Player Matchup

Artemis
Artemis
AvTrader
Artemis
Level 10
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 5L
1,455 Elo+
Party 2
Sobek
Sobek
Mak0taur
Sobek
Level 15
God Stats
2W - 2L
1,507 SR
Queue Stats
13W - 14L
1,402 Elo+
Solo
Anubis
Anubis
Zygzaczek5
Anubis
Level 27
God Stats
21W - 8L
1,656 SR
Queue Stats
70W - 62L
1,407 Elo+
Solo
Yemoja
Yemoja
cairowarrior
Yemoja
Level 23
God Stats
3W - 5L
1,390 SR
Queue Stats
37W - 53L
1,341 Elo+
Solo
Thanatos
Thanatos
hz boy
Thanatos
Level 116
God Stats
6W - 4L
1,464 SR
Queue Stats
93W - 98L
1,395 Elo+
Party 2
Team Averages
Level 38
1,543 SR
1,400 Elo+

VS

Team Averages
Level 20
1,537 SR
1,388 Elo+
Jing Wei
Jing Wei
HängendeEier
Jing Wei
Level 14
God Stats
7W - 11L
1,385 SR
Queue Stats
9W - 12L
1,390 Elo+
Solo
Anubis
Anubis
KingProphecy101
Anubis
Level 23
God Stats
21W - 13L
1,611 SR
Queue Stats
35W - 44L
1,323 Elo+
Party 1
Ymir
Ymir
LatelyLacking
Ymir
Level 16
God Stats
6W - 4L
1,545 SR
Queue Stats
19W - 15L
1,453 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheDawnGodBat
Tsukuyomi
Level 24
God Stats
10W - 7L
1,609 SR
Queue Stats
28W - 27L
1,409 Elo+
Party 3
Medusa
Medusa
Young_Wolfey
Medusa
Level 23
God Stats
45W - 39L
1,537 SR
Queue Stats
49W - 45L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvTrader
Artemis
6
0 / 1 / 3
3,530
588
2,495
2,571
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Mak0taur
Sobek
8
3 / 2 / 0
4,443
741
3,310
6,321
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Zygzaczek5
Anubis
7
3 / 2 / 0
4,524
754
1,622
3,238
1,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
6
2 / 1 / 2
4,115
686
1,887
3,524
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
hz boy
Thanatos
7
3 / 0 / 2
4,386
731
1,110
3,130
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HängendeEier
Jing Wei
4
1 / 2 / 1
3,298
550
1,820
2,936
623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 3 / 1
3,104
517
621
1,913
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 1 / 0
3,571
595
1,249
3,259
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TheDawnGodBat
Tsukuyomi
7
3 / 2 / 0
4,637
773
2,694
2,641
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
7
1 / 3 / 1
3,949
658
2,801
4,293
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
6
6
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
AvTrader
Artemis
0
1
3
1.5
L
Jing Wei
HängendeEier
Jing Wei
1
2
1
0.75
L
0
3
1
0.17
L
1
1
0
1
W
Sobek
Mak0taur
Sobek
3
2
0
1.5
L
Tsukuyomi
TheDawnGodBat
Tsukuyomi
3
2
0
1.5
L
Medusa
1
3
1
0.5
W
Anubis
Zygzaczek5
Anubis
3
2
0
1.5
W
Yemoja
2
1
2
3
W
Thanatos
hz boy
Thanatos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,424
Damage
9,185
18,784
Taken
15,042
8,254
Mitigated
5,099
11,313
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AvTrader
Artemis
2,495
1,553
0
1,094
2,571
609
0
601
1,970
0
8,573
L
Jing Wei
HängendeEier
Jing Wei
1,820
1,563
0
0
2,936
623
0
1,010
1,926
0
9,511
L
621
190
0
145
1,913
559
0
1,159
754
5,008
0
L
1,249
327
0
934
3,259
1,323
0
760
2,499
4,408
0
W
Sobek
Mak0taur
Sobek
3,310
714
0
3,861
6,321
4,641
29
35
6,286
15,371
0
L
Tsukuyomi
TheDawnGodBat
Tsukuyomi
2,694
1,292
0
102
2,641
1,347
0
743
1,876
2,684
11,608
L
Medusa
2,801
1,837
0
1,212
4,293
1,247
296
2,825
1,168
0
12,468
W
Anubis
Zygzaczek5
Anubis
1,622
658
0
1,070
3,238
1,068
888
787
2,451
18,166
0
W
Yemoja
1,887
443
182
1,562
3,524
1,150
0
593
2,931
8,755
0
W
Thanatos
hz boy
Thanatos
1,110
125
0
3,544
3,130
786
0
163
2,967
0
14,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,998
Gold Earned
18,559
151
Minions Killed
98
0
Camps Cleared
0
504,228
Distance Traveled
550,283
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,530
588
21
4
0
92,074
1
L
Jing Wei
3,298
550
21
4
0
145,434
0
L
Anubis
3,104
517
6
1
0
57,166
1
L
Ymir
3,571
595
2
0
0
122,150
1
W
Sobek
4,443
741
32
5
0
82,125
0
L
Tsukuyomi
4,637
773
36
6
0
125,476
0
L
Medusa
3,949
658
33
6
0
100,057
0
W
Anubis
4,524
754
46
8
0
93,802
3
W
Yemoja
4,115
686
16
3
0
110,757
2
W
Thanatos
4,386
731
36
6
0
125,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role