Player Matchup

Chiron
Chiron
Bronze III
ForbiddenMod
Chiron
Bronze III
Level 142
God Stats
32W - 28L
1,644 SR
Queue Stats
695W - 589L
2,115 MMR
Party 1
Chaac
Chaac
Bronze III
SoloL3veling
Chaac
Bronze III
Level 155
God Stats
9W - 9L
1,612 SR
Queue Stats
754W - 628L
1,744 MMR
Party 1
Persephone
Persephone
Bronze III
V3ngeance08
Persephone
Bronze III
Level 126
God Stats
28W - 18L
1,743 SR
Queue Stats
461W - 426L
1,863 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,666 SR
1,907 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,568 SR
1,209 MMR
Ares
Ares
Bronze III
Farheezy86
Ares
Bronze III
Level 61
God Stats
23W - 19L
1,542 SR
Queue Stats
29W - 34L
557 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
TremorDahn98
Ah Muzen Cab
Bronze III
Level 104
God Stats
2W - 1L
1,661 SR
Queue Stats
5W - 3L
1,570 MMR
Solo
Chang'e
Chang'e
Bronze III
VincentSK07
Chang'e
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 1 / 7
7,385
739
8,224
5,225
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 4
7,296
730
3,690
6,509
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
V3ngeance08
Persephone
12
5 / 0 / 4
8,059
806
12,219
2,607
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
ThothCupidCu ChulainnNikeAphrodite

VS

Bans
Zhong KuiVulcanNoxScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,568
657
2,751
10,167
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
TremorDahn98
Ah Muzen Cab
9
0 / 3 / 2
6,189
619
3,442
7,340
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
VincentSK07
Chang'e
8
1 / 3 / 1
6,775
678
1,716
9,316
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Chiron
2
1
7
5.5
W
2
1
4
4
L
Ah Muzen Cab
TremorDahn98
Ah Muzen Cab
0
3
2
0.33
W
Persephone
V3ngeance08
Persephone
5
0
4
7
L
Chang'e
VincentSK07
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
7,909
14,341
Taken
26,823
6,195
Mitigated
14,033
8,288
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,751
0
318
1,214
10,167
7,349
0
4,693
5,068
9,409
0
W
Chiron
8,224
3,541
658
3,141
5,225
1,764
492
2,548
2,677
0
19,729
W
3,690
766
0
3,405
6,509
3,609
0
1,418
5,091
0
32,133
L
Ah Muzen Cab
TremorDahn98
Ah Muzen Cab
3,442
1,769
0
944
7,340
2,623
0
2,962
4,148
0
26,231
W
Persephone
V3ngeance08
Persephone
12,219
208
0
1,084
2,607
822
339
611
1,996
38,131
0
L
Chang'e
VincentSK07
Chang'e
1,716
134
2,070
3,787
9,316
4,061
0
3,604
5,360
5,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,740
Gold Earned
19,532
154
Minions Killed
85
0
Camps Cleared
0
498,293
Distance Traveled
466,667
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,568
657
15
2
0
163,693
1
W
Chiron
7,385
739
53
5
0
157,501
0
W
Chaac
7,296
730
66
7
0
174,049
3
L
Ah Muzen Cab
6,189
619
54
5
0
158,079
2
W
Persephone
8,059
806
35
4
0
166,743
2
L
Chang'e
6,775
678
16
2
0
144,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role