Player Matchup

Pele
Pele
NNeto22
Pele
Level 62
God Stats
2W - 2L
1,685 SR
Queue Stats
138W - 148L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Päblösky
Danzaburou
Level 29
God Stats
8W - 5L
1,631 SR
Queue Stats
101W - 78L
1,521 Elo+
Party 1
Hercules
Hercules
TioBaxteR
Hercules
Level 124
God Stats
21W - 20L
1,531 SR
Queue Stats
309W - 257L
1,562 Elo+
Party 1
Vulcan
Vulcan
gustavoqlwn3210
Vulcan
Level 84
God Stats
21W - 15L
1,593 SR
Queue Stats
293W - 265L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kroatan00
Cu Chulainn
Level 126
God Stats
3W - 4L
1,519 SR
Queue Stats
50W - 55L
1,423 Elo+
Solo
Team Averages
Level 85
1,592 SR
1,494 Elo+

VS

Team Averages
Level 85
1,540 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
FuhrerDoAcre
Tsukuyomi
Level 44
God Stats
4W - 2L
1,580 SR
Queue Stats
118W - 141L
1,416 Elo+
Party 2
Vamana
Vamana
Jacsem
Vamana
Level 128
God Stats
6W - 0L
1,762 SR
Queue Stats
107W - 114L
1,451 Elo+
Solo
Medusa
Medusa
Lez010
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheodoroBlack
Sol
Level 62
God Stats
2W - 3L
1,248 SR
Queue Stats
60W - 63L
1,459 Elo+
Party 2
Cerberus
Cerberus
zevbury
Cerberus
Level 86
God Stats
16W - 8L
1,611 SR
Queue Stats
474W - 513L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
NNeto22
Pele
14
4 / 5 / 3
8,990
499
8,928
14,124
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Päblösky
Danzaburou
12
0 / 4 / 3
8,035
446
5,974
11,722
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TioBaxteR
Hercules
14
3 / 5 / 1
9,046
503
12,161
15,994
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 4 / 1
10,406
578
9,438
9,402
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
kroatan00
Cu Chulainn
14
3 / 2 / 1
9,095
505
8,441
19,169
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FuhrerDoAcre
Tsukuyomi
16
5 / 2 / 5
9,791
544
8,387
12,227
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Jacsem
Vamana
17
4 / 3 / 7
10,125
563
13,306
19,223
12,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Lez010
Medusa
17
5 / 2 / 3
9,936
552
15,249
12,183
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 6 / 3
9,848
547
10,421
13,597
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
zevbury
Cerberus
12
1 / 2 / 5
8,090
449
7,922
13,201
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
15
Kills
20
20
Deaths
15
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FuhrerDoAcre
Tsukuyomi
5
2
5
3.75
W
Vamana
Jacsem
Vamana
4
3
7
2.5
W
Medusa
Lez010
Medusa
5
2
3
3.25
L
Pele
NNeto22
Pele
4
5
3
1.1
L
Danzaburou
Päblösky
Danzaburou
0
4
3
0.38
W
5
6
3
1.08
L
Hercules
TioBaxteR
Hercules
3
5
1
0.7
L
5
4
1
1.38
L
Cu Chulainn
kroatan00
Cu Chulainn
3
2
1
1.75
W
Cerberus
zevbury
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
55,285
70,411
Taken
70,431
43,857
Mitigated
36,097
20,770
Healing
30,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FuhrerDoAcre
Tsukuyomi
8,387
2,260
0
6,001
12,227
5,186
14
1,266
10,886
0
54,118
W
Vamana
Jacsem
Vamana
13,306
8,659
0
9,086
19,223
12,629
1,094
1,313
17,410
0
71,182
W
Medusa
Lez010
Medusa
15,249
6,976
0
6,908
12,183
4,791
483
983
11,175
0
82,638
L
Pele
NNeto22
Pele
8,928
2,688
0
3,026
14,124
8,032
0
3,676
10,288
6,550
49,373
L
Danzaburou
Päblösky
Danzaburou
5,974
2,104
0
2,071
11,722
3,478
0
4,812
6,866
0
41,179
W
10,421
1,113
0
5,049
13,597
4,935
1,579
5,579
7,993
58,321
0
L
Hercules
TioBaxteR
Hercules
12,161
5,439
0
6,377
15,994
17,423
0
767
15,221
0
44,968
L
9,438
2,395
0
537
9,402
3,537
0
5,038
4,062
49,530
0
L
Cu Chulainn
kroatan00
Cu Chulainn
8,441
1,887
0
8,759
19,169
11,387
0
3,474
15,631
0
36,169
W
Cerberus
zevbury
Cerberus
7,922
760
0
3,586
13,201
8,556
193
639
12,537
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
47,790
427
Minions Killed
523
0
Camps Cleared
0
1,687,011
Distance Traveled
1,762,400
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,791
544
101
6
0
438,475
2
W
Vamana
10,125
563
113
6
0
369,809
5
W
Medusa
9,936
552
148
8
0
315,719
6
L
Pele
8,990
499
99
6
0
342,470
2
L
Danzaburou
8,035
446
73
4
0
303,961
0
W
Sol
9,848
547
118
7
0
288,127
4
L
Hercules
9,046
503
89
5
0
299,097
4
L
Vulcan
10,406
578
102
6
0
390,303
3
L
Cu Chulainn
9,095
505
64
4
0
351,180
9
W
Cerberus
8,090
449
43
2
0
350,270
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role