Player Matchup

Yemoja
Yemoja
BStev141
Yemoja
Level 107
God Stats
1W - 0L
1,949 SR
Queue Stats
14W - 11L
1,568 Elo+
Solo
Ne Zha
Ne Zha
Smokester
Ne Zha
Level 109
God Stats
8W - 9L
1,582 SR
Queue Stats
383W - 353L
1,566 Elo+
Solo
Bellona
Bellona
TheMesothelioma
Bellona
Level 87
God Stats
36W - 21L
1,639 SR
Queue Stats
296W - 289L
1,576 Elo+
Party 2
Neith
Neith
UncleBuckitTTV
Neith
Level 114
God Stats
18W - 17L
1,467 SR
Queue Stats
336W - 315L
1,544 Elo+
Party 2
Ra
Ra
ZzGIANzZ
Ra
Level 140
God Stats
19W - 9L
1,598 SR
Queue Stats
75W - 64L
1,581 Elo+
Solo
Team Averages
Level 111
1,647 SR
1,567 Elo+

VS

Team Averages
Level 95
1,484 SR
1,514 Elo+
Loki
Loki
KUR0G1T5UN3
Loki
Level 154
God Stats
77W - 64L
1,578 SR
Queue Stats
324W - 312L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Kiblo
Heimdallr
Level 59
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1
Yemoja
Yemoja
MasterPancake
Yemoja
Level 85
God Stats
10W - 8L
1,634 SR
Queue Stats
27W - 21L
1,648 Elo+
Party 1
Eset
Eset
Nòbunaga
Eset
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
muffff55
Chaac
Level 56
God Stats
3W - 5L
1,497 SR
Queue Stats
59W - 51L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BStev141
Yemoja
13
1 / 2 / 2
7,918
528
3,479
11,373
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Smokester
Ne Zha
16
3 / 3 / 3
9,140
609
4,833
10,178
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 2
9,002
600
9,548
13,731
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 4
7,859
524
7,581
8,896
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 3 / 0
9,192
613
10,922
8,737
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,897
460
976
4,302
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Kiblo
Heimdallr
11
0 / 2 / 3
6,661
444
4,405
10,005
3,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 5
7,068
471
6,470
9,056
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
13
5 / 4 / 4
8,137
542
11,570
12,707
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
muffff55
Chaac
12
1 / 4 / 2
6,849
457
4,363
13,682
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
9
10
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BStev141
Yemoja
1
2
2
1
L
2
2
1
1.25
L
Heimdallr
Kiblo
Heimdallr
0
2
3
0.75
L
1
1
5
3.5
L
Eset
5
4
4
1.75
W
Ne Zha
Smokester
Ne Zha
3
3
3
1.5
W
3
2
2
2
W
2
0
4
4
W
4
3
0
1.33
L
Chaac
muffff55
Chaac
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
27,784
52,915
Taken
49,752
28,323
Mitigated
21,697
25,360
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BStev141
Yemoja
3,479
955
2,493
3,790
11,373
8,115
476
3,762
7,549
29,459
0
L
976
168
0
1,980
4,302
1,021
0
887
3,415
0
17,467
L
Heimdallr
Kiblo
Heimdallr
4,405
1,421
0
2,019
10,005
3,039
0
2,314
7,691
0
36,861
L
6,470
817
1,525
1,863
9,056
4,867
0
3,567
5,489
17,869
0
L
Eset
11,570
1,105
724
3,508
12,707
4,452
0
4,664
8,043
49,638
0
W
Ne Zha
Smokester
Ne Zha
4,833
750
0
4,910
10,178
3,785
121
1,970
8,055
0
61,421
W
9,548
4,757
0
6,043
13,731
9,095
255
3,047
10,193
0
64,590
W
7,581
4,801
0
4,897
8,896
4,121
1,753
3,709
5,027
0
47,213
W
10,922
367
382
2,845
8,737
3,207
108
4,864
3,576
71,276
0
L
Chaac
muffff55
Chaac
4,363
1,113
0
6,597
13,682
8,318
0
2,969
10,713
0
25,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
35,612
505
Minions Killed
288
0
Camps Cleared
0
1,496,428
Distance Traveled
1,219,762
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,918
528
38
3
0
245,008
3
L
Loki
6,897
460
45
3
0
136,154
0
L
Heimdallr
6,661
444
76
5
0
260,523
4
L
Yemoja
7,068
471
25
2
0
287,817
1
L
Eset
8,137
542
97
6
0
275,244
4
W
Ne Zha
9,140
609
111
7
0
344,912
1
W
Bellona
9,002
600
133
9
0
297,573
3
W
Neith
7,859
524
90
6
0
272,690
4
W
Ra
9,192
613
133
9
0
336,245
5
L
Chaac
6,849
457
45
3
0
260,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role