Player Matchup

Osiris
Osiris
Silver II
AngryPatar
Osiris
Silver II
Level 78
God Stats
21W - 13L
1,739 SR
Queue Stats
150W - 133L
1,498 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
LITTLEHEFF
Tsukuyomi
Bronze III
Level 159
God Stats
2W - 1L
1,636 SR
Queue Stats
142W - 137L
1,496 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
NAYORS
Xbalanque
Bronze III
Level 107
God Stats
57W - 54L
1,521 SR
Queue Stats
565W - 545L
1,497 MMR
Solo
Janus
Janus
Bronze III
averGarrett01
Janus
Bronze III
Level 155
God Stats
1W - 1L
1,305 SR
Queue Stats
17W - 19L
1,498 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
theMenace73
Kuzenbo
Bronze III
Level 68
God Stats
20W - 9L
1,755 SR
Queue Stats
46W - 38L
1,496 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,591 SR
1,497 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,627 SR
1,498 MMR
Ra
Ra
Silver I
Desnudarte
Ra
Silver I
Level 138
God Stats
1W - 1L
1,777 SR
Queue Stats
11W - 17L
1,498 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Kyrsed
Ratatoskr
Silver II
Level 81
God Stats
2W - 2L
1,607 SR
Queue Stats
154W - 155L
1,497 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Perisma
Cu Chulainn
Bronze III
Level 48
God Stats
2W - 1L
1,557 SR
Queue Stats
23W - 31L
1,497 MMR
Solo
Apollo
Apollo
Bronze III
Toshinori97
Apollo
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
cocochrispy
Athena
Silver I
Level 143
God Stats
2W - 3L
1,693 SR
Queue Stats
96W - 109L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AngryPatar
Osiris
18
10 / 6 / 11
13,436
584
19,520
28,212
23,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
LITTLEHEFF
Tsukuyomi
20
8 / 4 / 12
13,440
584
9,358
15,519
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
NAYORS
Xbalanque
20
8 / 2 / 9
14,528
632
17,518
19,600
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 14
13,900
604
13,716
12,529
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
theMenace73
Kuzenbo
16
3 / 2 / 18
11,933
519
8,157
17,175
20,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
DanzaburouThe MorriganPersephoneSetYemoja

VS

Bans
CthulhuCupidHerculesThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,534
545
13,970
12,566
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Kyrsed
Ratatoskr
19
9 / 7 / 1
12,280
534
13,384
17,986
10,476
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Perisma
Cu Chulainn
15
0 / 10 / 7
9,875
429
12,191
22,211
21,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
18
0 / 6 / 3
10,683
464
5,867
18,434
6,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
15
2 / 9 / 9
10,014
435
5,174
20,481
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
34
Kills
16
16
Deaths
34
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
AngryPatar
Osiris
10
6
11
2.58
L
5
2
3
3.25
L
Ratatoskr
Kyrsed
Ratatoskr
9
7
1
1.36
W
Tsukuyomi
LITTLEHEFF
Tsukuyomi
8
4
12
3.5
W
Xbalanque
NAYORS
Xbalanque
8
2
9
6.25
L
Cu Chulainn
Perisma
Cu Chulainn
0
10
7
0.35
L
Apollo
0
6
3
0.25
W
5
2
14
6
L
Athena
2
9
9
0.72
W
Kuzenbo
theMenace73
Kuzenbo
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,269
Damage
50,586
93,035
Taken
91,678
64,927
Mitigated
63,574
35,994
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AngryPatar
Osiris
19,520
9,768
0
10,394
28,212
23,545
1,372
7,512
20,679
669
74,056
L
13,970
529
2,593
6,276
12,566
5,422
0
2,699
9,769
119,727
0
L
Ratatoskr
Kyrsed
Ratatoskr
13,384
2,382
0
3,863
17,986
10,476
0
5,402
12,430
0
82,241
W
Tsukuyomi
LITTLEHEFF
Tsukuyomi
9,358
1,415
0
3,997
15,519
7,024
1,007
1,986
13,533
0
82,274
W
Xbalanque
NAYORS
Xbalanque
17,518
9,142
0
11,594
19,600
8,363
4,975
4,475
15,125
0
143,097
L
Cu Chulainn
Perisma
Cu Chulainn
12,191
2,585
0
4,234
22,211
21,793
0
3,231
18,920
5,523
50,550
L
Apollo
5,867
3,735
0
6,089
18,434
6,889
4,442
4,191
14,135
0
77,959
W
13,716
537
218
4,882
12,529
5,003
1,703
4,310
8,219
112,077
0
L
Athena
5,174
1,149
0
1,109
20,481
18,994
0
6,443
13,906
21,386
0
W
Kuzenbo
theMenace73
Kuzenbo
8,157
2,333
0
4,909
17,175
20,992
576
4,562
12,613
26,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,237
Gold Earned
55,386
649
Minions Killed
619
0
Camps Cleared
0
2,276,995
Distance Traveled
2,222,661
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,436
584
120
5
0
384,352
9
L
Ra
12,534
545
210
9
0
505,296
6
L
Ratatoskr
12,280
534
130
6
0
445,757
4
W
Tsukuyomi
13,440
584
118
5
0
484,066
10
W
Xbalanque
14,528
632
195
8
0
443,434
3
L
Cu Chulainn
9,875
429
105
5
0
384,064
4
L
Apollo
10,683
464
142
6
0
441,310
3
W
Janus
13,900
604
180
8
0
487,007
4
L
Athena
10,014
435
32
1
0
446,234
2
W
Kuzenbo
11,933
519
36
2
0
478,136
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role