Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Eddiesheen
Cu Chulainn
Bronze III
Level 159
God Stats
16W - 18L
1,581 SR
Queue Stats
622W - 623L
1,457 MMR
Solo
Bacchus
Bacchus
Bronze III
Submariine
Bacchus
Bronze III
Level 129
God Stats
0W - 2L
1,490 SR
Queue Stats
0W - 2L
1,457 MMR
Solo
Nu Wa
Nu Wa
Bronze III
blueinkcircle
Nu Wa
Bronze III
Level 147
God Stats
2W - 6L
1,381 SR
Queue Stats
11W - 15L
1,457 MMR
Party 1
Hachiman
Hachiman
Bronze III
freizerX
Hachiman
Bronze III
Level 147
God Stats
0W - 3L
1,539 SR
Queue Stats
93W - 115L
1,457 MMR
Solo
Fenrir
Fenrir
Bronze III
zerdecal
Fenrir
Bronze III
Level 156
God Stats
2W - 7L
1,404 SR
Queue Stats
152W - 173L
1,457 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,479 SR
1,457 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,762 SR
1,466 MMR
Apollo
Apollo
Bronze III
ItsAidan
Apollo
Bronze III
Level 69
God Stats
6W - 2L
1,811 SR
Queue Stats
50W - 43L
1,457 MMR
Solo
Set
Set
Bronze III
ItsxShaman
Set
Bronze III
Level 115
God Stats
2W - 0L
1,905 SR
Queue Stats
18W - 26L
1,457 MMR
Solo
Ra
Ra
Bronze III
JacobFry25
Ra
Bronze III
Level 88
God Stats
1W - 0L
1,794 SR
Queue Stats
3W - 2L
1,457 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Kurrz
Zhong Kui
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
LordDunsany
Geb
Bronze III
Level 158
God Stats
13W - 4L
1,799 SR
Queue Stats
324W - 316L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eddiesheen
Cu Chulainn
8
0 / 2 / 0
4,528
566
3,609
6,051
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Submariine
Bacchus
1
0 / 0 / 0
1,527
191
0
0
0
8
0 / 1 / 1
4,520
565
1,248
2,540
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
freizerX
Hachiman
8
1 / 2 / 0
4,287
536
1,884
5,286
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
zerdecal
Fenrir
10
2 / 0 / 1
5,385
673
2,223
5,469
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Bans
DanzaburouPersephoneTsukuyomiCthulhuHera

VS

Bans
JanusSobekArtioYemojaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ItsAidan
Apollo
10
2 / 1 / 0
5,382
673
3,949
5,457
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 1
4,548
569
1,541
4,588
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 0
4,919
615
1,270
2,550
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Zhong Kui
Kurrz
Zhong Kui
10
2 / 0 / 0
5,276
660
3,945
6,110
5,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 1
4,656
582
971
3,367
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Eddiesheen
Cu Chulainn
0
2
0
0
W
Apollo
ItsAidan
Apollo
2
1
0
2
W
0
0
1
0.5
W
1
1
0
1
W
Zhong Kui
Kurrz
Zhong Kui
2
0
0
2
W
0
1
1
0.5
L
Bacchus
Submariine
Bacchus
0
0
0
0
L
0
1
1
0.5
L
Hachiman
freizerX
Hachiman
1
2
0
0.5
L
Fenrir
zerdecal
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,964
Damage
11,676
19,346
Taken
22,072
7,405
Mitigated
10,402
4,971
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Eddiesheen
Cu Chulainn
3,609
589
0
1,454
6,051
3,777
0
3,121
2,930
0
21,729
W
Apollo
ItsAidan
Apollo
3,949
2,134
0
3,195
5,457
1,513
754
0
5,457
0
37,035
W
1,541
475
0
2,616
4,588
1,342
0
280
4,294
0
20,552
W
1,270
178
346
1,049
2,550
676
158
567
1,969
29,070
0
W
Zhong Kui
Kurrz
Zhong Kui
3,945
960
0
3,095
6,110
5,179
0
78
6,022
27,639
0
W
971
149
0
993
3,367
1,692
0
243
3,082
6,778
0
L
Bacchus
Submariine
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
1,248
500
0
520
2,540
716
0
1,116
1,424
22,270
0
L
Hachiman
freizerX
Hachiman
1,884
1,292
0
1,898
5,286
1,097
0
616
4,670
0
18,113
L
Fenrir
zerdecal
Fenrir
2,223
590
0
1,099
5,469
1,815
0
1,333
4,136
0
25,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,247
Gold Earned
24,781
173
Minions Killed
248
0
Camps Cleared
0
586,114
Distance Traveled
763,503
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,528
566
44
6
0
155,985
3
W
Apollo
5,382
673
77
10
0
140,924
1
W
Set
4,548
569
50
6
0
172,812
2
W
Ra
4,919
615
55
7
0
168,435
0
W
Zhong Kui
5,276
660
61
8
0
129,407
3
W
Geb
4,656
582
5
1
0
151,925
1
L
Bacchus
1,527
191
0
0
0
0
0
L
Nu Wa
4,520
565
36
5
0
118,620
1
L
Hachiman
4,287
536
29
4
0
133,596
4
L
Fenrir
5,385
673
64
8
0
177,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role