Player Matchup

Sol
Sol
Hades250303
Sol
Level 27
God Stats
2W - 0L
1,506 SR
Queue Stats
6W - 2L
1,502 Elo+
Solo
Medusa
Medusa
Kulerader
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
VileBunny
Terra
Level 29
God Stats
21W - 7L
1,693 SR
Queue Stats
122W - 149L
1,365 Elo+
Solo
Nemesis
Nemesis
aykravia
Nemesis
Level 17
God Stats
3W - 5L
1,264 SR
Queue Stats
28W - 46L
1,234 Elo+
Party 1
Hachiman
Hachiman
barondelvicio
Hachiman
Level 23
God Stats
45W - 47L
1,410 SR
Queue Stats
57W - 68L
1,285 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,377 Elo+

VS

Team Averages
Level 11
1,258 SR
1,239 Elo+
Fafnir
Fafnir
Chiquitiii
Fafnir
Level 15
God Stats
3W - 11L
1,309 SR
Queue Stats
13W - 33L
1,190 Elo+
Party 2
Heimdallr
Heimdallr
Cyber4ce
Heimdallr
Level 10
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 16L
1,188 Elo+
Party 2
Ra
Ra
FauxDin
Ra
Level 7
God Stats
1W - 3L
1,355 SR
Queue Stats
3W - 8L
1,261 Elo+
Solo
Loki
Loki
anniways
Loki
Level 14
God Stats
0W - 6L
1,090 SR
Queue Stats
14W - 36L
1,136 Elo+
Party 2
Ares
Ares
antoinetto
Ares
Level 8
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 20
12,124
1,102
16,912
3,166
1,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Kulerader
Medusa
17
3 / 5 / 20
10,826
984
10,171
9,289
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
VileBunny
Terra
18
7 / 2 / 20
11,557
1,051
14,254
11,900
6,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
aykravia
Nemesis
19
9 / 0 / 21
11,829
1,075
10,326
12,523
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
barondelvicio
Hachiman
18
9 / 1 / 18
11,786
1,071
17,111
12,818
5,059
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

284

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chiquitiii
Fafnir
16
2 / 0 / 3
10,481
953
6,597
8,668
8,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Cyber4ce
Heimdallr
16
3 / 6 / 4
10,365
942
16,759
16,523
6,851
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 3
9,699
882
4,802
11,628
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
1 / 13 / 3
9,721
884
7,899
19,069
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 6
10,921
993
9,409
21,024
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
27
34
Kills
8
8
Deaths
34
99
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Chiquitiii
Fafnir
2
0
3
3.5
L
Heimdallr
Cyber4ce
Heimdallr
3
6
4
0.83
L
1
8
3
0.31
W
6
0
20
16
W
Medusa
Kulerader
Medusa
3
5
20
2.6
W
Terra
VileBunny
Terra
7
2
20
8.5
L
Loki
1
13
3
0.19
L
1
7
6
0.57
W
Nemesis
aykravia
Nemesis
9
0
21
19.5
W
Hachiman
barondelvicio
Hachiman
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,774
Damage
45,466
49,696
Taken
76,912
25,279
Mitigated
49,221
14,132
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Chiquitiii
Fafnir
6,597
2,249
0
1,630
8,668
8,333
0
3,958
4,585
20,543
0
L
Heimdallr
Cyber4ce
Heimdallr
16,759
6,508
0
982
16,523
6,851
0
7,582
8,916
0
36,895
L
4,802
609
159
89
11,628
5,825
0
4,830
6,748
27,252
0
W
16,912
3,037
0
1,856
3,166
1,253
0
1,133
2,033
44,697
0
W
Medusa
Kulerader
Medusa
10,171
6,775
0
810
9,289
4,012
0
3,272
6,017
0
19,567
W
Terra
VileBunny
Terra
14,254
1,578
4,541
2,676
11,900
6,763
0
4,166
7,734
27,280
0
L
Loki
7,899
3,248
0
1,230
19,069
7,830
0
7,054
11,916
0
23,731
L
9,409
1,349
0
764
21,024
20,382
0
7,742
13,056
16,420
0
W
Nemesis
aykravia
Nemesis
10,326
5,428
260
2,355
12,523
8,192
0
6,391
6,132
0
16,608
W
Hachiman
barondelvicio
Hachiman
17,111
9,134
515
1,119
12,818
5,059
0
5,846
6,972
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,122
Gold Earned
51,187
194
Minions Killed
163
3
Camps Cleared
4
988,246
Distance Traveled
842,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,481
953
34
3
1
212,550
2
L
Heimdallr
10,365
942
42
4
1
184,539
0
L
Ra
9,699
882
47
4
0
117,574
1
W
Sol
12,124
1,102
78
7
0
224,429
0
W
Medusa
10,826
984
21
2
0
104,795
3
W
Terra
11,557
1,051
42
4
1
217,432
1
L
Loki
9,721
884
34
3
1
153,744
3
L
Ares
10,921
993
6
1
1
174,035
3
W
Nemesis
11,829
1,075
20
2
1
247,150
1
W
Hachiman
11,786
1,071
33
3
1
194,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role