Player Matchup

Ne Zha
Ne Zha
Draco9158
Ne Zha
Level 18
God Stats
1W - 3L
1,152 SR
Queue Stats
17W - 12L
1,542 Elo+
Solo
Nox
Nox
FELIPRO0411
Nox
Level 28
God Stats
1W - 1L
1,418 SR
Queue Stats
51W - 54L
1,431 Elo+
Solo
Rama
Rama
KeJKing90
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
XScitzoX
Cu Chulainn
Level 25
God Stats
7W - 8L
1,507 SR
Queue Stats
39W - 36L
1,489 Elo+
Solo
Ymir
Ymir
en3mix
Ymir
Level 28
God Stats
4W - 1L
1,837 SR
Queue Stats
28W - 25L
1,651 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,518 Elo+

VS

Team Averages
Level 20
1,421 SR
1,547 Elo+
Neith
Neith
BernNasty
Neith
Level 27
God Stats
0W - 3L
1,224 SR
Queue Stats
44W - 42L
1,563 Elo+
Solo
Vulcan
Vulcan
ColKickAsp
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo
Achilles
Achilles
Sungittarius
Achilles
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,361 Elo+
Solo
Kali
Kali
Talendra
Kali
Level 16
God Stats
0W - 2L
1,383 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo
Thoth
Thoth
duckyduck124
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Draco9158
Ne Zha
13
1 / 0 / 3
7,705
593
1,053
7,002
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 2
7,628
587
2,497
7,798
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
13
8 / 0 / 2
8,218
632
4,943
6,472
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
XScitzoX
Cu Chulainn
14
6 / 0 / 3
9,054
696
8,101
7,101
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
en3mix
Ymir
13
3 / 1 / 5
7,645
588
6,817
9,390
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BernNasty
Neith
11
1 / 2 / 1
6,388
491
4,881
8,341
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
ColKickAsp
Vulcan
7
1 / 6 / 0
5,058
389
1,755
5,486
2,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Sungittarius
Achilles
10
0 / 4 / 0
5,927
456
2,315
7,506
4,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
9
0 / 4 / 0
5,784
445
2,783
10,463
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 1
7,481
575
6,785
5,006
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
18
Kills
6
6
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BernNasty
Neith
1
2
1
0.75
L
Vulcan
ColKickAsp
Vulcan
1
6
0
0.17
W
Ne Zha
Draco9158
Ne Zha
1
0
3
2.5
W
0
5
2
0.2
W
Rama
8
0
2
9
L
Achilles
Sungittarius
Achilles
0
4
0
0
L
Kali
0
4
0
0
W
Cu Chulainn
XScitzoX
Cu Chulainn
6
0
3
7.5
L
4
2
1
2.25
W
Ymir
en3mix
Ymir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
18,519
37,763
Taken
36,802
16,166
Mitigated
14,968
11,220
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BernNasty
Neith
4,881
2,081
0
4,185
8,341
2,743
317
2,378
5,963
0
37,941
L
Vulcan
ColKickAsp
Vulcan
1,755
890
0
440
5,486
2,166
54
3,033
2,453
8,319
0
W
Ne Zha
Draco9158
Ne Zha
1,053
239
0
6
7,002
2,101
0
517
6,485
0
46,655
W
2,497
86
0
1,152
7,798
2,282
0
4,371
3,427
45,875
0
W
Rama
4,943
3,639
0
4,181
6,472
1,914
956
1,062
5,410
0
35,300
L
Achilles
Sungittarius
Achilles
2,315
803
0
2,193
7,506
4,332
0
904
6,602
139
24,412
L
Kali
2,783
1,264
0
3,585
10,463
3,934
0
1,628
8,835
0
28,250
W
Cu Chulainn
XScitzoX
Cu Chulainn
8,101
1,437
0
1,787
7,101
6,285
804
328
6,773
7,678
43,380
L
6,785
262
0
984
5,006
1,793
505
2,547
2,459
42,658
0
W
Ymir
en3mix
Ymir
6,817
1,283
0
4,094
9,390
3,584
660
2,338
7,052
38,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
30,638
420
Minions Killed
277
0
Camps Cleared
0
1,288,387
Distance Traveled
1,126,557
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,388
491
62
5
0
224,165
2
L
Vulcan
5,058
389
19
1
0
186,693
0
W
Ne Zha
7,705
593
88
7
0
268,206
3
W
Nox
7,628
587
100
8
0
253,869
4
W
Rama
8,218
632
64
5
0
258,531
2
L
Achilles
5,927
456
51
4
0
241,623
0
L
Kali
5,784
445
63
5
0
256,237
0
W
Cu Chulainn
9,054
696
106
8
0
269,999
0
L
Thoth
7,481
575
82
6
0
217,839
1
W
Ymir
7,645
588
62
5
0
237,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role