Player Matchup

Guan Yu
Guan Yu
BakedUnicorn98
Guan Yu
Level 26
God Stats
1W - 1L
1,046 SR
Queue Stats
4W - 12L
1,053 Elo+
Solo
Fenrir
Fenrir
CallMeTr0ll
Fenrir
Level 28
God Stats
4W - 1L
1,692 SR
Queue Stats
42W - 16L
1,644 Elo+
Solo
Chronos
Chronos
Daboss285
Chronos
Level 16
God Stats
1W - 0L
1,260 SR
Queue Stats
5W - 9L
1,235 Elo+
Solo
Scylla
Scylla
Darklly_olo-44pl
Scylla
Level 29
God Stats
6W - 3L
1,636 SR
Queue Stats
86W - 84L
1,382 Elo+
Party 2
Hercules
Hercules
gut-_-boyyy_69_
Hercules
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,427 SR
1,363 Elo+

VS

Team Averages
Level 16
1,432 SR
1,434 Elo+
Guan Yu
Guan Yu
CyberGhost3706
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Fate_TK2
Nox
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,520 Elo+
Party 1
Bastet
Bastet
Sypher_TK2
Bastet
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UnicornPaws69
Kumbhakarna
Level 16
God Stats
0W - 3L
1,156 SR
Queue Stats
17W - 29L
1,185 Elo+
Solo
Izanami
Izanami
gl1tch_92
Izanami
Level 29
God Stats
12W - 14L
1,504 SR
Queue Stats
101W - 93L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,155
440
2,303
10,187
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
16
7 / 0 / 0
9,240
660
5,305
9,457
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Daboss285
Chronos
12
0 / 3 / 4
6,905
493
4,591
9,672
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 0
7,418
530
3,425
5,956
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
1 / 0 / 0
7,649
546
868
4,869
1,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,230
302
402
866
189
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 3 / 1
6,553
468
2,945
5,854
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sypher_TK2
Bastet
12
5 / 4 / 1
7,236
517
7,364
7,391
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
UnicornPaws69
Kumbhakarna
9
1 / 2 / 2
6,085
435
1,092
8,914
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
gl1tch_92
Izanami
12
5 / 2 / 3
6,923
495
10,013
8,347
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
11
Kills
12
12
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
7
1
0.21
W
Fenrir
7
0
0
7
L
0
1
0
0
W
Chronos
Daboss285
Chronos
0
3
4
0.67
W
2
2
0
1
L
1
3
1
0.5
L
Bastet
Sypher_TK2
Bastet
5
4
1
1.38
L
Kumbhakarna
UnicornPaws69
Kumbhakarna
1
2
2
1
L
Izanami
gl1tch_92
Izanami
5
2
3
3.25
W
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,492
Damage
21,816
40,141
Taken
31,372
17,404
Mitigated
13,669
14,599
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,303
121
579
1,462
10,187
8,036
418
790
9,397
0
14,303
W
Fenrir
5,305
1,292
0
6,100
9,457
3,643
0
338
9,109
0
61,012
L
402
303
0
0
866
189
0
0
866
0
847
W
Chronos
Daboss285
Chronos
4,591
1,835
0
2,661
9,672
2,247
750
445
9,187
35,078
0
W
3,425
141
0
1,070
5,956
1,602
344
2,314
3,270
42,386
0
L
2,945
121
99
758
5,854
2,126
0
3,476
2,378
28,234
0
L
Bastet
Sypher_TK2
Bastet
7,364
2,617
0
620
7,391
4,445
0
759
6,632
3,208
34,407
L
Kumbhakarna
UnicornPaws69
Kumbhakarna
1,092
298
0
1,415
8,914
4,285
239
1,555
7,359
11,657
0
L
Izanami
gl1tch_92
Izanami
10,013
5,886
0
3,509
8,347
2,624
447
2,226
6,121
0
48,197
W
Hercules
868
505
0
2,727
4,869
1,876
1,084
23
4,846
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
31,027
366
Minions Killed
226
0
Camps Cleared
0
1,216,489
Distance Traveled
955,146
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,155
440
29
2
0
230,056
0
W
Fenrir
9,240
660
126
9
0
308,931
5
L
Guan Yu
4,230
302
1
0
0
46,394
0
W
Chronos
6,905
493
64
5
0
249,082
0
W
Scylla
7,418
530
70
5
0
226,716
1
L
Nox
6,553
468
61
4
0
213,877
1
L
Bastet
7,236
517
71
5
0
246,783
1
L
Kumbhakarna
6,085
435
21
2
0
227,842
1
L
Izanami
6,923
495
72
5
0
220,250
2
W
Hercules
7,649
546
77
6
0
201,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role