Player Matchup

Thor
Thor
C1N3MA
Thor
Level 11
God Stats
2W - 1L
1,547 SR
Queue Stats
15W - 3L
1,783 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
Level 28
God Stats
7W - 9L
1,560 SR
Queue Stats
35W - 31L
1,511 Elo+
Solo
Hades
Hades
PFCChillen
Hades
Level 27
God Stats
10W - 4L
1,760 SR
Queue Stats
89W - 58L
1,610 Elo+
Solo
Cthulhu
Cthulhu
RubberWinterTire
Cthulhu
Level 26
God Stats
4W - 4L
1,651 SR
Queue Stats
28W - 25L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
primaltrout
Zhong Kui
Level 17
God Stats
2W - 0L
1,795 SR
Queue Stats
20W - 19L
1,495 Elo+
Solo
Team Averages
Level 22
1,663 SR
1,580 Elo+

VS

Team Averages
Level 26
1,553 SR
1,502 Elo+
Anubis
Anubis
DragonBBZ
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Edgarspears
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Joe exotic7431
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,448 Elo+
Party 1
Rama
Rama
Rainnback
Rama
Level 29
God Stats
4W - 2L
1,766 SR
Queue Stats
116W - 105L
1,595 Elo+
Solo
Arachne
Arachne
TehKevinAshes
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
C1N3MA
Thor
17
8 / 0 / 4
9,995
666
8,953
9,662
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
DRA0N68
Ah Muzen Cab
14
5 / 2 / 6
8,610
574
10,137
12,054
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
5 / 1 / 3
9,567
638
9,531
11,084
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 2 / 7
8,163
544
5,312
9,382
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
primaltrout
Zhong Kui
15
4 / 3 / 1
8,762
584
6,789
12,553
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DragonBBZ
Anubis
14
1 / 6 / 2
8,219
548
8,003
11,026
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 2
7,412
494
4,289
14,614
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 5 / 1
6,876
458
3,372
7,912
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
8
1 / 3 / 3
6,173
412
6,179
6,337
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
12
4 / 3 / 0
7,561
504
6,438
14,151
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
22
Kills
8
8
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
C1N3MA
Thor
8
0
4
10
W
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
5
2
6
4
L
Anubis
DragonBBZ
Anubis
1
6
2
0.33
L
2
5
2
0.6
L
0
5
1
0.1
W
Hades
5
1
3
6.5
L
Rama
1
3
3
0.83
W
0
2
7
1.75
L
Arachne
4
3
0
1.33
W
Zhong Kui
primaltrout
Zhong Kui
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,722
Damage
28,281
54,735
Taken
54,040
29,939
Mitigated
23,723
31,329
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
C1N3MA
Thor
8,953
1,715
0
4,918
9,662
3,736
0
1,834
7,710
0
73,194
W
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
10,137
6,241
0
8,051
12,054
4,090
3,270
2,069
9,985
0
51,221
L
Anubis
DragonBBZ
Anubis
8,003
703
0
3,618
11,026
5,302
224
5,930
4,521
43,100
0
L
4,289
1,034
234
2,963
14,614
9,609
0
4,405
10,209
36,606
0
L
3,372
479
0
580
7,912
2,381
0
2,728
5,184
43,314
0
W
Hades
9,531
1,408
841
7,720
11,084
5,405
1,192
2,645
8,327
71,319
0
L
Rama
6,179
4,881
0
1,316
6,337
1,797
738
2,573
3,764
0
24,494
W
5,312
351
95
3,703
9,382
4,060
212
2,364
6,928
25,812
0
L
Arachne
6,438
4,903
0
4,120
14,151
4,634
0
5,396
8,730
0
35,790
W
Zhong Kui
primaltrout
Zhong Kui
6,789
465
0
6,001
12,553
12,648
1,338
5,772
6,121
46,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
36,241
498
Minions Killed
355
0
Camps Cleared
0
1,401,163
Distance Traveled
1,205,126
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,995
666
142
9
0
334,769
4
W
Ah Muzen Cab
8,610
574
77
5
0
258,650
1
L
Anubis
8,219
548
91
6
0
205,778
6
L
Ymir
7,412
494
65
4
0
254,959
3
L
Scylla
6,876
458
74
5
0
264,594
3
W
Hades
9,567
638
141
9
0
274,912
1
L
Rama
6,173
412
54
4
0
165,561
4
W
Cthulhu
8,163
544
56
4
0
298,192
3
L
Arachne
7,561
504
71
5
0
314,234
2
W
Zhong Kui
8,762
584
82
5
0
234,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role