Player Matchup

Geb
Geb
Aca888
Geb
Level 147
God Stats
5W - 11L
1,346 SR
Queue Stats
782W - 820L
1,541 Elo+
Solo
Terra
Terra
Anthrax98
Terra
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
108W - 95L
1,532 Elo+
Party 3
Ares
Ares
BizdeAfyok
Ares
Level 120
God Stats
3W - 1L
1,613 SR
Queue Stats
67W - 68L
1,544 Elo+
Solo
Jing Wei
Jing Wei
LuigiMarines
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRaven4
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,278 SR
Queue Stats
17W - 22L
1,504 Elo+
Party 3
Team Averages
Level 113
1,406 SR
1,524 Elo+

VS

Team Averages
Level 125
1,480 SR
1,526 Elo+
Anhur
Anhur
Aoptaesia
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Timidwolf
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Wolfenstein1946
Cthulhu
Level 105
God Stats
7W - 3L
1,640 SR
Queue Stats
294W - 298L
1,492 Elo+
Solo
Odin
Odin
huskyboy123
Odin
Level 104
God Stats
1W - 1L
1,262 SR
Queue Stats
44W - 49L
1,535 Elo+
Party 2
Pele
Pele
jmsgrime
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Aca888
Geb
15
1 / 4 / 7
9,673
744
8,476
17,190
18,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Anthrax98
Terra
17
3 / 3 / 10
9,677
744
14,239
20,601
24,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 10
9,806
754
10,323
23,599
23,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
LuigiMarines
Jing Wei
17
6 / 7 / 4
10,460
805
17,505
18,498
10,258
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
TheRaven4
Ah Muzen Cab
17
2 / 4 / 6
9,607
739
18,932
14,875
8,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aoptaesia
Anhur
18
10 / 4 / 5
11,295
869
19,959
16,350
8,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Timidwolf
Chang'e
16
1 / 2 / 11
9,302
716
6,281
10,862
10,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 2 / 17
11,176
860
19,231
22,588
26,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 3 / 13
10,479
806
15,064
19,083
19,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
5 / 3 / 12
10,550
812
23,496
17,260
9,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
14
Kills
21
22
Deaths
14
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Geb
Aca888
Geb
1
4
7
1.13
L
Terra
Anthrax98
Terra
3
3
10
2.67
W
Anhur
Aoptaesia
Anhur
10
4
5
3.13
L
2
4
10
1.75
L
Jing Wei
LuigiMarines
Jing Wei
6
7
4
1.14
L
Ah Muzen Cab
TheRaven4
Ah Muzen Cab
2
4
6
1.25
W
Chang'e
Timidwolf
Chang'e
1
2
11
3.25
W
2
2
17
5.25
W
3
3
13
3.17
W
Pele
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,475
Damage
84,031
94,763
Taken
86,143
85,232
Mitigated
74,391
31,859
Healing
39,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Aca888
Geb
8,476
587
1,205
1,567
17,190
18,588
0
5,844
11,321
18,930
0
L
Terra
Anthrax98
Terra
14,239
1,146
9,015
5,497
20,601
24,174
455
6,546
14,005
18,169
0
W
Anhur
Aoptaesia
Anhur
19,959
9,690
1,913
2,342
16,350
8,483
1,421
6,402
9,948
0
30,887
L
10,323
98
784
5,289
23,599
23,444
481
5,703
17,871
11,328
0
L
Jing Wei
LuigiMarines
Jing Wei
17,505
14,387
1,507
3,473
18,498
10,258
891
4,083
14,365
0
29,719
L
Ah Muzen Cab
TheRaven4
Ah Muzen Cab
18,932
5,022
279
3,243
14,875
8,768
1,433
3,336
11,539
0
48,047
W
Chang'e
Timidwolf
Chang'e
6,281
852
13,033
3,329
10,862
10,080
1,054
4,699
6,163
16,659
0
W
19,231
377
4,090
3,815
22,588
26,673
333
9,895
12,693
37,340
0
W
15,064
2,530
1,745
2,267
19,083
19,399
748
4,693
14,390
0
21,183
W
Pele
23,496
5,850
2,542
4,213
17,260
9,756
1,361
7,349
9,536
0
44,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,223
Gold Earned
52,802
126
Minions Killed
151
0
Camps Cleared
0
1,003,342
Distance Traveled
1,161,789
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,673
744
10
1
0
203,946
2
L
Terra
9,677
744
15
1
0
231,411
0
W
Anhur
11,295
869
31
2
0
194,645
0
L
Ares
9,806
754
1
0
0
179,889
1
L
Jing Wei
10,460
805
30
2
0
189,368
1
L
Ah Muzen Cab
9,607
739
70
5
0
198,728
0
W
Chang'e
9,302
716
15
1
0
210,772
1
W
Cthulhu
11,176
860
32
2
0
245,644
2
W
Odin
10,479
806
14
1
0
255,761
0
W
Pele
10,550
812
59
5
0
254,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role