Player Matchup

Kumbhakarna
Kumbhakarna
GoodDay94
Kumbhakarna
Level 28
God Stats
1W - 2L
1,364 SR
Queue Stats
83W - 97L
1,326 Elo+
Solo
Tyr
Tyr
Griffik
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Solo
Ratatoskr
Ratatoskr
OzzyMandia
Ratatoskr
Level 21
God Stats
6W - 7L
1,566 SR
Queue Stats
35W - 38L
1,358 Elo+
Solo
Neith
Neith
VAQi
Neith
Level 6
God Stats
4W - 3L
1,529 SR
Queue Stats
4W - 7L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
Zeex666
Kukulkan
Level 67
God Stats
4W - 3L
1,521 SR
Queue Stats
117W - 112L
1,422 Elo+
Party 2
Team Averages
Level 26
1,496 SR
1,349 Elo+

VS

Team Averages
Level 22
1,490 SR
1,401 Elo+
Pele
Pele
BlackSw1
Pele
Level 28
God Stats
11W - 11L
1,484 SR
Queue Stats
47W - 43L
1,477 Elo+
Party 1
Scylla
Scylla
Lychenious
Scylla
Level 16
God Stats
3W - 2L
1,485 SR
Queue Stats
10W - 12L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Trariaf
Danzaburou
Level 16
God Stats
7W - 6L
1,558 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 1
Ymir
Ymir
Wakario
Ymir
Level 22
God Stats
1W - 2L
1,422 SR
Queue Stats
9W - 12L
1,275 Elo+
Solo
Cthulhu
Cthulhu
flaaark
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GoodDay94
Kumbhakarna
9
0 / 3 / 2
7,415
337
1,551
8,698
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
12
0 / 4 / 3
8,061
366
5,364
16,033
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
OzzyMandia
Ratatoskr
19
9 / 2 / 1
11,926
542
14,747
15,328
6,363
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
VAQi
Neith
15
0 / 6 / 4
8,560
389
6,582
12,627
4,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Zeex666
Kukulkan
19
4 / 2 / 2
11,687
531
18,828
7,837
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 5 / 3
11,532
524
10,207
15,901
6,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Lychenious
Scylla
16
2 / 3 / 3
10,467
476
2,099
10,905
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Trariaf
Danzaburou
18
4 / 2 / 6
11,848
539
13,616
10,845
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Wakario
Ymir
16
5 / 3 / 5
11,292
513
5,816
17,929
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
flaaark
Cthulhu
17
1 / 1 / 5
11,183
508
11,809
17,904
16,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
13
Kills
17
17
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
5
5
3
1.3
L
Kumbhakarna
GoodDay94
Kumbhakarna
0
3
2
0.33
L
Tyr
0
4
3
0.38
W
Scylla
Lychenious
Scylla
2
3
3
1.17
L
Ratatoskr
OzzyMandia
Ratatoskr
9
2
1
4.75
W
Danzaburou
Trariaf
Danzaburou
4
2
6
3.5
L
Neith
VAQi
Neith
0
6
4
0.33
W
Ymir
Wakario
Ymir
5
3
5
2.5
L
Kukulkan
Zeex666
Kukulkan
4
2
2
2.5
W
Cthulhu
flaaark
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
43,547
60,523
Taken
73,484
31,341
Mitigated
50,136
12,949
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,207
2,034
0
5,524
15,901
6,110
1,521
2,099
13,727
0
86,378
L
Kumbhakarna
GoodDay94
Kumbhakarna
1,551
98
246
3,544
8,698
4,345
0
2,105
6,593
9,135
0
L
Tyr
5,364
1,316
0
3,832
16,033
12,364
168
7,906
7,552
0
26,811
W
Scylla
Lychenious
Scylla
2,099
369
0
500
10,905
3,591
2,176
4,405
6,500
52,441
0
L
Ratatoskr
OzzyMandia
Ratatoskr
14,747
5,470
0
2,083
15,328
6,363
0
4,033
11,195
0
103,216
W
Danzaburou
Trariaf
Danzaburou
13,616
7,235
0
4,285
10,845
4,081
3,411
2,106
8,714
0
79,731
L
Neith
VAQi
Neith
6,582
2,209
0
2,744
12,627
4,443
0
2,950
9,652
0
41,236
W
Ymir
Wakario
Ymir
5,816
743
0
2,867
17,929
19,778
1,003
4,588
13,270
24,582
0
L
Kukulkan
Zeex666
Kukulkan
18,828
1,454
0
500
7,837
3,826
177
1,980
5,807
83,004
0
W
Cthulhu
flaaark
Cthulhu
11,809
1,417
0
5,720
17,904
16,576
1,131
7,181
10,385
51,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
56,322
457
Minions Killed
523
0
Camps Cleared
0
1,904,893
Distance Traveled
1,982,367
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,532
524
143
7
0
432,646
3
L
Kumbhakarna
7,415
337
16
1
0
248,325
1
L
Tyr
8,061
366
50
2
0
382,570
2
W
Scylla
10,467
476
128
6
0
391,535
1
L
Ratatoskr
11,926
542
144
7
0
495,462
1
W
Danzaburou
11,848
539
131
6
0
373,150
5
L
Neith
8,560
389
74
3
0
349,335
5
W
Ymir
11,292
513
28
1
0
395,023
9
L
Kukulkan
11,687
531
173
8
0
429,201
9
W
Cthulhu
11,183
508
93
4
0
390,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role