Player Matchup

Ymir
Ymir
CallMeHowie434
Ymir
Level 64
God Stats
4W - 2L
1,723 SR
Queue Stats
4W - 2L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GiannaXEvy5668
Tsukuyomi
Level 41
God Stats
6W - 5L
1,466 SR
Queue Stats
45W - 42L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Jħøņšøņ
Nu Wa
Level 26
God Stats
9W - 3L
1,525 SR
Queue Stats
42W - 48L
1,398 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mackornik
Kumbhakarna
Level 87
God Stats
9W - 5L
1,600 SR
Queue Stats
110W - 100L
1,410 Elo+
Party 2
Artemis
Artemis
SirFerd513
Artemis
Level 98
God Stats
3W - 1L
1,582 SR
Queue Stats
110W - 110L
1,360 Elo+
Party 1
Team Averages
Level 63
1,579 SR
1,409 Elo+

VS

Team Averages
Level 63
1,450 SR
1,413 Elo+
Tyr
Tyr
Flash960225
Tyr
Level 96
God Stats
19W - 30L
1,430 SR
Queue Stats
84W - 134L
1,341 Elo+
Solo
Cupid
Cupid
ImUntroubled
Cupid
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 3L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
JxmmyVert
Danzaburou
Level 69
God Stats
4W - 3L
1,655 SR
Queue Stats
82W - 78L
1,451 Elo+
Party 3
Kuzenbo
Kuzenbo
THE_SILVABAKK
Kuzenbo
Level 80
God Stats
5W - 5L
1,395 SR
Queue Stats
64W - 55L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
vFendii5030
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
10,492
477
4,212
11,594
10,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
GiannaXEvy5668
Tsukuyomi
19
6 / 4 / 4
12,176
553
12,215
16,123
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 9 / 7
9,521
433
12,441
13,128
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Mackornik
Kumbhakarna
16
5 / 2 / 6
11,599
527
8,191
21,668
23,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
SirFerd513
Artemis
18
11 / 1 / 3
12,597
573
21,264
16,191
7,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,710
487
9,696
17,963
17,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
0 / 8 / 0
9,221
419
4,465
14,405
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
JxmmyVert
Danzaburou
15
5 / 8 / 5
10,778
490
15,883
17,903
6,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
12
1 / 4 / 2
8,112
369
3,805
14,668
13,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
vFendii5030
Ao Kuang
18
8 / 3 / 5
12,816
583
9,915
24,958
9,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
23
Kills
17
17
Deaths
25
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
3
2
4
2.5
W
Tsukuyomi
GiannaXEvy5668
Tsukuyomi
6
4
4
2
L
0
8
0
0
L
Danzaburou
JxmmyVert
Danzaburou
5
8
5
0.94
W
1
9
7
0.5
W
Kumbhakarna
Mackornik
Kumbhakarna
5
2
6
4
W
Artemis
SirFerd513
Artemis
11
1
3
12.5
L
Kuzenbo
1
4
2
0.5
L
Ao Kuang
vFendii5030
Ao Kuang
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,323
Damage
43,764
78,704
Taken
89,897
55,744
Mitigated
50,593
18,175
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,212
220
0
0
11,594
10,753
2,446
835
10,483
49,264
0
L
9,696
997
0
7,331
17,963
17,026
172
6,545
11,418
0
58,678
W
Tsukuyomi
GiannaXEvy5668
Tsukuyomi
12,215
3,210
0
3,727
16,123
7,141
2,572
1,832
14,199
0
87,937
L
4,465
2,164
0
4,643
14,405
4,109
580
4,932
9,473
0
53,184
L
Danzaburou
JxmmyVert
Danzaburou
15,883
3,569
0
1,682
17,903
6,161
558
6,692
11,211
0
74,433
W
12,441
5,358
0
1,407
13,128
6,832
1,807
2,906
10,178
38,734
0
W
Kumbhakarna
Mackornik
Kumbhakarna
8,191
1,270
0
5,037
21,668
23,387
948
3,273
18,320
44,352
0
W
Artemis
SirFerd513
Artemis
21,264
11,451
0
8,004
16,191
7,631
5,619
4,874
11,292
0
85,828
L
Kuzenbo
3,805
1,863
0
195
14,668
13,445
34
2,713
11,955
29,637
0
L
Ao Kuang
vFendii5030
Ao Kuang
9,915
1,108
0
5,278
24,958
9,852
290
9,066
15,892
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
51,637
458
Minions Killed
466
0
Camps Cleared
0
1,957,943
Distance Traveled
1,758,867
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,492
477
107
5
0
384,750
0
L
Tyr
10,710
487
116
5
0
354,745
0
W
Tsukuyomi
12,176
553
128
6
0
490,769
0
L
Cupid
9,221
419
104
5
0
375,294
2
L
Danzaburou
10,778
490
112
5
0
338,634
1
W
Nu Wa
9,521
433
57
3
0
333,303
0
W
Kumbhakarna
11,599
527
55
3
0
399,548
2
W
Artemis
12,597
573
111
5
0
349,573
2
L
Kuzenbo
8,112
369
43
2
0
286,719
2
L
Ao Kuang
12,816
583
91
4
0
403,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role