Player Matchup

Sun Wukong
Sun Wukong
Luccao_098
Sun Wukong
Level 15
God Stats
0W - 2L
1,258 SR
Queue Stats
10W - 17L
1,268 Elo+
Party 4
Zeus
Zeus
NathanPllay
Zeus
Level 22
God Stats
3W - 8L
1,339 SR
Queue Stats
29W - 42L
1,249 Elo+
Party 4
Kali
Kali
SoledByNelso
Kali
Level 25
God Stats
3W - 1L
1,917 SR
Queue Stats
52W - 53L
1,338 Elo+
Party 1
Neith
Neith
Tiagoppp143256
Neith
Level 33
God Stats
0W - 2L
1,095 SR
Queue Stats
114W - 130L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
Veyllorr
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 4
Team Averages
Level 20
1,422 SR
1,284 Elo+

VS

Team Averages
Level 18
1,440 SR
1,373 Elo+
Tsukuyomi
Tsukuyomi
BalsaBotin
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Echeverriadragon
Mulan
Level 26
God Stats
3W - 4L
1,409 SR
Queue Stats
42W - 54L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Locosilva
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,705 Elo+
Party 2
Neith
Neith
yM4iluss-_-
Neith
Level 6
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 4L
1,149 Elo+
Party 3
Ra
Ra
yStriker-1v4-_-
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,204 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Luccao_098
Sun Wukong
6
1 / 2 / 0
4,911
351
858
3,090
1,943
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 8 / 5
7,128
509
9,170
9,837
2,955
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 4
6,511
465
2,347
11,599
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 0
7,805
558
4,037
6,348
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Veyllorr
Cthulhu
10
2 / 5 / 2
6,785
485
4,823
11,868
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BalsaBotin
Tsukuyomi
15
6 / 2 / 9
9,114
651
10,323
9,333
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 1
8,732
624
6,285
12,978
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Locosilva
Cthulhu
10
3 / 1 / 6
7,112
508
3,660
5,897
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 5
6,923
495
4,840
5,334
1,618
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 5 / 6
8,007
572
5,285
5,914
2,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
20
21
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BalsaBotin
Tsukuyomi
6
2
9
5.25
W
5
3
1
1.83
W
Cthulhu
Locosilva
Cthulhu
3
1
6
6
L
Sun Wukong
Luccao_098
Sun Wukong
1
2
0
0.5
L
4
8
5
0.81
L
0
4
4
0.5
L
4
2
0
2
L
Cthulhu
Veyllorr
Cthulhu
2
5
2
0.6
W
2
1
5
4.5
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
30,393
42,742
Taken
39,456
17,381
Mitigated
20,430
10,102
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BalsaBotin
Tsukuyomi
10,323
3,414
0
736
9,333
5,844
457
2,936
6,397
8,169
58,215
W
6,285
1,227
0
5,178
12,978
6,909
1,754
2,477
10,501
0
46,415
W
Cthulhu
Locosilva
Cthulhu
3,660
268
0
1,141
5,897
3,597
165
2,142
3,755
17,819
0
L
Sun Wukong
Luccao_098
Sun Wukong
858
394
0
500
3,090
1,943
0
0
3,090
0
4,418
L
9,170
2,806
0
900
9,837
2,955
0
2,415
7,422
27,271
0
L
2,347
1,463
0
4,367
11,599
3,859
0
876
10,723
0
29,380
L
4,037
1,698
0
2,513
6,348
2,040
295
2,333
4,015
0
35,036
L
Cthulhu
Veyllorr
Cthulhu
4,823
421
161
1,661
11,868
6,584
0
3,743
8,125
17,605
0
W
4,840
2,118
0
1,698
5,334
1,618
2,099
2,254
3,080
0
25,270
W
5,285
537
256
553
5,914
2,462
1,274
4,184
1,730
28,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
39,888
203
Minions Killed
331
0
Camps Cleared
0
1,071,645
Distance Traveled
1,332,455
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,114
651
105
8
0
320,466
4
W
Mulan
8,732
624
98
7
0
244,441
1
W
Cthulhu
7,112
508
21
2
0
254,195
3
L
Sun Wukong
4,911
351
6
0
0
93,269
0
L
Zeus
7,128
509
40
3
0
232,081
2
L
Kali
6,511
465
62
4
0
250,912
1
L
Neith
7,805
558
77
6
0
239,452
2
L
Cthulhu
6,785
485
18
1
0
255,931
1
W
Neith
6,923
495
44
3
0
241,797
1
W
Ra
8,007
572
63
5
0
271,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role