Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MATEO84
Hun Batz
Level 94
God Stats
2W - 1L
1,505 SR
Queue Stats
76W - 86L
1,344 Elo+
Solo
Cerberus
Cerberus
NightSeeker 175
Cerberus
Level 80
God Stats
27W - 19L
1,367 SR
Queue Stats
174W - 176L
1,297 Elo+
Solo
Kukulkan
Kukulkan
Omgamoor_7
Kukulkan
Level 80
God Stats
6W - 12L
1,297 SR
Queue Stats
63W - 84L
1,288 Elo+
Solo
Olorun
Olorun
giuseppemendez94
Olorun
Level 98
God Stats
5W - 1L
1,664 SR
Queue Stats
139W - 154L
1,423 Elo+
Solo
Team Averages
Level 84
1,467 SR
1,370 Elo+

VS

Team Averages
Level 82
1,499 SR
1,353 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ayman88luffyman
Cerberus
Level 58
God Stats
46W - 54L
1,457 SR
Queue Stats
134W - 183L
1,339 Elo+
Solo
Ymir
Ymir
Ronde20
Ymir
Level 97
God Stats
7W - 12L
1,509 SR
Queue Stats
95W - 93L
1,361 Elo+
Solo
The Morrigan
The Morrigan
TWilkins25
The Morrigan
Level 68
God Stats
6W - 7L
1,554 SR
Queue Stats
221W - 270L
1,294 Elo+
Solo
Danzaburou
Danzaburou
bartimeoo
Danzaburou
Level 85
God Stats
2W - 4L
1,477 SR
Queue Stats
34W - 56L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 2 / 6
5,703
439
2,807
7,968
2,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
MATEO84
Hun Batz
11
1 / 1 / 8
6,704
516
2,771
6,753
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
4 / 0 / 1
7,435
572
5,496
6,131
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Omgamoor_7
Kukulkan
12
2 / 2 / 2
7,257
558
4,049
4,784
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 4
6,851
527
6,619
5,628
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 0
5,926
456
3,283
7,709
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
9
0 / 2 / 2
5,357
412
2,978
7,735
2,228
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Ronde20
Ymir
10
0 / 1 / 1
5,883
453
1,175
6,546
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
TWilkins25
The Morrigan
13
4 / 2 / 0
7,512
578
4,911
4,807
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
bartimeoo
Danzaburou
8
0 / 3 / 2
5,331
410
3,130
6,368
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
6
2
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Cerberus
0
2
2
0.5
W
Hun Batz
MATEO84
Hun Batz
1
1
8
5
W
Cerberus
4
0
1
4.5
W
Kukulkan
Omgamoor_7
Kukulkan
2
2
2
1.5
L
Ymir
Ronde20
Ymir
0
1
1
0.5
L
The Morrigan
TWilkins25
The Morrigan
4
2
0
2
L
Danzaburou
bartimeoo
Danzaburou
0
3
2
0.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,742
Damage
15,477
31,264
Taken
33,165
12,929
Mitigated
13,092
14,701
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,807
1,669
1,734
3,280
7,968
2,736
190
1,937
5,988
0
12,121
L
Cu Chulainn
 
Cu Chulainn
3,283
355
0
2,050
7,709
4,719
0
4,427
2,914
0
26,011
L
Cerberus
2,978
177
46
2,536
7,735
2,228
410
4,375
3,360
16,331
0
W
Hun Batz
MATEO84
Hun Batz
2,771
369
0
2,997
6,753
2,136
0
1,073
5,564
0
31,966
W
Cerberus
5,496
360
0
1,900
6,131
4,607
444
702
5,176
35,015
0
W
Kukulkan
Omgamoor_7
Kukulkan
4,049
303
21
441
4,784
1,751
369
3,512
1,058
46,634
0
L
Ymir
Ronde20
Ymir
1,175
317
0
2,410
6,546
2,613
0
2,354
4,192
32,266
0
L
The Morrigan
TWilkins25
The Morrigan
4,911
645
0
1,138
4,807
1,666
195
1,862
2,893
41,557
0
L
Danzaburou
bartimeoo
Danzaburou
3,130
911
477
1,201
6,368
1,866
488
2,726
3,642
0
23,720
W
6,619
2,296
1,035
3,293
5,628
1,699
168
1,434
4,136
40,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
30,009
320
Minions Killed
278
0
Camps Cleared
0
1,234,699
Distance Traveled
1,123,139
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,703
439
20
2
0
243,933
0
L
Cu Chulainn
5,926
456
47
4
0
205,821
1
L
Cerberus
5,357
412
41
3
0
220,820
2
W
Hun Batz
6,704
516
70
5
0
271,147
2
W
Cerberus
7,435
572
85
7
0
242,089
3
W
Kukulkan
7,257
558
87
7
0
251,842
1
L
Ymir
5,883
453
62
5
0
248,207
0
L
The Morrigan
7,512
578
95
7
0
224,910
1
L
Danzaburou
5,331
410
33
3
0
223,381
9
W
Olorun
6,851
527
58
4
0
225,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role