Player Matchup

Arachne
Arachne
BlowMaAzz
Arachne
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,318 Elo+
Party 3
Artio
Artio
Glashtyn_
Artio
Level 28
God Stats
4W - 5L
1,278 SR
Queue Stats
67W - 68L
1,322 Elo+
Party 2
Chang'e
Chang'e
KelIoggz
Chang'e
Level 20
God Stats
1W - 4L
1,247 SR
Queue Stats
31W - 38L
1,295 Elo+
Party 2
Bellona
Bellona
L0rdPandaMan72
Bellona
Level 36
God Stats
2W - 0L
1,628 SR
Queue Stats
89W - 94L
1,304 Elo+
Party 2
Neith
Neith
Musti_535
Neith
Level 7
God Stats
8W - 4L
1,542 SR
Queue Stats
9W - 7L
1,324 Elo+
Party 3
Team Averages
Level 20
1,439 SR
1,313 Elo+

VS

Team Averages
Level 25
1,510 SR
1,347 Elo+
Nemesis
Nemesis
GlodyDeath
Nemesis
Level 25
God Stats
0W - 2L
1,202 SR
Queue Stats
30W - 35L
1,260 Elo+
Party 1
Rama
Rama
SyIenxe
Rama
Level 20
God Stats
1W - 1L
1,727 SR
Queue Stats
31W - 36L
1,255 Elo+
Party 1
King Arthur
King Arthur
XAdonisxkriegerX
King Arthur
Level 7
God Stats
2W - 1L
1,838 SR
Queue Stats
3W - 3L
1,512 Elo+
Party 1
Anubis
Anubis
iso1707sniper
Anubis
Level 64
God Stats
6W - 15L
1,284 SR
Queue Stats
173W - 239L
1,331 Elo+
Party 4
Olorun
Olorun
xDaniloZx
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlowMaAzz
Arachne
16
10 / 0 / 5
9,414
628
11,254
11,500
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Glashtyn_
Artio
12
7 / 1 / 7
8,214
548
6,102
8,511
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
KelIoggz
Chang'e
10
2 / 3 / 4
7,062
471
4,833
7,717
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 2 / 0
8,477
565
3,493
5,334
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Musti_535
Neith
13
6 / 0 / 7
8,089
539
8,099
4,473
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GlodyDeath
Nemesis
8
1 / 4 / 1
5,851
390
3,056
8,317
2,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
SyIenxe
Rama
10
2 / 5 / 0
6,316
421
6,387
9,894
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
XAdonisxkriegerX
King Arthur
8
0 / 10 / 2
5,483
366
2,156
11,617
3,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
6,638
443
2,816
5,826
1,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
xDaniloZx
Olorun
11
1 / 6 / 1
6,669
445
5,846
12,608
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
28
Kills
5
6
Deaths
29
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlowMaAzz
Arachne
10
0
5
12.5
W
Artio
Glashtyn_
Artio
7
1
7
10.5
L
Nemesis
GlodyDeath
Nemesis
1
4
1
0.38
W
Chang'e
KelIoggz
Chang'e
2
3
4
1.33
W
3
2
0
1.5
W
Neith
Musti_535
Neith
6
0
7
9.5
L
Rama
SyIenxe
Rama
2
5
0
0.4
L
King Arthur
XAdonisxkriegerX
King Arthur
0
10
2
0.1
L
1
4
2
0.5
L
Olorun
xDaniloZx
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
20,261
37,535
Taken
48,262
19,807
Mitigated
14,872
17,635
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlowMaAzz
Arachne
11,254
8,077
0
7,649
11,500
4,714
240
2,078
9,422
0
61,710
W
Artio
Glashtyn_
Artio
6,102
316
528
3,060
8,511
7,290
588
812
7,699
19,120
0
L
Nemesis
GlodyDeath
Nemesis
3,056
647
50
1,038
8,317
2,237
0
942
7,257
0
25,251
W
Chang'e
KelIoggz
Chang'e
4,833
937
613
2,382
7,717
2,330
1,109
3,527
4,190
21,049
0
W
3,493
1,221
0
901
5,334
4,104
1,098
2,245
3,089
9,067
33,767
W
Neith
Musti_535
Neith
8,099
3,143
0
2,502
4,473
1,369
2,343
0
4,473
0
41,813
L
Rama
SyIenxe
Rama
6,387
5,073
0
3,005
9,894
2,775
115
2,512
7,382
0
29,987
L
King Arthur
XAdonisxkriegerX
King Arthur
2,156
984
111
1,468
11,617
3,695
0
3,544
8,024
0
11,481
L
2,816
257
0
729
5,826
1,910
778
406
5,420
26,869
0
L
Olorun
xDaniloZx
Olorun
5,846
3,965
205
4,825
12,608
4,255
675
3,321
8,983
38,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
30,957
330
Minions Killed
241
0
Camps Cleared
0
1,407,140
Distance Traveled
1,205,171
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,414
628
106
7
0
329,261
0
W
Artio
8,214
548
28
2
0
301,656
0
L
Nemesis
5,851
390
47
3
0
262,971
2
W
Chang'e
7,062
471
29
2
0
224,363
0
W
Bellona
8,477
565
98
7
0
280,402
1
W
Neith
8,089
539
69
5
0
271,458
0
L
Rama
6,316
421
47
3
0
195,676
1
L
King Arthur
5,483
366
22
1
0
270,239
2
L
Anubis
6,638
443
56
4
0
246,669
0
L
Olorun
6,669
445
69
5
0
229,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role