Player Matchup

Janus
Janus
Deeton
Janus
Level 134
God Stats
7W - 5L
1,718 SR
Queue Stats
78W - 33L
1,904 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hibris
Cu Chulainn
Level 143
God Stats
272W - 32L
2,136 SR
Queue Stats
458W - 74L
2,205 Elo+
Party 1
Baron Samedi
Baron Samedi
SlugKing
Baron Samedi
Level 144
God Stats
37W - 2L
2,039 SR
Queue Stats
454W - 88L
2,154 Elo+
Party 1
Team Averages
Level 140
1,964 SR
2,088 Elo+

VS

Team Averages
Level 117
1,554 SR
1,549 Elo+
Geb
Geb
BlueBeastie
Geb
Level 69
God Stats
3W - 3L
1,661 SR
Queue Stats
41W - 43L
1,647 Elo+
Solo
Chang'e
Chang'e
GabisMod
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LumiKang
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Deeton
Janus
11
3 / 1 / 5
7,733
773
4,568
3,964
1,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Hibris
Cu Chulainn
12
4 / 1 / 7
8,181
818
9,360
9,354
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
SlugKing
Baron Samedi
12
5 / 0 / 7
8,535
854
5,813
5,200
4,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,063
706
3,710
8,555
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
GabisMod
Chang'e
10
2 / 4 / 0
6,947
695
3,858
6,386
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
LumiKang
Medusa
9
0 / 5 / 1
6,466
647
4,865
8,617
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Janus
Deeton
Janus
3
1
5
5.5
L
Chang'e
GabisMod
Chang'e
2
4
0
0.5
W
Cu Chulainn
Hibris
Cu Chulainn
4
1
7
7.5
L
Medusa
LumiKang
Medusa
0
5
1
0.1
W
Baron Samedi
SlugKing
Baron Samedi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
12,433
18,518
Taken
23,558
11,141
Mitigated
9,471
6,628
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,710
303
0
1,836
8,555
4,556
0
4,170
4,285
14,033
0
W
Janus
Deeton
Janus
4,568
190
0
1,346
3,964
1,147
414
1,029
2,935
24,489
0
L
Chang'e
GabisMod
Chang'e
3,858
261
1,594
2,070
6,386
2,045
0
2,086
4,300
20,383
0
W
Cu Chulainn
Hibris
Cu Chulainn
9,360
2,247
0
2,433
9,354
5,892
454
4,505
4,849
3,875
40,619
L
Medusa
LumiKang
Medusa
4,865
1,618
0
242
8,617
2,870
0
4,245
4,232
0
29,102
W
Baron Samedi
SlugKing
Baron Samedi
5,813
1,761
695
2,154
5,200
4,102
257
2,054
3,146
27,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
20,476
157
Minions Killed
117
0
Camps Cleared
0
603,853
Distance Traveled
565,327
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,063
706
22
2
0
212,057
3
W
Janus
7,733
773
49
5
0
193,696
0
L
Chang'e
6,947
695
44
4
0
189,268
3
W
Cu Chulainn
8,181
818
61
6
0
221,043
4
L
Medusa
6,466
647
51
5
0
164,002
3
W
Baron Samedi
8,535
854
47
5
0
189,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role