Player Matchup

Merlin
Merlin
Chernolux
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,131 Elo+
Party 1
Amaterasu
Amaterasu
Misaohanh0103
Amaterasu
Level 11
God Stats
2W - 1L
1,498 SR
Queue Stats
2W - 3L
1,281 Elo+
Solo
Nemesis
Nemesis
Saturno16
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,131 Elo+
Party 1
Aphrodite
Aphrodite
matth_aa
Aphrodite
Level 10
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 1
Neith
Neith
xtill7
Neith
Level 22
God Stats
23W - 19L
1,452 SR
Queue Stats
51W - 67L
1,313 Elo+
Solo
Team Averages
Level 11
1,450 SR
1,254 Elo+

VS

Team Averages
Level 11
1,420 SR
1,290 Elo+
Thor
Thor
BadVadd
Thor
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CodeYota
Sun Wukong
Level 5
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 4L
1,081 Elo+
Solo
Scylla
Scylla
Dkunleashed
Scylla
Level 7
God Stats
1W - 1L
1,464 SR
Queue Stats
2W - 4L
1,331 Elo+
Solo
Cupid
Cupid
Isathesordman
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Solo
Heimdallr
Heimdallr
NATI1664
Heimdallr
Level 27
God Stats
23W - 20L
1,491 SR
Queue Stats
81W - 90L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chernolux
Merlin
20
11 / 7 / 13
15,127
1,081
25,449
15,911
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Misaohanh0103
Amaterasu
20
5 / 16 / 9
13,915
994
13,130
31,974
31,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Saturno16
Nemesis
20
7 / 6 / 11
14,014
1,001
13,131
21,116
11,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
matth_aa
Aphrodite
20
4 / 4 / 18
14,237
1,017
15,784
16,827
17,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xtill7
Neith
20
9 / 2 / 13
15,272
1,091
20,663
16,506
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BadVadd
Thor
20
4 / 4 / 19
14,836
1,060
11,751
22,086
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CodeYota
Sun Wukong
19
1 / 12 / 11
12,970
926
10,133
23,076
10,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
20
13 / 6 / 12
15,860
1,133
21,125
10,917
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 12 / 15
13,876
991
20,148
24,017
9,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
NATI1664
Heimdallr
20
15 / 2 / 18
17,987
1,285
31,915
15,517
7,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
110
36
Kills
35
35
Deaths
36
64
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thor
BadVadd
Thor
4
4
19
3.38
W
Merlin
Chernolux
Merlin
11
7
13
2.5
L
Sun Wukong
CodeYota
Sun Wukong
1
12
11
0.54
L
Scylla
13
6
12
3.17
L
2
12
15
0.79
W
Amaterasu
Misaohanh0103
Amaterasu
5
16
9
0.59
L
Heimdallr
NATI1664
Heimdallr
15
2
18
12
W
Nemesis
Saturno16
Nemesis
7
6
11
2.08
W
Aphrodite
matth_aa
Aphrodite
4
4
18
3.25
W
Neith
xtill7
Neith
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,157
Damage
95,072
102,334
Taken
95,613
78,109
Mitigated
39,500
25,732
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BadVadd
Thor
11,751
2,612
0
820
22,086
8,695
0
10,200
11,686
0
41,691
W
Merlin
Chernolux
Merlin
25,449
2,184
0
530
15,911
8,483
0
4,545
11,365
57,628
0
L
Sun Wukong
CodeYota
Sun Wukong
10,133
3,098
317
1,536
23,076
10,701
0
11,895
11,054
0
38,206
L
Scylla
21,125
2,919
0
0
10,917
3,739
0
5,898
4,994
25,968
0
L
20,148
13,590
658
2,079
24,017
9,173
0
9,316
14,498
0
46,509
W
Amaterasu
Misaohanh0103
Amaterasu
13,130
8,287
0
2,191
31,974
31,878
0
4,456
27,517
0
19,032
L
Heimdallr
NATI1664
Heimdallr
31,915
14,768
1,083
3,557
15,517
7,192
0
3,924
11,315
0
66,078
W
Nemesis
Saturno16
Nemesis
13,131
4,902
0
2,562
21,116
11,702
0
2,293
18,823
0
19,668
W
Aphrodite
matth_aa
Aphrodite
15,784
2,215
6,292
7,514
16,827
17,743
0
5,379
11,448
31,438
0
W
Neith
xtill7
Neith
20,663
9,395
0
6,643
16,506
8,303
0
4,452
12,054
0
77,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,565
Gold Earned
75,529
263
Minions Killed
282
1
Camps Cleared
12
1,421,655
Distance Traveled
1,086,220
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,836
1,060
53
4
3
260,729
0
W
Merlin
15,127
1,081
96
7
1
262,722
1
L
Sun Wukong
12,970
926
57
4
5
223,665
0
L
Scylla
15,860
1,133
13
1
0
154,281
0
L
Cupid
13,876
991
73
5
1
187,902
2
W
Amaterasu
13,915
994
11
1
0
329,098
0
L
Heimdallr
17,987
1,285
86
6
3
259,643
0
W
Nemesis
14,014
1,001
18
1
0
330,197
0
W
Aphrodite
14,237
1,017
31
2
0
246,298
0
W
Neith
15,272
1,091
107
8
0
253,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role