberus
2
1
7
5.5
L
Scylla
KLDkrodix
Scylla
1
4
1
0.38
L
Thor
0
4
1
0.13
W
5
0
7
8.5
W
4
1
6
7
L
Tsukuyomi
nilssmupen
Tsukuyomi
3
3
0
1
L
Danzaburou
saqraph
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
18,480
32,763
Taken
42,748
12,365
Mitigated
17,408
13,807
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DumbBrit
Neith
4,893
2,383
0
1,549
3,145
941
488
125
3,020
0
35,299
L
3,394
391
0
2,092
11,278
6,455
0
2,761
8,517
23,780
0
W
5,454
967
0
3,755
7,005
1,969
554
3,356
3,624
28,431
0
W
Cerberus
ImCyndiNow
Cerberus
2,961
0
340
1,302
6,324
3,577
0
2,089
4,235
20,664
0
L
Scylla
KLDkrodix
Scylla
3,926
43
0
428
6,902
2,244
49
2,541
4,361
37,770
0
L
Thor
1,400
168
0
490
7,565
3,965
0
332
7,233
0
25,904
W
8,907
4,397
0
5,593
7,627
2,377
1,220
1,047
6,455
0
58,447
W
7,267
3,365
0
1,268
8,662
3,501
0
703
7,934
0
66,300
L
Tsukuyomi
nilssmupen
Tsukuyomi
6,988
1,298
0
2,816
10,210
3,077
0
1,339
8,871
0
37,722
L
Danzaburou
saqraph
Danzaburou
2,772
823
0
2,491
6,793
1,667
378
1,442
5,351
0
27,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
31,139
417
Minions Killed
290
0
Camps Cleared
0
1,281,513
Distance Traveled
1,247,071
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,832
488
76
5
0
235,620
1
L
Ymir
6,274
448
38
3
0
274,979
0
W
Sol
7,601
543
68
5
0
246,789
3
W
Cerberus
6,540
467
61
4
0
262,011
3
L
Scylla
6,437
460
76
5
0
213,448
5
L
Thor
5,921
423
57
4
0
245,521
5
W
Izanami
8,592
614
108
8
0
246,955
3
W
Nemesis
8,340
596
104
7
0
290,138
0
L
Tsukuyomi
6,468
462
63
5
0
301,869
2
L
Danzaburou
6,039
431
56
4
0
211,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role