Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Ogrim
Chaac
Level 85
God Stats
1W - 4L
1,404 SR
Queue Stats
68W - 89L
1,409 Elo+
Party 2
Bastet
Bastet
Pandev GOAT
Bastet
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 36L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
TamoSinFuego
Danzaburou
Level 18
God Stats
8W - 9L
1,544 SR
Queue Stats
20W - 19L
1,407 Elo+
Party 1
Sobek
Sobek
josekross
Sobek
Level 111
God Stats
5W - 2L
1,545 SR
Queue Stats
154W - 175L
1,384 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,436 Elo+

VS

Team Averages
Level 48
1,502 SR
1,413 Elo+
Susano
Susano
Bullseye2604
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,368 Elo+
Party 3
Skadi
Skadi
Dexter1077
Skadi
Level 68
God Stats
11W - 15L
1,485 SR
Queue Stats
86W - 110L
1,329 Elo+
Party 4
Ares
Ares
Doc365Stoner
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 4
Fenrir
Fenrir
Mason-Reaper-God
Fenrir
Level 82
God Stats
18W - 14L
1,564 SR
Queue Stats
313W - 311L
1,474 Elo+
Party 4
Anubis
Anubis
bazzkiller
Anubis
Level 23
God Stats
3W - 4L
1,459 SR
Queue Stats
15W - 26L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 0 / 3
9,782
611
9,207
4,526
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Ogrim
Chaac
16
6 / 1 / 2
9,770
611
8,640
10,069
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
13
2 / 2 / 4
8,154
510
2,858
9,214
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TamoSinFuego
Danzaburou
12
2 / 0 / 4
7,615
476
5,990
3,936
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
josekross
Sobek
11
1 / 3 / 7
7,811
488
4,423
11,671
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
0 / 5 / 1
7,301
456
2,330
10,808
3,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
11
1 / 6 / 1
6,811
426
7,019
10,293
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 2
6,789
424
3,535
9,929
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 0
8,073
505
2,969
11,697
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
bazzkiller
Anubis
13
1 / 2 / 0
7,702
481
1,280
8,029
3,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
6
6
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
3
8.5
L
Susano
0
5
1
0.1
L
Skadi
1
6
1
0.25
L
0
3
2
0.33
L
4
2
0
2
W
Chaac
Ogrim
Chaac
6
1
2
7
W
Bastet
2
2
4
2
W
Danzaburou
TamoSinFuego
Danzaburou
2
0
4
4
L
Anubis
bazzkiller
Anubis
1
2
0
0.5
W
Sobek
josekross
Sobek
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
17,133
39,416
Taken
50,756
22,134
Mitigated
23,003
18,580
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,207
1,156
0
2,048
4,526
1,534
287
396
4,130
65,087
0
L
Susano
2,330
428
0
2,820
10,808
3,565
731
0
10,458
0
31,155
L
Skadi
7,019
3,432
0
1,887
10,293
3,304
393
3,362
6,931
0
41,360
L
3,535
174
0
910
9,929
8,054
42
3,948
5,956
10,451
0
L
2,969
226
0
5,486
11,697
4,766
0
1,603
10,019
0
52,606
W
Chaac
Ogrim
Chaac
8,640
3,104
0
6,005
10,069
9,235
658
0
10,069
0
54,615
W
Bastet
2,858
1,094
0
3,325
9,214
2,824
111
1,123
8,091
0
35,901
W
Danzaburou
TamoSinFuego
Danzaburou
5,990
2,619
0
2,771
3,936
1,433
0
780
3,156
0
33,152
L
Anubis
bazzkiller
Anubis
1,280
56
0
1,946
8,029
3,314
223
4,717
3,287
37,365
0
W
Sobek
josekross
Sobek
4,423
388
0
4,431
11,671
7,108
0
2,516
9,155
22,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
36,676
361
Minions Killed
339
0
Camps Cleared
0
1,480,118
Distance Traveled
1,380,208
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,782
611
119
7
0
333,033
5
L
Susano
7,301
456
83
5
0
287,671
0
L
Skadi
6,811
426
62
4
0
242,200
2
L
Ares
6,789
424
16
1
0
261,558
0
L
Fenrir
8,073
505
88
6
0
307,216
2
W
Chaac
9,770
611
92
6
0
290,321
2
W
Bastet
8,154
510
67
4
0
330,036
0
W
Danzaburou
7,615
476
55
3
0
261,162
2
L
Anubis
7,702
481
90
6
0
281,563
0
W
Sobek
7,811
488
28
2
0
265,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role