Player Matchup

Chaac
Chaac
CRoLLoTRiX
Chaac
Level 28
God Stats
13W - 3L
1,919 SR
Queue Stats
67W - 37L
1,609 Elo+
Party 2
Bakasura
Bakasura
Code pizza6749
Bakasura
Level 29
God Stats
3W - 2L
1,533 SR
Queue Stats
114W - 96L
1,434 Elo+
Solo
Set
Set
Smurf-GgMyFriend
Set
Level 28
God Stats
27W - 22L
1,581 SR
Queue Stats
86W - 57L
1,574 Elo+
Party 2
Apollo
Apollo
Smurf-ck7-Master
Apollo
Level 28
God Stats
14W - 8L
1,631 SR
Queue Stats
91W - 58L
1,579 Elo+
Party 2
Olorun
Olorun
maikelminguez
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,712 Elo+
Solo
Team Averages
Level 23
1,633 SR
1,581 Elo+

VS

Team Averages
Level 12
1,511 SR
1,483 Elo+
Heimdallr
Heimdallr
Petarda9728
Heimdallr
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Bellona
Bellona
Shamex117
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,237 Elo+
Party 1
Khepri
Khepri
VerysadCommunist
Khepri
Level 17
God Stats
5W - 5L
1,531 SR
Queue Stats
29W - 19L
1,563 Elo+
Solo
Fenrir
Fenrir
berny96ita
Fenrir
Level 14
God Stats
0W - 3L
1,277 SR
Queue Stats
7W - 7L
1,430 Elo+
Party 1
Cupid
Cupid
sufy205
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
6 / 2 / 1
7,034
703
5,890
7,117
6,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
10
4 / 1 / 3
6,096
610
2,635
7,906
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 3
6,156
616
5,417
5,381
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
4 / 0 / 3
5,896
590
4,656
4,901
1,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 3
5,020
502
2,080
4,448
1,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Petarda9728
Heimdallr
7
0 / 4 / 1
4,448
445
1,754
4,995
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Shamex117
Bellona
8
3 / 6 / 2
4,901
490
5,861
8,355
3,802
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
4,942
494
1,695
5,866
2,478
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
berny96ita
Fenrir
6
0 / 6 / 1
4,376
438
2,059
8,407
2,054
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
sufy205
Cupid
7
2 / 1 / 0
4,572
457
2,779
3,896
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
7
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
2
1
3.25
W
Bakasura
4
1
3
5.5
L
Heimdallr
Petarda9728
Heimdallr
0
4
1
0.13
L
Bellona
Shamex117
Bellona
3
6
2
0.67
W
1
0
3
2.5
W
4
0
3
5.5
L
1
0
1
1.5
L
Fenrir
berny96ita
Fenrir
0
6
1
0.08
W
1
4
3
0.63
L
Cupid
sufy205
Cupid
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
14,148
29,753
Taken
31,519
15,500
Mitigated
10,683
11,366
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
5,890
1,875
0
2,980
7,117
6,447
1,318
0
7,117
0
28,985
W
Bakasura
2,635
1,772
0
3,267
7,906
2,412
1,248
628
7,278
0
20,207
L
Heimdallr
Petarda9728
Heimdallr
1,754
1,110
0
713
4,995
1,488
0
1,026
3,894
0
9,902
L
Bellona
Shamex117
Bellona
5,861
3,044
0
262
8,355
3,802
0
822
7,217
0
15,819
W
5,417
2,918
0
2,245
5,381
3,368
512
990
4,391
0
37,646
W
4,656
2,236
0
1,900
4,901
1,368
1,396
77
4,824
0
26,922
L
1,695
619
0
1,654
5,866
2,478
0
0
5,556
17,614
0
L
Fenrir
berny96ita
Fenrir
2,059
1,011
0
1,958
8,407
2,054
0
137
8,109
0
18,496
W
2,080
888
45
929
4,448
1,905
766
0
4,448
11,494
0
L
Cupid
sufy205
Cupid
2,779
1,315
24
1,097
3,896
861
40
0
3,796
0
13,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
23,239
256
Minions Killed
133
0
Camps Cleared
0
916,170
Distance Traveled
823,289
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,034
703
63
6
0
182,417
2
W
Bakasura
6,096
610
55
6
0
196,569
0
L
Heimdallr
4,448
445
27
3
0
125,166
2
L
Bellona
4,901
490
26
3
0
194,727
0
W
Set
6,156
616
66
7
0
202,700
1
W
Apollo
5,896
590
50
5
0
202,420
1
L
Khepri
4,942
494
22
2
0
189,885
3
L
Fenrir
4,376
438
36
4
0
141,087
0
W
Olorun
5,020
502
22
2
0
132,064
1
L
Cupid
4,572
457
22
2
0
172,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role