Player Matchup

Vamana
Vamana
DBLΞWHΑ
Vamana
Level 47
God Stats
7W - 5L
1,466 SR
Queue Stats
40W - 55L
1,224 Elo+
Party 2
Hou Yi
Hou Yi
TheDarkForsaken
Hou Yi
Level 46
God Stats
2W - 0L
1,704 SR
Queue Stats
16W - 28L
1,233 Elo+
Party 2
Khepri
Khepri
Zyluna
Khepri
Level 57
God Stats
12W - 12L
1,621 SR
Queue Stats
67W - 70L
1,407 Elo+
Party 2
Merlin
Merlin
monkeyescape
Merlin
Level 48
God Stats
8W - 6L
1,440 SR
Queue Stats
146W - 170L
1,271 Elo+
Solo
Set
Set
xMatsu-
Set
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 130L
1,161 Elo+
Solo
Team Averages
Level 49
1,546 SR
1,259 Elo+

VS

Team Averages
Level 45
1,439 SR
1,126 Elo+
Kuzenbo
Kuzenbo
Captain Oum
Kuzenbo
Level 82
God Stats
1W - 1L
1,539 SR
Queue Stats
20W - 39L
1,176 Elo+
Party 1
The Morrigan
The Morrigan
SHiiN ClarKENT
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 132L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
Zig Foreign
Sun Wukong
Level 49
God Stats
2W - 4L
1,334 SR
Queue Stats
27W - 58L
1,141 Elo+
Party 1
Cthulhu
Cthulhu
luckyloot23
Cthulhu
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 6L
1,117 Elo+
Party 1
Nu Wa
Nu Wa
ruthlessgee7126
Nu Wa
Level 47
God Stats
0W - 4L
1,542 SR
Queue Stats
0W - 7L
894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DBLΞWHΑ
Vamana
16
3 / 0 / 0
10,310
543
8,322
12,057
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
10 / 0 / 6
10,136
533
20,843
15,070
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Zyluna
Khepri
15
5 / 1 / 10
10,434
549
5,704
11,477
11,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
4 / 1 / 2
9,017
475
7,451
7,563
3,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Set
15
3 / 0 / 1
9,072
477
3,965
7,801
3,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Captain Oum
Kuzenbo
12
1 / 0 / 0
8,128
428
4,894
18,028
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
SHiiN ClarKENT
The Morrigan
12
0 / 10 / 0
7,319
385
5,785
11,278
3,151
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Zig Foreign
Sun Wukong
13
0 / 3 / 0
7,582
399
5,561
12,527
6,871
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
luckyloot23
Cthulhu
11
1 / 10 / 0
7,798
410
6,189
20,022
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
7,406
390
4,465
4,546
1,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
25
Kills
2
2
Deaths
25
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Captain Oum
Kuzenbo
1
0
0
1
W
Vamana
DBLΞWHΑ
Vamana
3
0
0
3
L
The Morrigan
SHiiN ClarKENT
The Morrigan
0
10
0
0
W
10
0
6
13
L
Sun Wukong
Zig Foreign
Sun Wukong
0
3
0
0
W
Khepri
Zyluna
Khepri
5
1
10
10
L
Cthulhu
luckyloot23
Cthulhu
1
10
0
0.1
W
Merlin
4
1
2
5
L
0
2
0
0
W
Set
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,285
Damage
26,894
53,968
Taken
66,401
36,564
Mitigated
37,261
25,230
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Captain Oum
Kuzenbo
4,894
2,277
0
1,323
18,028
14,262
0
2,239
15,743
44,879
0
W
Vamana
DBLΞWHΑ
Vamana
8,322
3,324
219
5,179
12,057
10,394
1,242
2,016
10,041
0
66,546
L
The Morrigan
SHiiN ClarKENT
The Morrigan
5,785
3,073
0
1,117
11,278
3,151
580
2,170
9,097
41,430
0
W
20,843
13,064
0
10,420
15,070
7,843
2,449
6,819
8,251
0
69,646
L
Sun Wukong
Zig Foreign
Sun Wukong
5,561
938
0
1,831
12,527
6,871
1,121
1,070
11,032
113
33,681
W
Khepri
Zyluna
Khepri
5,704
523
582
3,892
11,477
11,574
714
6,413
5,064
43,763
0
L
Cthulhu
luckyloot23
Cthulhu
6,189
499
0
530
20,022
11,536
276
4,583
15,389
32,817
0
W
Merlin
7,451
642
66
3,087
7,563
3,358
796
3,431
4,132
53,625
0
L
4,465
819
0
335
4,546
1,441
442
3,093
1,453
30,221
0
W
Set
3,965
1,520
807
978
7,801
3,395
672
2,767
5,034
0
45,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
38,233
463
Minions Killed
325
0
Camps Cleared
0
1,685,628
Distance Traveled
1,522,501
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,128
428
72
4
0
403,117
7
W
Vamana
10,310
543
117
6
0
352,659
0
L
The Morrigan
7,319
385
69
4
0
256,610
0
W
Hou Yi
10,136
533
118
6
0
311,908
2
L
Sun Wukong
7,582
399
67
4
0
331,453
4
W
Khepri
10,434
549
68
4
0
379,666
1
L
Cthulhu
7,798
410
59
3
0
289,445
1
W
Merlin
9,017
475
84
4
0
285,655
3
L
Nu Wa
7,406
390
58
3
0
241,876
0
W
Set
9,072
477
76
4
0
355,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role