Player Matchup

Thanatos
Thanatos
AktiverAlsDu
Thanatos
Level 37
God Stats
21W - 29L
1,384 SR
Queue Stats
71W - 95L
1,300 Elo+
Party 1
Olorun
Olorun
Einherier96
Olorun
Level 108
God Stats
5W - 4L
1,605 SR
Queue Stats
185W - 167L
1,535 Elo+
Party 3
Nox
Nox
Mandragor1an
Nox
Level 106
God Stats
4W - 6L
1,554 SR
Queue Stats
188W - 167L
1,538 Elo+
Party 3
King Arthur
King Arthur
Serhanul
King Arthur
Level 51
God Stats
0W - 2L
1,273 SR
Queue Stats
119W - 133L
1,346 Elo+
Party 1
Erlang Shen
Erlang Shen
casta97
Erlang Shen
Level 73
God Stats
0W - 1L
1,527 SR
Queue Stats
4W - 3L
1,557 Elo+
Party 3
Team Averages
Level 75
1,469 SR
1,455 Elo+

VS

Team Averages
Level 95
1,554 SR
1,521 Elo+
Cupid
Cupid
Craigafro
Cupid
Level 129
God Stats
41W - 20L
1,628 SR
Queue Stats
660W - 570L
1,533 Elo+
Party 2
Hel
Hel
Krebbin
Hel
Level 115
God Stats
9W - 3L
1,726 SR
Queue Stats
311W - 264L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MunkeyBuns
Tsukuyomi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 314L
1,518 Elo+
Party 2
Bellona
Bellona
Rush98
Bellona
Level 112
God Stats
2W - 3L
1,419 SR
Queue Stats
570W - 549L
1,536 Elo+
Party 2
Ganesha
Ganesha
SpaceNugget14
Ganesha
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AktiverAlsDu
Thanatos
9
4 / 4 / 1
6,879
491
6,928
9,948
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
10
1 / 5 / 1
6,224
445
6,928
7,979
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 4 / 2
7,355
525
3,706
6,477
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Serhanul
King Arthur
8
1 / 8 / 0
5,507
393
4,147
11,692
6,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
casta97
Erlang Shen
7
1 / 7 / 2
5,388
385
5,121
12,296
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Craigafro
Cupid
14
8 / 2 / 4
8,576
613
10,659
10,608
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
13
7 / 0 / 6
8,058
576
7,111
5,173
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MunkeyBuns
Tsukuyomi
14
5 / 4 / 7
8,296
593
4,789
10,774
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Rush98
Bellona
13
7 / 1 / 5
8,270
591
10,761
13,280
11,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
10
1 / 2 / 13
7,224
516
2,306
10,025
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
9
Kills
28
28
Deaths
9
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AktiverAlsDu
Thanatos
4
4
1
1.13
W
Cupid
Craigafro
Cupid
8
2
4
5
L
Olorun
1
5
1
0.3
W
Hel
7
0
6
10
L
2
4
2
0.75
W
Tsukuyomi
MunkeyBuns
Tsukuyomi
5
4
7
2.13
W
Bellona
Rush98
Bellona
7
1
5
9.5
L
King Arthur
Serhanul
King Arthur
1
8
0
0.13
W
Ganesha
1
2
13
3.75
L
Erlang Shen
casta97
Erlang Shen
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
35,626
48,392
Taken
49,860
20,672
Mitigated
27,594
12,067
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AktiverAlsDu
Thanatos
6,928
1,062
0
6,774
9,948
5,101
0
2,146
7,722
3,069
21,712
W
Cupid
Craigafro
Cupid
10,659
6,113
0
5,173
10,608
3,215
0
3,895
6,713
0
48,140
L
Olorun
6,928
2,748
530
2,031
7,979
2,184
0
666
7,267
36,385
0
W
Hel
7,111
1,084
2,358
3,790
5,173
1,664
431
2,197
2,976
38,135
0
L
3,706
220
0
569
6,477
2,298
0
1,910
4,487
45,288
0
W
Tsukuyomi
MunkeyBuns
Tsukuyomi
4,789
1,277
0
4,972
10,774
4,210
714
1,493
9,281
0
51,270
W
Bellona
Rush98
Bellona
10,761
2,732
0
3,730
13,280
11,188
743
1,366
11,914
2,945
44,906
L
King Arthur
Serhanul
King Arthur
4,147
181
0
690
11,692
6,470
0
1,089
10,586
0
17,718
W
Ganesha
2,306
510
0
2,124
10,025
7,317
888
1,862
8,163
13,018
0
L
Erlang Shen
casta97
Erlang Shen
5,121
2,184
0
1,473
12,296
4,619
0
3,784
8,374
0
9,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
40,424
232
Minions Killed
389
0
Camps Cleared
0
1,236,350
Distance Traveled
1,321,219
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,879
491
39
3
0
272,442
3
W
Cupid
8,576
613
106
8
0
231,482
5
L
Olorun
6,224
445
45
3
0
210,433
4
W
Hel
8,058
576
88
6
0
267,497
4
L
Nox
7,355
525
107
8
0
276,641
2
W
Tsukuyomi
8,296
593
106
8
0
289,127
0
W
Bellona
8,270
591
86
6
0
272,221
1
L
King Arthur
5,507
393
32
2
0
238,166
2
W
Ganesha
7,224
516
3
0
0
260,892
8
L
Erlang Shen
5,388
385
9
1
0
238,668
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role