Player Matchup

Awilix
Awilix
ArrowEdge
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlushyBunny
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
OhpaiDragon
Odin
Level 89
God Stats
2W - 1L
1,451 SR
Queue Stats
41W - 28L
1,609 Elo+
Solo
Ra
Ra
Stokes1590
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,653 Elo+
Solo
Cthulhu
Cthulhu
kross1
Cthulhu
Level 160
God Stats
5W - 8L
1,497 SR
Queue Stats
645W - 726L
1,603 Elo+
Solo
Team Averages
Level 124
1,490 SR
1,573 Elo+

VS

Team Averages
Level 113
1,520 SR
1,592 Elo+
Terra
Terra
AlphaLegend05
Terra
Level 66
God Stats
0W - 2L
1,261 SR
Queue Stats
118W - 111L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Aspurr
Aphrodite
Level 71
God Stats
30W - 34L
1,597 SR
Queue Stats
403W - 410L
1,554 Elo+
Solo
Thor
Thor
Crisjd
Thor
Level 142
God Stats
16W - 19L
1,509 SR
Queue Stats
363W - 352L
1,597 Elo+
Solo
Ullr
Ullr
NØTE
Ullr
Level 158
God Stats
10W - 9L
1,630 SR
Queue Stats
142W - 135L
1,596 Elo+
Solo
Guan Yu
Guan Yu
YeomanBowman
Guan Yu
Level 128
God Stats
9W - 6L
1,603 SR
Queue Stats
158W - 168L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArrowEdge
Awilix
17
9 / 2 / 11
11,851
1,185
14,020
7,550
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 15
10,218
1,022
11,616
7,575
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

18
7 / 1 / 20
11,196
1,120
13,986
11,209
8,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
4 / 1 / 15
10,455
1,046
16,057
7,869
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
kross1
Cthulhu
17
4 / 0 / 21
11,644
1,164
16,325
9,812
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

272

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,848
985
6,710
18,082
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Aspurr
Aphrodite
15
2 / 6 / 1
9,292
929
11,478
14,598
9,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Crisjd
Thor
16
0 / 7 / 4
9,248
925
12,197
15,995
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
NØTE
Ullr
15
1 / 4 / 2
9,080
908
6,886
12,973
5,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
YeomanBowman
Guan Yu
14
1 / 7 / 2
8,871
887
3,037
16,301
16,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
27
Kills
4
4
Deaths
27
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Awilix
ArrowEdge
Awilix
9
2
11
7.25
L
Aphrodite
Aspurr
Aphrodite
2
6
1
0.42
W
3
0
15
10.5
L
Thor
Crisjd
Thor
0
7
4
0.29
L
Ullr
NØTE
Ullr
1
4
2
0.5
W
7
1
20
17
W
4
1
15
11.5
L
Guan Yu
YeomanBowman
Guan Yu
1
7
2
0.29
W
Cthulhu
kross1
Cthulhu
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,004
Damage
40,308
44,015
Taken
77,949
26,419
Mitigated
62,509
11,184
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,710
651
2,127
2,528
18,082
21,175
0
9,552
8,530
21,175
0
W
Awilix
ArrowEdge
Awilix
14,020
6,200
0
158
7,550
3,011
0
2,131
5,369
0
27,145
L
Aphrodite
Aspurr
Aphrodite
11,478
764
4,168
3,717
14,598
9,010
0
4,890
9,708
39,924
0
W
11,616
5,453
0
2,720
7,575
2,536
0
2,637
4,813
0
32,337
L
Thor
Crisjd
Thor
12,197
1,700
0
804
15,995
10,400
0
5,531
10,464
0
30,502
L
Ullr
NØTE
Ullr
6,886
2,980
0
0
12,973
5,914
0
5,970
7,003
0
28,969
W
13,986
4,813
0
0
11,209
8,268
0
4,722
6,287
0
19,321
W
16,057
1,446
3,013
2,980
7,869
3,365
0
2,788
5,056
44,100
0
L
Guan Yu
YeomanBowman
Guan Yu
3,037
381
1,289
1,399
16,301
16,010
0
6,439
9,862
0
10,229
W
Cthulhu
kross1
Cthulhu
16,325
513
1,412
901
9,812
9,239
0
5,910
3,876
34,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,364
Gold Earned
46,339
206
Minions Killed
193
12
Camps Cleared
5
1,057,540
Distance Traveled
941,071
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,848
985
28
3
0
199,396
2
W
Awilix
11,851
1,185
27
3
5
213,830
0
L
Aphrodite
9,292
929
63
6
0
184,956
0
W
Neith
10,218
1,022
59
6
5
196,410
1
L
Thor
9,248
925
39
4
3
187,741
3
L
Ullr
9,080
908
49
5
2
204,426
0
W
Odin
11,196
1,120
10
1
0
219,935
0
W
Ra
10,455
1,046
75
8
2
206,498
0
L
Guan Yu
8,871
887
14
1
0
164,552
0
W
Cthulhu
11,644
1,164
35
4
0
220,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role