Player Matchup

King Arthur
King Arthur
Fast Fred Teeps
King Arthur
Level 87
God Stats
3W - 3L
1,539 SR
Queue Stats
289W - 264L
1,515 Elo+
Party 1
Fenrir
Fenrir
penguingoboom
Fenrir
Level 64
God Stats
4W - 1L
1,563 SR
Queue Stats
135W - 136L
1,494 Elo+
Party 1
Sol
Sol
xoPainn
Sol
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 55
1,534 SR
1,503 Elo+

VS

Team Averages
Level 41
1,484 SR
1,480 Elo+
Osiris
Osiris
Midevilq17
Osiris
Level 95
God Stats
5W - 5L
1,505 SR
Queue Stats
42W - 56L
1,382 Elo+
Solo
Zeus
Zeus
StarChick5758
Zeus
Level 13
God Stats
2W - 6L
1,448 SR
Queue Stats
11W - 21L
1,372 Elo+
Solo
Anhur
Anhur
mrsnowking5242
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fast Fred Teeps
King Arthur
12
5 / 2 / 2
9,141
703
3,425
9,256
4,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 7
8,831
679
5,779
10,514
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
13
3 / 2 / 5
9,552
735
10,845
7,774
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Midevilq17
Osiris
12
1 / 3 / 3
8,285
637
6,743
10,786
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 2
8,412
647
11,195
6,567
2,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 2
7,445
573
535
6,687
2,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fast Fred Teeps
King Arthur
5
2
2
3
L
Osiris
Midevilq17
Osiris
1
3
3
0.83
L
3
2
2
2
L
1
4
2
0.5
W
1
1
7
4.5
W
Sol
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,049
Damage
18,473
27,544
Taken
24,040
13,845
Mitigated
14,934
9,231
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fast Fred Teeps
King Arthur
3,425
1,051
931
1,703
9,256
4,143
337
3,619
5,417
0
22,974
L
Osiris
Midevilq17
Osiris
6,743
1,635
147
3,054
10,786
10,391
0
2,865
7,697
0
27,930
L
11,195
815
489
700
6,567
2,129
0
4,793
1,557
30,522
0
L
535
307
0
0
6,687
2,414
0
2,701
3,748
0
7,711
W
5,779
1,288
183
2,563
10,514
7,040
900
4,704
4,330
2,835
22,677
W
Sol
10,845
1,725
0
3,851
7,774
2,662
1,508
3,075
4,624
57,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
24,142
164
Minions Killed
100
0
Camps Cleared
0
738,685
Distance Traveled
524,584
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,141
703
25
2
0
241,847
2
L
Osiris
8,285
637
42
3
0
214,236
2
L
Zeus
8,412
647
45
3
0
200,951
0
L
Anhur
7,445
573
13
1
0
109,397
0
W
Fenrir
8,831
679
45
3
0
282,058
2
W
Sol
9,552
735
94
7
0
214,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role