Player Matchup

King Arthur
King Arthur
I_M6Bz
King Arthur
Level 54
God Stats
6W - 8L
1,450 SR
Queue Stats
158W - 155L
1,378 Elo+
Party 1
Fenrir
Fenrir
Santez_98
Fenrir
Level 47
God Stats
7W - 10L
1,428 SR
Queue Stats
130W - 147L
1,376 Elo+
Solo
Heimdallr
Heimdallr
i_1d7my
Heimdallr
Level 13
God Stats
10W - 14L
1,396 SR
Queue Stats
11W - 16L
1,326 Elo+
Party 1
Hera
Hera
i_BUR8ER
Hera
Level 84
God Stats
5W - 1L
1,786 SR
Queue Stats
242W - 253L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
l_wqcr
Cthulhu
Level 12
God Stats
6W - 3L
1,674 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 1
Team Averages
Level 42
1,547 SR
1,407 Elo+

VS

Team Averages
Level 69
1,573 SR
1,399 Elo+
Baron Samedi
Baron Samedi
AngryGamzz
Baron Samedi
Level 27
God Stats
8W - 2L
1,748 SR
Queue Stats
28W - 24L
1,452 Elo+
Party 2
Ra
Ra
Dxctor-_Sl3ep
Ra
Level 44
God Stats
6W - 6L
1,400 SR
Queue Stats
93W - 132L
1,188 Elo+
Solo
Apollo
Apollo
Thymel92
Apollo
Level 90
God Stats
1W - 0L
1,704 SR
Queue Stats
93W - 82L
1,468 Elo+
Party 2
Osiris
Osiris
ZaneyyD
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Cerberus
Cerberus
bleroleroidujeu
Cerberus
Level 144
God Stats
16W - 14L
1,515 SR
Queue Stats
204W - 210L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I_M6Bz
King Arthur
7
2 / 3 / 0
5,687
437
3,161
4,752
1,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Santez_98
Fenrir
10
3 / 3 / 0
6,332
487
1,775
7,232
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
i_1d7my
Heimdallr
10
2 / 5 / 3
5,988
461
5,728
7,725
3,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
10
2 / 3 / 2
6,213
478
5,005
4,624
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
l_wqcr
Cthulhu
10
1 / 1 / 4
6,144
473
4,124
7,754
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngryGamzz
Baron Samedi
11
1 / 3 / 0
6,356
489
613
4,557
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 4
7,225
556
2,981
5,846
1,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Thymel92
Apollo
11
4 / 1 / 3
6,770
521
6,965
10,091
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
ZaneyyD
Osiris
14
5 / 1 / 1
8,200
631
3,578
7,646
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
10
2 / 3 / 5
6,299
485
2,757
7,760
4,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
14
15
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngryGamzz
Baron Samedi
1
3
0
0.33
W
2
2
4
2
L
King Arthur
I_M6Bz
King Arthur
2
3
0
0.67
L
Fenrir
Santez_98
Fenrir
3
3
0
1
W
Apollo
Thymel92
Apollo
4
1
3
5.5
W
Osiris
ZaneyyD
Osiris
5
1
1
5.5
W
Cerberus
2
3
5
1.5
L
Heimdallr
i_1d7my
Heimdallr
2
5
3
0.7
L
Hera
2
3
2
1
L
Cthulhu
l_wqcr
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
16,894
32,087
Taken
35,900
13,436
Mitigated
16,296
6,226
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngryGamzz
Baron Samedi
613
78
0
753
4,557
2,229
1,156
1,453
3,104
24,490
0
W
2,981
803
418
2,456
5,846
1,884
703
706
5,140
36,091
0
L
King Arthur
I_M6Bz
King Arthur
3,161
793
0
321
4,752
1,590
0
992
3,760
0
18,719
L
Fenrir
Santez_98
Fenrir
1,775
870
0
3,118
7,232
2,373
0
1,535
5,697
0
24,068
W
Apollo
Thymel92
Apollo
6,965
3,091
0
4,938
10,091
3,086
741
2,928
7,163
0
35,812
W
Osiris
ZaneyyD
Osiris
3,578
1,340
0
930
7,646
4,938
223
1,934
5,712
0
42,811
W
Cerberus
2,757
102
624
2,067
7,760
4,159
0
2,435
5,325
19,243
0
L
Heimdallr
i_1d7my
Heimdallr
5,728
2,636
0
766
7,725
3,926
391
1,444
6,281
3,226
25,658
L
Hera
5,005
1,744
0
218
4,624
1,557
0
1,481
3,143
28,727
0
L
Cthulhu
l_wqcr
Cthulhu
4,124
288
551
1,252
7,754
3,990
155
899
6,855
20,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
34,850
231
Minions Killed
330
0
Camps Cleared
0
985,241
Distance Traveled
1,248,812
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,356
489
46
4
0
176,538
3
W
Ra
7,225
556
77
6
0
276,970
0
L
King Arthur
5,687
437
41
3
0
107,815
0
L
Fenrir
6,332
487
59
5
0
209,053
0
W
Apollo
6,770
521
67
5
0
237,116
2
W
Osiris
8,200
631
89
7
0
259,529
1
W
Cerberus
6,299
485
51
4
0
298,659
0
L
Heimdallr
5,988
461
52
4
0
216,544
3
L
Hera
6,213
478
43
3
0
196,707
3
L
Cthulhu
6,144
473
36
3
0
255,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role