Player Matchup

Nemesis
Nemesis
Dymaris_Joy
Nemesis
Level 19
God Stats
6W - 6L
1,550 SR
Queue Stats
42W - 38L
1,403 Elo+
Solo
Eset
Eset
NoWeyPele
Eset
Level 28
God Stats
6W - 2L
1,805 SR
Queue Stats
98W - 55L
1,701 Elo+
Party 1
Sun Wukong
Sun Wukong
Tutexx
Sun Wukong
Level 29
God Stats
1W - 5L
1,321 SR
Queue Stats
140W - 119L
1,674 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lilbernx
Cu Chulainn
Level 27
God Stats
1W - 1L
1,708 SR
Queue Stats
97W - 93L
1,546 Elo+
Solo
Neith
Neith
Řïåņ
Neith
Level 4
God Stats
1W - 2L
1,547 SR
Queue Stats
1W - 2L
1,517 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,568 Elo+

VS

Team Averages
Level 20
1,575 SR
1,525 Elo+
Anubis
Anubis
Imukoko
Anubis
Level 25
God Stats
3W - 0L
1,574 SR
Queue Stats
6W - 4L
1,427 Elo+
Solo
Osiris
Osiris
RobDig
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,498 Elo+
Solo
Apollo
Apollo
Storm9808
Apollo
Level 24
God Stats
3W - 0L
1,852 SR
Queue Stats
21W - 7L
1,723 Elo+
Solo
Da Ji
Da Ji
bloom0823
Da Ji
Level 8
God Stats
2W - 1L
1,780 SR
Queue Stats
11W - 9L
1,529 Elo+
Solo
Ares
Ares
jairoGZ150
Ares
Level 20
God Stats
1W - 1L
1,171 SR
Queue Stats
15W - 12L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dymaris_Joy
Nemesis
8
0 / 4 / 2
4,851
485
2,528
6,883
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
10
2 / 3 / 0
5,715
572
4,497
5,045
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tutexx
Sun Wukong
8
1 / 3 / 1
4,965
497
3,330
6,587
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
lilbernx
Cu Chulainn
9
0 / 2 / 0
4,827
483
1,947
4,599
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Řïåņ
Neith
7
1 / 6 / 0
4,332
433
3,090
6,561
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Imukoko
Anubis
10
2 / 2 / 1
5,721
572
2,816
6,310
2,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
RobDig
Osiris
9
4 / 2 / 1
6,004
600
4,961
7,274
5,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Storm9808
Apollo
11
4 / 0 / 2
6,460
646
4,269
3,877
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
bloom0823
Da Ji
12
6 / 0 / 1
6,651
665
4,359
6,707
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 7
5,816
582
2,403
4,552
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
18
18
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dymaris_Joy
Nemesis
0
4
2
0.25
W
Anubis
Imukoko
Anubis
2
2
1
1.25
L
Eset
2
3
0
0.67
W
Osiris
RobDig
Osiris
4
2
1
2.25
W
Apollo
Storm9808
Apollo
4
0
2
5
L
Sun Wukong
Tutexx
Sun Wukong
1
3
1
0.5
W
Da Ji
bloom0823
Da Ji
6
0
1
6.5
W
2
0
7
5.5
L
Cu Chulainn
lilbernx
Cu Chulainn
0
2
0
0
L
Neith
Řïåņ
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,392
Damage
18,808
29,675
Taken
28,720
11,510
Mitigated
13,707
7,700
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dymaris_Joy
Nemesis
2,528
868
0
2,232
6,883
1,743
0
1,242
5,641
0
17,068
W
Anubis
Imukoko
Anubis
2,816
116
0
2,171
6,310
2,733
525
2,924
3,036
28,006
0
L
Eset
4,497
65
0
1,142
5,045
1,203
0
948
4,097
30,082
0
W
Osiris
RobDig
Osiris
4,961
2,576
0
2,555
7,274
5,714
0
0
7,000
4,060
20,708
W
Apollo
Storm9808
Apollo
4,269
2,559
0
2,537
3,877
1,198
724
0
3,752
0
37,231
L
Sun Wukong
Tutexx
Sun Wukong
3,330
793
0
2,235
6,587
4,753
315
1,015
5,572
0
18,576
W
Da Ji
bloom0823
Da Ji
4,359
696
0
2,959
6,707
2,098
0
1,145
5,484
0
30,712
W
2,403
132
0
1,640
4,552
1,964
0
0
4,502
11,280
0
L
Cu Chulainn
lilbernx
Cu Chulainn
1,947
598
0
857
4,599
2,319
0
371
4,228
0
22,236
L
Neith
Řïåņ
Neith
3,090
1,790
0
1,234
6,561
1,492
403
2,453
4,108
0
15,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
30,652
211
Minions Killed
302
0
Camps Cleared
0
909,383
Distance Traveled
881,691
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,851
485
42
4
0
194,016
0
W
Anubis
5,721
572
67
7
0
154,194
1
L
Eset
5,715
572
62
6
0
172,486
0
W
Osiris
6,004
600
57
6
0
173,791
1
W
Apollo
6,460
646
88
9
0
163,562
2
L
Sun Wukong
4,965
497
37
4
0
173,982
0
W
Da Ji
6,651
665
71
7
0
189,245
0
W
Ares
5,816
582
19
2
0
200,899
2
L
Cu Chulainn
4,827
483
46
5
0
200,419
3
L
Neith
4,332
433
24
2
0
168,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role