Player Matchup

Fenrir
Fenrir
Err0rk1Re
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Solo
Sol
Sol
GersonMS
Sol
Level 17
God Stats
3W - 2L
1,487 SR
Queue Stats
20W - 30L
1,293 Elo+
Solo
Thor
Thor
J-Kennedy22
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,236 Elo+
Solo
Chang'e
Chang'e
Tintilandus
Chang'e
Level 7
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 5L
1,291 Elo+
Solo
Hercules
Hercules
VinciusBorck
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,443 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,317 Elo+

VS

Team Averages
Level 19
1,399 SR
1,451 Elo+
Pele
Pele
NealonAg
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Solo
Danzaburou
Danzaburou
Theg0m3z-CL
Danzaburou
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 15L
1,735 Elo+
Party 1
Discordia
Discordia
Will Navy5394
Discordia
Level 14
God Stats
3W - 3L
1,342 SR
Queue Stats
14W - 22L
1,268 Elo+
Solo
Baba Yaga
Baba Yaga
XCroo0s
Baba Yaga
Level 26
God Stats
1W - 1L
1,169 SR
Queue Stats
54W - 56L
1,484 Elo+
Party 1
Izanami
Izanami
zDaniels08
Izanami
Level 21
God Stats
11W - 10L
1,483 SR
Queue Stats
41W - 41L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Err0rk1Re
Fenrir
16
3 / 17 / 2
10,534
958
7,528
26,845
11,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 6 / 4
9,523
866
3,815
16,891
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 6 / 2
8,880
807
3,264
11,525
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Tintilandus
Chang'e
17
2 / 4 / 6
10,874
989
8,719
14,328
4,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
VinciusBorck
Hercules
15
5 / 9 / 1
10,565
960
11,030
18,078
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
9 / 5 / 13
11,298
1,027
16,550
10,599
4,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
Theg0m3z-CL
Danzaburou
18
4 / 1 / 18
11,375
1,034
12,581
5,985
2,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Will Navy5394
Discordia
19
1 / 3 / 29
11,409
1,037
12,063
6,089
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
XCroo0s
Baba Yaga
19
11 / 0 / 21
13,575
1,234
21,455
5,692
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zDaniels08
Izanami
19
16 / 1 / 13
13,806
1,255
14,941
10,170
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
10
Kills
41
42
Deaths
10
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Err0rk1Re
Fenrir
3
17
2
0.24
L
0
6
4
0.33
L
0
6
2
0.17
W
Pele
9
5
13
3.1
W
Danzaburou
Theg0m3z-CL
Danzaburou
4
1
18
13
L
Chang'e
Tintilandus
Chang'e
2
4
6
1.25
L
Hercules
VinciusBorck
Hercules
5
9
1
0.61
W
Discordia
Will Navy5394
Discordia
1
3
29
5.17
W
Baba Yaga
XCroo0s
Baba Yaga
11
0
21
21.5
W
Izanami
zDaniels08
Izanami
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
77,590
87,667
Taken
38,535
39,283
Mitigated
15,884
10,549
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Err0rk1Re
Fenrir
7,528
1,022
0
330
26,845
11,208
0
9,678
17,167
0
28,887
L
3,815
1,527
0
1,869
16,891
5,781
0
7,047
9,844
20,719
0
L
3,264
786
0
322
11,525
4,224
0
4,752
6,773
0
13,063
W
Pele
16,550
5,194
0
2,414
10,599
4,527
0
4,944
5,555
0
28,854
W
Danzaburou
Theg0m3z-CL
Danzaburou
12,581
6,061
0
1,639
5,985
2,429
0
2,458
3,452
0
29,062
L
Chang'e
Tintilandus
Chang'e
8,719
900
3,248
2,827
14,328
4,978
0
6,523
7,805
35,673
0
L
Hercules
VinciusBorck
Hercules
11,030
2,343
0
1,953
18,078
13,092
0
5,518
12,560
0
16,147
W
Discordia
Will Navy5394
Discordia
12,063
2,562
0
0
6,089
2,351
0
1,649
4,365
24,568
0
W
Baba Yaga
XCroo0s
Baba Yaga
21,455
1,554
0
1,658
5,692
2,440
0
492
5,131
57,430
0
W
Izanami
zDaniels08
Izanami
14,941
9,574
0
1,893
10,170
4,137
0
2,991
7,079
0
34,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
61,463
178
Minions Killed
218
3
Camps Cleared
8
773,869
Distance Traveled
927,312
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,534
958
42
4
1
173,830
0
L
Sol
9,523
866
42
4
1
129,335
0
L
Thor
8,880
807
21
2
0
139,498
2
W
Pele
11,298
1,027
22
2
1
189,816
1
W
Danzaburou
11,375
1,034
31
3
3
172,558
0
L
Chang'e
10,874
989
58
5
0
187,502
0
L
Hercules
10,565
960
15
1
1
143,704
0
W
Discordia
11,409
1,037
23
2
0
162,832
0
W
Baba Yaga
13,575
1,234
92
8
0
203,262
0
W
Izanami
13,806
1,255
50
5
4
198,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role