Player Matchup

Yemoja
Yemoja
DMcGee13
Yemoja
Level 79
God Stats
1W - 1L
1,799 SR
Queue Stats
173W - 148L
1,584 Elo+
Party 1
Ullr
Ullr
M16WallZzz
Ullr
Level 103
God Stats
0W - 3L
1,024 SR
Queue Stats
146W - 154L
1,577 Elo+
Party 1
Kali
Kali
NepetaLeijonX3
Kali
Level 45
God Stats
4W - 2L
1,753 SR
Queue Stats
100W - 116L
1,530 Elo+
Party 1
Chronos
Chronos
RagnarYT
Chronos
Level 109
God Stats
9W - 1L
2,076 SR
Queue Stats
99W - 93L
1,524 Elo+
Solo
Janus
Janus
TMan1220
Janus
Level 80
God Stats
0W - 6L
1,333 SR
Queue Stats
206W - 184L
1,464 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,536 Elo+

VS

Team Averages
Level 109
1,573 SR
1,502 Elo+
Heimdallr
Heimdallr
HeimdalMain
Heimdallr
Level 43
God Stats
16W - 13L
1,516 SR
Queue Stats
132W - 130L
1,443 Elo+
Solo
Susano
Susano
JesSter29
Susano
Level 119
God Stats
6W - 8L
1,535 SR
Queue Stats
122W - 106L
1,553 Elo+
Solo
Medusa
Medusa
Phyriall
Medusa
Level 144
God Stats
6W - 0L
1,745 SR
Queue Stats
172W - 157L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
Prime113
Baron Samedi
Level 119
God Stats
29W - 17L
1,602 SR
Queue Stats
659W - 580L
1,499 Elo+
Party 2
Hel
Hel
Sebabas2367
Hel
Level 119
God Stats
10W - 11L
1,466 SR
Queue Stats
100W - 111L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DMcGee13
Yemoja
11
0 / 4 / 2
7,515
442
6,048
12,368
8,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 1 / 1
7,848
462
5,630
7,940
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 1
8,920
525
7,093
13,528
5,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
RagnarYT
Chronos
15
3 / 4 / 0
9,150
538
6,800
18,175
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
TMan1220
Janus
14
2 / 6 / 4
8,619
507
6,317
10,134
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeimdalMain
Heimdallr
18
4 / 4 / 2
10,110
595
9,843
9,994
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
JesSter29
Susano
15
6 / 1 / 5
9,417
554
5,984
11,848
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Phyriall
Medusa
15
5 / 0 / 3
8,845
520
7,440
9,457
3,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Prime113
Baron Samedi
14
1 / 1 / 9
8,510
501
7,086
9,093
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 5
9,554
562
13,364
15,651
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
20
20
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DMcGee13
Yemoja
0
4
2
0.25
W
Heimdallr
HeimdalMain
Heimdallr
4
4
2
1.25
W
Susano
JesSter29
Susano
6
1
5
8.5
L
0
1
1
0.5
L
4
5
1
0.9
W
Medusa
Phyriall
Medusa
5
0
3
6.5
W
Baron Samedi
Prime113
Baron Samedi
1
1
9
5.5
L
Chronos
RagnarYT
Chronos
3
4
0
0.75
W
4
4
5
1.63
L
Janus
TMan1220
Janus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,888
Damage
43,717
62,145
Taken
56,043
26,117
Mitigated
29,940
15,628
Healing
26,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DMcGee13
Yemoja
6,048
878
1,488
1,939
12,368
8,040
0
5,156
7,212
27,860
0
W
Heimdallr
HeimdalMain
Heimdallr
9,843
4,095
0
929
9,994
7,411
2,132
4,905
5,068
7,252
62,349
W
Susano
JesSter29
Susano
5,984
1,078
0
4,043
11,848
4,696
549
1,545
10,271
0
45,100
L
5,630
1,784
0
1,030
7,940
2,508
992
3,232
4,708
0
56,317
L
7,093
3,572
0
3,573
13,528
5,639
0
4,564
8,964
0
33,510
W
Medusa
Phyriall
Medusa
7,440
4,194
0
5,245
9,457
3,364
1,240
2,839
6,578
0
53,399
W
Baron Samedi
Prime113
Baron Samedi
7,086
565
1,739
3,332
9,093
6,759
0
3,368
5,685
38,748
0
L
Chronos
RagnarYT
Chronos
6,800
2,087
0
6,229
18,175
6,694
392
3,535
14,627
53,568
0
W
13,364
287
2,944
8,384
15,651
7,710
1,813
6,093
9,276
65,844
0
L
Janus
TMan1220
Janus
6,317
322
0
1,369
10,134
3,236
0
4,535
5,599
50,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
46,436
403
Minions Killed
475
0
Camps Cleared
0
1,639,362
Distance Traveled
1,639,335
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,515
442
20
1
0
317,504
2
W
Heimdallr
10,110
595
127
7
0
277,903
3
W
Susano
9,417
554
74
4
0
359,249
0
L
Ullr
7,848
462
129
8
0
305,095
3
L
Kali
8,920
525
53
3
0
344,407
2
W
Medusa
8,845
520
98
6
0
319,672
3
W
Baron Samedi
8,510
501
65
4
0
325,101
5
L
Chronos
9,150
538
101
6
0
396,184
3
W
Hel
9,554
562
111
7
0
357,410
3
L
Janus
8,619
507
100
6
0
276,172
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role