Player Matchup

Janus
Janus
Cishmor
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,308 Elo+
Party 1
Neith
Neith
CutieClaws
Neith
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JinnJinn
Loki
Level 9
God Stats
1W - 2L
1,408 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
MachineGunJack30
Heimdallr
Level 10
God Stats
2W - 2L
1,348 SR
Queue Stats
3W - 7L
1,111 Elo+
Solo
Baron Samedi
Baron Samedi
oeeeeee
Baron Samedi
Level 10
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 5L
1,103 Elo+
Solo
Team Averages
Level 9
1,487 SR
1,267 Elo+

VS

Team Averages
Level 20
1,508 SR
1,310 Elo+
Sobek
Sobek
Mak0taur
Sobek
Level 15
God Stats
2W - 2L
1,653 SR
Queue Stats
13W - 14L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
R4ndoCalrissian
Tsukuyomi
Level 29
God Stats
10W - 12L
1,549 SR
Queue Stats
63W - 64L
1,465 Elo+
Solo
Thanatos
Thanatos
Ruqpa
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,231 Elo+
Solo
Vulcan
Vulcan
heladiomartin
Vulcan
Level 19
God Stats
0W - 1L
1,339 SR
Queue Stats
28W - 29L
1,493 Elo+
Solo
Athena
Athena
thebittenepeach
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
942 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cishmor
Janus
13
4 / 6 / 5
9,058
453
5,015
8,162
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 3 / 5
8,817
441
5,001
9,735
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
6 / 3 / 5
11,066
553
9,751
11,955
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
15
1 / 4 / 7
9,415
471
13,969
17,071
6,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
oeeeeee
Baron Samedi
18
10 / 2 / 4
11,442
572
18,902
16,030
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mak0taur
Sobek
14
3 / 8 / 4
9,363
468
10,978
22,578
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
R4ndoCalrissian
Tsukuyomi
13
3 / 5 / 7
8,943
447
9,370
14,379
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Ruqpa
Thanatos
17
8 / 4 / 4
11,217
561
10,040
15,674
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 8
9,139
457
9,864
11,040
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 1 / 6
9,262
463
3,248
11,761
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
23
Kills
18
18
Deaths
23
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
Cishmor
Janus
4
6
5
1.08
W
Neith
2
3
5
1.5
W
Loki
6
3
5
2.83
W
Heimdallr
1
4
7
1.13
L
Sobek
Mak0taur
Sobek
3
8
4
0.63
L
Tsukuyomi
R4ndoCalrissian
Tsukuyomi
3
5
7
1.3
L
Thanatos
Ruqpa
Thanatos
8
4
4
2.5
L
0
5
8
0.8
W
Baron Samedi
oeeeeee
Baron Samedi
10
2
4
6
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,638
Damage
43,500
62,953
Taken
75,432
23,467
Mitigated
50,719
24,272
Healing
28,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cishmor
Janus
5,015
866
0
0
8,162
2,228
515
1,640
6,497
28,438
0
W
Neith
5,001
2,291
0
3,630
9,735
3,128
1,409
3,027
6,658
0
37,891
W
Loki
9,751
4,631
0
4,606
11,955
4,282
301
3,101
8,804
0
66,922
W
Heimdallr
13,969
6,720
0
7,105
17,071
6,769
1,362
8,519
8,502
0
66,742
L
Sobek
Mak0taur
Sobek
10,978
943
0
8,543
22,578
22,332
326
11,726
10,852
42,052
0
L
Tsukuyomi
R4ndoCalrissian
Tsukuyomi
9,370
1,106
0
2,851
14,379
6,863
0
4,118
10,257
0
43,930
L
Thanatos
Ruqpa
Thanatos
10,040
4,235
0
13,243
15,674
6,590
1,043
2,259
13,415
103
59,996
L
9,864
3,496
294
2,291
11,040
4,381
727
2,911
8,129
72,625
0
W
Baron Samedi
oeeeeee
Baron Samedi
18,902
1,923
1,665
7,266
16,030
7,060
2,287
7,317
8,299
71,112
0
L
3,248
639
0
884
11,761
10,553
380
2,903
8,858
15,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,798
Gold Earned
47,924
486
Minions Killed
400
0
Camps Cleared
0
1,654,282
Distance Traveled
1,884,224
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,058
453
63
3
0
366,674
5
W
Neith
8,817
441
62
3
0
283,566
1
W
Loki
11,066
553
116
6
0
368,651
1
W
Heimdallr
9,415
471
119
6
0
283,488
0
L
Sobek
9,363
468
74
4
0
333,462
2
L
Tsukuyomi
8,943
447
72
4
0
406,704
9
L
Thanatos
11,217
561
99
5
0
363,763
1
L
Vulcan
9,139
457
118
6
0
397,151
2
W
Baron Samedi
11,442
572
126
6
0
351,903
4
L
Athena
9,262
463
37
2
0
383,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role