Player Matchup

Nu Wa
Nu Wa
BangCarriage1669
Nu Wa
Level 7
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo
Cthulhu
Cthulhu
DominusDeusEst
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HiperGamer
Jing Wei
Level 27
God Stats
1W - 1L
1,316 SR
Queue Stats
65W - 51L
1,590 Elo+
Solo
Anubis
Anubis
Sigm44r
Anubis
Level 29
God Stats
2W - 0L
1,653 SR
Queue Stats
16W - 6L
1,659 Elo+
Solo
Arachne
Arachne
troslers
Arachne
Level 7
God Stats
3W - 1L
1,623 SR
Queue Stats
5W - 5L
1,350 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,559 Elo+

VS

Team Averages
Level 24
1,685 SR
1,475 Elo+
Scylla
Scylla
Jirocho13
Scylla
Level 29
God Stats
17W - 6L
1,833 SR
Queue Stats
112W - 74L
1,678 Elo+
Solo
Sobek
Sobek
Whiteefang
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,426 Elo+
Solo
Arachne
Arachne
generalyardi365
Arachne
Level 29
God Stats
11W - 6L
1,713 SR
Queue Stats
76W - 79L
1,506 Elo+
Solo
Khepri
Khepri
sherokull
Khepri
Level 24
God Stats
2W - 1L
1,877 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo
Medusa
Medusa
spongebobcze4
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,833
712
5,961
3,543
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 3
5,727
521
2,484
4,734
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
HiperGamer
Jing Wei
10
4 / 1 / 0
5,713
519
4,746
7,538
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Sigm44r
Anubis
12
1 / 4 / 2
6,486
590
2,422
6,859
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
troslers
Arachne
1
0 / 0 / 0
3,664
333
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jirocho13
Scylla
11
5 / 2 / 0
6,779
616
4,989
4,148
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
9
0 / 1 / 0
4,979
453
401
5,671
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 1 / 2
5,819
529
2,536
7,140
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
sherokull
Khepri
9
1 / 1 / 1
5,247
477
3,938
5,505
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

3
0 / 3 / 2
3,891
354
1,797
3,635
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
8
Kills
7
7
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
0
1
3
1.5
W
Jing Wei
HiperGamer
Jing Wei
4
1
0
4
L
Scylla
Jirocho13
Scylla
5
2
0
2.5
W
Anubis
Sigm44r
Anubis
1
4
2
0.5
L
Sobek
0
1
0
0
L
1
1
2
2
L
Khepri
sherokull
Khepri
1
1
1
1.5
L
0
3
2
0.33
W
Arachne
troslers
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,613
Damage
13,661
22,674
Taken
26,099
9,122
Mitigated
11,176
10,376
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,961
1,595
0
1,700
3,543
1,060
0
710
2,758
48,194
0
W
2,484
308
183
1,747
4,734
2,728
0
1,638
3,096
13,109
0
W
Jing Wei
HiperGamer
Jing Wei
4,746
4,263
0
3,997
7,538
2,291
1,170
2,300
5,238
0
32,886
L
Scylla
Jirocho13
Scylla
4,989
231
0
347
4,148
970
0
2,729
1,369
35,164
0
W
Anubis
Sigm44r
Anubis
2,422
121
0
2,749
6,859
3,043
0
4,605
2,254
39,592
0
L
Sobek
401
43
0
850
5,671
4,285
0
3,440
2,092
15,546
0
L
2,536
1,850
0
3,848
7,140
2,227
0
1,767
5,273
0
24,454
L
Khepri
sherokull
Khepri
3,938
176
0
2,066
5,505
3,055
0
1,454
3,978
20,538
0
L
1,797
1,174
0
353
3,635
639
0
1,053
2,520
0
4,407
W
Arachne
troslers
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,423
Gold Earned
26,715
293
Minions Killed
195
0
Camps Cleared
0
766,767
Distance Traveled
848,140
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,833
712
119
11
0
192,571
5
W
Cthulhu
5,727
521
29
3
0
202,083
8
W
Jing Wei
5,713
519
72
7
0
184,648
0
L
Scylla
6,779
616
74
7
0
158,490
0
W
Anubis
6,486
590
73
7
0
178,763
4
L
Sobek
4,979
453
35
3
0
144,282
2
L
Arachne
5,819
529
63
6
0
223,081
1
L
Khepri
5,247
477
20
2
0
218,295
0
L
Medusa
3,891
354
3
0
0
103,992
0
W
Arachne
3,664
333
0
0
0
8,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role