Player Matchup

Anubis
Anubis
Balkor_Steel909
Anubis
Level 25
God Stats
11W - 17L
1,415 SR
Queue Stats
45W - 52L
1,338 Elo+
Party 3
Cerberus
Cerberus
Daddy Brown CB
Cerberus
Level 49
God Stats
0W - 1L
1,349 SR
Queue Stats
8W - 12L
1,291 Elo+
Party 4
Osiris
Osiris
Deadpool20011
Osiris
Level 80
God Stats
3W - 3L
1,520 SR
Queue Stats
258W - 259L
1,364 Elo+
Party 3
Baron Samedi
Baron Samedi
Kenjr2004
Baron Samedi
Level 56
God Stats
20W - 15L
1,547 SR
Queue Stats
168W - 177L
1,347 Elo+
Party 3
King Arthur
King Arthur
Mercy Steroids
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,576 Elo+
Party 4
Team Averages
Level 50
1,466 SR
1,383 Elo+

VS

Team Averages
Level 63
1,555 SR
1,401 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
RubyMass090
Hel
Level 29
God Stats
3W - 3L
1,517 SR
Queue Stats
57W - 70L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
SaiyanBroly6920
Cthulhu
Level 42
God Stats
13W - 13L
1,532 SR
Queue Stats
94W - 110L
1,280 Elo+
Party 1
Nemesis
Nemesis
SenOnSmite
Nemesis
Level 32
God Stats
12W - 10L
1,564 SR
Queue Stats
97W - 100L
1,496 Elo+
Party 2
Hades
Hades
Shepherd0Fire6
Hades
Level 97
God Stats
1W - 2L
1,664 SR
Queue Stats
54W - 72L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,809
481
2,710
2,623
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
7
1 / 2 / 1
4,910
491
2,500
6,451
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 0
4,517
452
3,176
6,840
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kenjr2004
Baron Samedi
9
1 / 2 / 0
5,372
537
3,221
4,490
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Mercy Steroids
King Arthur
7
0 / 4 / 0
4,365
437
1,719
8,050
3,753
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 0 / 0
6,689
669
6,676
8,991
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
4,818
482
2,333
3,804
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
4,756
476
2,881
7,178
1,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
SenOnSmite
Nemesis
8
1 / 0 / 4
5,154
515
2,607
4,851
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 1
6,296
630
3,550
5,016
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
0
5
L
1
0
2
2
L
Cerberus
1
2
1
0.75
L
1
4
0
0.25
L
Baron Samedi
Kenjr2004
Baron Samedi
1
2
0
0.5
L
King Arthur
Mercy Steroids
King Arthur
0
4
0
0
W
1
1
2
2
W
1
2
1
0.75
W
Nemesis
SenOnSmite
Nemesis
1
0
4
3
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
18,047
28,454
Taken
29,840
12,378
Mitigated
9,250
5,686
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,676
4,028
0
5,998
8,991
3,803
1,821
0
8,991
0
39,732
L
2,710
69
405
1,141
2,623
1,480
0
1,825
798
18,014
0
L
Cerberus
2,500
28
321
1,570
6,451
2,728
0
2,735
3,716
18,353
0
L
3,176
1,896
318
736
6,840
2,858
0
1,172
5,668
0
17,004
L
Baron Samedi
Kenjr2004
Baron Samedi
3,221
495
0
1,065
4,490
1,559
650
3,032
1,458
23,033
0
L
King Arthur
Mercy Steroids
King Arthur
1,719
634
0
130
8,050
3,753
0
0
8,050
0
13,096
W
2,333
435
1,355
1,496
3,804
724
0
1,847
1,882
15,803
0
W
2,881
333
65
206
7,178
1,710
0
3,135
3,918
18,737
0
W
Nemesis
SenOnSmite
Nemesis
2,607
1,234
0
2,255
4,851
1,315
0
485
4,302
0
17,237
W
3,550
420
95
2,854
5,016
1,698
988
2,374
2,316
33,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
27,713
176
Minions Killed
249
0
Camps Cleared
0
891,973
Distance Traveled
937,193
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,689
669
81
8
0
170,016
2
L
Anubis
4,809
481
35
4
0
171,233
4
L
Cerberus
4,910
491
29
3
0
200,630
0
L
Osiris
4,517
452
35
4
0
179,148
0
L
Baron Samedi
5,372
537
49
5
0
147,815
2
L
King Arthur
4,365
437
28
3
0
193,147
1
W
Hel
4,818
482
32
3
0
188,620
0
W
Cthulhu
4,756
476
33
3
0
204,299
0
W
Nemesis
5,154
515
34
3
0
203,128
0
W
Hades
6,296
630
69
7
0
171,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role