Player Matchup

Bakasura
Bakasura
DaylantheOaf
Bakasura
Level 18
God Stats
10W - 13L
1,441 SR
Queue Stats
20W - 25L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
DuneMonchers
Cthulhu
Level 5
God Stats
3W - 4L
1,459 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 2
Ratatoskr
Ratatoskr
Ratatattoo
Ratatoskr
Level 23
God Stats
13W - 10L
1,642 SR
Queue Stats
37W - 31L
1,631 Elo+
Solo
Chernobog
Chernobog
Yagorath
Chernobog
Level 28
God Stats
1W - 4L
1,317 SR
Queue Stats
68W - 78L
1,344 Elo+
Solo
The Morrigan
The Morrigan
polkapine
The Morrigan
Level 27
God Stats
1W - 1L
1,805 SR
Queue Stats
44W - 28L
1,604 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,466 Elo+

VS

Team Averages
Level 24
1,478 SR
1,553 Elo+
Kuzenbo
Kuzenbo
DeadlyAspectz
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,562 Elo+
Solo
Hel
Hel
Eptihar
Hel
Level 30
God Stats
2W - 4L
1,347 SR
Queue Stats
88W - 92L
1,507 Elo+
Party 1
Mercury
Mercury
Sh4d1xx
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,411 Elo+
Solo
Heimdallr
Heimdallr
deadnutzzzzzz
Heimdallr
Level 18
God Stats
1W - 0L
1,673 SR
Queue Stats
3W - 0L
1,769 Elo+
Solo
Merlin
Merlin
海绵库克
Merlin
Level 29
God Stats
4W - 3L
1,371 SR
Queue Stats
74W - 72L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaylantheOaf
Bakasura
17
2 / 4 / 4
10,585
460
8,991
22,138
9,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DuneMonchers
Cthulhu
14
1 / 2 / 4
9,574
416
6,650
13,988
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Ratatattoo
Ratatoskr
7
0 / 2 / 0
7,277
316
3,136
4,769
2,351
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
Yagorath
Chernobog
14
3 / 4 / 9
9,663
420
12,123
13,489
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
polkapine
The Morrigan
20
14 / 2 / 4
14,480
630
25,592
11,369
5,007
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
7 / 2 / 3
11,687
508
12,387
14,992
20,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
16
0 / 3 / 4
9,790
426
5,778
14,914
6,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Sh4d1xx
Mercury
16
1 / 6 / 2
10,143
441
4,749
20,143
7,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
deadnutzzzzzz
Heimdallr
18
1 / 3 / 7
10,513
457
10,075
16,062
6,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
20
5 / 6 / 1
12,539
545
9,518
12,788
5,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
14
14
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DaylantheOaf
Bakasura
2
4
4
1
W
Kuzenbo
7
2
3
4.25
L
Cthulhu
DuneMonchers
Cthulhu
1
2
4
1.5
W
Hel
0
3
4
0.67
L
Ratatoskr
Ratatattoo
Ratatoskr
0
2
0
0
W
Mercury
Sh4d1xx
Mercury
1
6
2
0.33
L
Chernobog
Yagorath
Chernobog
3
4
9
1.88
W
Heimdallr
deadnutzzzzzz
Heimdallr
1
3
7
1.5
L
The Morrigan
polkapine
The Morrigan
14
2
4
8
W
Merlin
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,492
Damage
42,507
65,753
Taken
78,899
33,686
Mitigated
45,679
21,287
Healing
29,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DaylantheOaf
Bakasura
8,991
6,750
0
9,842
22,138
9,369
31
7,953
14,035
0
65,571
W
Kuzenbo
12,387
2,855
0
4,497
14,992
20,246
135
3,109
10,926
74,921
0
L
Cthulhu
DuneMonchers
Cthulhu
6,650
206
0
2,697
13,988
11,370
23
4,387
9,576
40,658
0
W
Hel
5,778
162
5,645
8,722
14,914
6,349
584
5,614
8,872
46,166
0
L
Ratatoskr
Ratatattoo
Ratatoskr
3,136
1,155
0
1,618
4,769
2,351
0
2,713
1,880
3,186
15,326
W
Mercury
Sh4d1xx
Mercury
4,749
2,164
0
6,160
20,143
7,302
0
6,280
13,693
0
74,835
L
Chernobog
Yagorath
Chernobog
12,123
4,413
0
3,919
13,489
5,589
0
5,979
7,465
0
53,582
W
Heimdallr
deadnutzzzzzz
Heimdallr
10,075
4,584
0
2,780
16,062
6,713
0
4,180
11,112
0
60,635
L
The Morrigan
polkapine
The Morrigan
25,592
6,414
0
3,211
11,369
5,007
55
6,077
5,033
109,811
8,750
W
Merlin
9,518
529
0
1,600
12,788
5,069
207
5,385
7,106
99,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,579
Gold Earned
54,672
513
Minions Killed
603
0
Camps Cleared
0
1,891,767
Distance Traveled
2,211,945
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,585
460
126
5
0
525,247
2
W
Kuzenbo
11,687
508
113
5
0
473,833
2
L
Cthulhu
9,574
416
78
3
0
432,220
1
W
Hel
9,790
426
80
3
0
436,355
3
L
Ratatoskr
7,277
316
37
2
0
105,803
1
W
Mercury
10,143
441
128
6
0
479,668
0
L
Chernobog
9,663
420
66
3
0
386,684
6
W
Heimdallr
10,513
457
100
4
0
410,937
5
L
The Morrigan
14,480
630
206
9
0
441,813
2
W
Merlin
12,539
545
182
8
0
411,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role