Player Matchup

Ne Zha
Ne Zha
Berzerker143
Ne Zha
Level 149
God Stats
5W - 5L
1,542 SR
Queue Stats
315W - 287L
1,650 Elo+
Solo
Ares
Ares
Bobby Plush
Ares
Level 160
God Stats
43W - 40L
1,618 SR
Queue Stats
920W - 761L
1,638 Elo+
Solo
Nu Wa
Nu Wa
LeaveBots
Nu Wa
Level 156
God Stats
2W - 2L
1,748 SR
Queue Stats
280W - 256L
1,686 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lefille Grakis
Cu Chulainn
Level 160
God Stats
19W - 9L
1,709 SR
Queue Stats
252W - 215L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
WheatTail
Danzaburou
Level 87
God Stats
0W - 3L
1,136 SR
Queue Stats
148W - 117L
1,561 Elo+
Party 1
Team Averages
Level 142
1,551 SR
1,636 Elo+

VS

Team Averages
Level 138
1,705 SR
1,715 Elo+
Pele
Pele
Imsteve1
Pele
Level 154
God Stats
2W - 0L
1,718 SR
Queue Stats
160W - 142L
1,634 Elo+
Solo
Chang'e
Chang'e
Kovxr
Chang'e
Level 128
God Stats
3W - 0L
1,864 SR
Queue Stats
40W - 21L
1,736 Elo+
Party 2
Chaac
Chaac
MrFlarpFlarp
Chaac
Level 133
God Stats
2W - 1L
1,648 SR
Queue Stats
368W - 311L
1,769 Elo+
Party 3
Sylvanus
Sylvanus
TheBerlo
Sylvanus
Level 129
God Stats
3W - 1L
1,667 SR
Queue Stats
247W - 199L
1,733 Elo+
Party 3
Ullr
Ullr
byebyemonkey
Ullr
Level 146
God Stats
4W - 1L
1,628 SR
Queue Stats
57W - 34L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 1 / 0
5,650
565
3,620
8,242
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 3 / 1
5,062
506
2,991
8,180
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
LeaveBots
Nu Wa
9
0 / 1 / 1
5,105
511
4,421
5,823
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Lefille Grakis
Cu Chulainn
10
3 / 5 / 1
6,143
614
7,562
9,923
7,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
WheatTail
Danzaburou
9
0 / 4 / 0
5,201
520
1,424
6,161
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
4 / 1 / 4
6,072
607
7,029
5,704
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Kovxr
Chang'e
10
0 / 2 / 2
5,653
565
3,659
6,697
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 4
6,206
621
4,015
7,985
6,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
TheBerlo
Sylvanus
10
3 / 1 / 4
5,621
562
5,340
5,765
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
5 / 0 / 1
7,147
715
4,412
5,504
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
1
0
2
L
0
3
1
0.17
W
Pele
4
1
4
6
W
Chang'e
Kovxr
Chang'e
0
2
2
0.5
L
Nu Wa
LeaveBots
Nu Wa
0
1
1
0.5
L
Cu Chulainn
Lefille Grakis
Cu Chulainn
3
5
1
0.7
W
2
1
4
4
W
Sylvanus
TheBerlo
Sylvanus
3
1
4
5
L
Danzaburou
WheatTail
Danzaburou
0
4
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
24,455
38,329
Taken
31,655
16,842
Mitigated
18,513
9,953
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
3,620
1,171
0
2,900
8,242
2,808
0
1,799
6,328
0
29,867
L
2,991
103
0
2,705
8,180
3,588
0
2,716
5,436
14,185
0
W
Pele
7,029
2,451
0
1,338
5,704
3,143
0
1,640
3,982
3,500
26,566
W
Chang'e
Kovxr
Chang'e
3,659
131
469
3,276
6,697
1,919
0
2,347
4,090
38,496
0
L
Nu Wa
LeaveBots
Nu Wa
4,421
710
0
960
5,823
1,875
0
3,150
2,517
33,190
0
L
Cu Chulainn
Lefille Grakis
Cu Chulainn
7,562
2,242
0
2,771
9,923
7,102
0
614
9,045
4,815
26,453
W
4,015
938
0
4,591
7,985
6,269
0
1,001
6,936
0
33,452
W
Sylvanus
TheBerlo
Sylvanus
5,340
2,013
1,302
2,228
5,765
5,404
0
2,088
3,632
20,406
0
L
Danzaburou
WheatTail
Danzaburou
1,424
297
0
617
6,161
1,469
0
804
5,357
0
23,654
W
4,412
2,046
0
2,758
5,504
1,778
360
997
4,453
0
45,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
30,699
264
Minions Killed
324
0
Camps Cleared
0
1,002,711
Distance Traveled
976,017
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,650
565
62
6
0
232,437
4
L
Ares
5,062
506
32
3
0
208,747
0
W
Pele
6,072
607
60
6
0
220,142
0
W
Chang'e
5,653
565
76
8
0
187,714
0
L
Nu Wa
5,105
511
67
7
0
193,136
0
L
Cu Chulainn
6,143
614
49
5
0
194,881
1
W
Chaac
6,206
621
70
7
0
211,706
3
W
Sylvanus
5,621
562
35
4
0
180,775
1
L
Danzaburou
5,201
520
54
5
0
173,510
1
W
Ullr
7,147
715
83
8
0
175,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role