Player Matchup

Hun Batz
Hun Batz
BR1VLZ
Hun Batz
Level 38
God Stats
7W - 7L
1,462 SR
Queue Stats
118W - 148L
1,387 Elo+
Party 2
King Arthur
King Arthur
DOPPY-GOD
King Arthur
Level 84
God Stats
57W - 51L
1,482 SR
Queue Stats
426W - 474L
1,431 Elo+
Party 2
Neith
Neith
JudasLeo
Neith
Level 92
God Stats
21W - 8L
1,625 SR
Queue Stats
184W - 176L
1,413 Elo+
Solo
Cerberus
Cerberus
Ktatau
Cerberus
Level 44
God Stats
22W - 18L
1,545 SR
Queue Stats
149W - 120L
1,493 Elo+
Solo
Anubis
Anubis
hgtr
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,523 SR
1,445 Elo+

VS

Team Averages
Level 106
1,385 SR
1,439 Elo+
Hun Batz
Hun Batz
EricKILLER6_
Hun Batz
Level 86
God Stats
1W - 13L
1,150 SR
Queue Stats
304W - 343L
1,422 Elo+
Solo
Horus
Horus
Kexuy
Horus
Level 123
God Stats
4W - 4L
1,679 SR
Queue Stats
640W - 700L
1,402 Elo+
Party 1
Chang'e
Chang'e
NightRaven7951
Chang'e
Level 97
God Stats
13W - 19L
1,407 SR
Queue Stats
345W - 348L
1,442 Elo+
Party 1
Janus
Janus
SailorrSam
Janus
Level 100
God Stats
0W - 2L
1,484 SR
Queue Stats
83W - 82L
1,440 Elo+
Solo
Medusa
Medusa
Skull7676
Medusa
Level 126
God Stats
1W - 6L
1,206 SR
Queue Stats
680W - 683L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BR1VLZ
Hun Batz
12
2 / 0 / 2
7,164
597
1,459
5,956
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DOPPY-GOD
King Arthur
13
1 / 1 / 1
7,500
625
5,927
8,006
3,510
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
JudasLeo
Neith
11
3 / 3 / 5
7,208
601
5,458
5,635
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Ktatau
Cerberus
8
1 / 3 / 3
5,775
481
2,190
7,256
2,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
hgtr
Anubis
14
10 / 1 / 3
8,912
743
10,101
9,123
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EricKILLER6_
Hun Batz
10
1 / 4 / 0
5,826
486
1,764
8,585
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Kexuy
Horus
10
1 / 5 / 4
6,001
500
3,349
9,516
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
5,746
479
3,550
8,422
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
0 / 3 / 2
6,265
522
2,951
4,268
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Skull7676
Medusa
12
6 / 3 / 1
7,441
620
6,565
7,897
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
8
8
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BR1VLZ
Hun Batz
2
0
2
3
W
King Arthur
DOPPY-GOD
King Arthur
1
1
1
1.5
L
Hun Batz
EricKILLER6_
Hun Batz
1
4
0
0.25
W
Neith
JudasLeo
Neith
3
3
5
1.83
L
Horus
Kexuy
Horus
1
5
4
0.6
W
Cerberus
Ktatau
Cerberus
1
3
3
0.83
L
0
2
0
0
L
Janus
0
3
2
0.33
L
Medusa
Skull7676
Medusa
6
3
1
2.17
W
Anubis
hgtr
Anubis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
18,179
35,976
Taken
38,688
12,609
Mitigated
11,300
13,614
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BR1VLZ
Hun Batz
1,459
88
0
2,842
5,956
1,828
0
249
5,707
0
42,836
W
King Arthur
DOPPY-GOD
King Arthur
5,927
698
0
2,456
8,006
3,510
0
4,041
3,965
0
43,485
L
Hun Batz
EricKILLER6_
Hun Batz
1,764
239
0
2,406
8,585
2,252
0
3,561
5,024
0
30,574
W
Neith
JudasLeo
Neith
5,458
3,527
0
1,488
5,635
1,218
129
47
5,588
0
40,319
L
Horus
Kexuy
Horus
3,349
1,404
307
2,203
9,516
3,856
0
3,589
5,927
0
17,952
W
Cerberus
Ktatau
Cerberus
2,190
52
0
1,318
7,256
2,377
246
0
7,256
10,338
0
L
3,550
372
0
4,525
8,422
2,425
0
475
7,947
29,352
0
L
Janus
2,951
247
0
720
4,268
907
0
1,985
2,283
31,988
0
L
Medusa
Skull7676
Medusa
6,565
2,530
0
2,643
7,897
1,860
290
2,681
5,216
0
34,876
W
Anubis
hgtr
Anubis
10,101
622
0
5,510
9,123
3,676
423
2,164
6,959
47,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
31,279
364
Minions Killed
283
0
Camps Cleared
0
1,137,307
Distance Traveled
1,078,072
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,164
597
81
7
0
273,002
0
W
King Arthur
7,500
625
101
8
0
225,712
2
L
Hun Batz
5,826
486
69
6
0
215,343
1
W
Neith
7,208
601
73
6
0
203,821
1
L
Horus
6,001
500
23
2
0
207,714
2
W
Cerberus
5,775
481
14
1
0
237,705
7
L
Chang'e
5,746
479
62
5
0
201,902
0
L
Janus
6,265
522
65
5
0
236,257
5
L
Medusa
7,441
620
64
5
0
216,856
5
W
Anubis
8,912
743
95
8
0
197,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role