Player Matchup

Serqet
Serqet
Darcie
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Romexx
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
fippe2003
Erlang Shen
Level 83
God Stats
4W - 5L
1,517 SR
Queue Stats
194W - 180L
1,380 Elo+
Party 3
Medusa
Medusa
luckytiger464
Medusa
Level 105
God Stats
36W - 42L
1,472 SR
Queue Stats
327W - 386L
1,464 Elo+
Party 3
Pele
Pele
sebo245
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,498 SR
1,456 Elo+

VS

Team Averages
Level 82
1,445 SR
1,409 Elo+
Hades
Hades
Imcold
Hades
Level 105
God Stats
2W - 2L
1,259 SR
Queue Stats
200W - 201L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Xasil
Xbalanque
Level 84
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 3L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yunamaii
Tsukuyomi
Level 60
God Stats
13W - 22L
1,312 SR
Queue Stats
131W - 197L
1,352 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iSikWicked
Cu Chulainn
Level 62
God Stats
2W - 4L
1,327 SR
Queue Stats
171W - 235L
1,375 Elo+
Party 2
Ganesha
Ganesha
uziyof
Ganesha
Level 100
God Stats
5W - 2L
1,604 SR
Queue Stats
18W - 18L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Darcie
Serqet
14
2 / 4 / 3
9,484
452
4,111
15,163
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Romexx
Cthulhu
13
0 / 7 / 8
9,063
432
6,769
18,513
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
fippe2003
Erlang Shen
15
4 / 9 / 3
9,471
451
7,642
18,909
9,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 8 / 3
9,700
462
11,511
18,202
6,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
sebo245
Pele
17
2 / 6 / 1
10,955
522
10,333
17,517
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Imcold
Hades
19
8 / 3 / 12
12,600
600
21,158
19,466
18,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Xasil
Xbalanque
17
7 / 4 / 4
11,197
533
10,949
11,241
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Yunamaii
Tsukuyomi
17
9 / 5 / 10
11,710
558
10,139
14,113
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
iSikWicked
Cu Chulainn
17
10 / 3 / 6
11,480
547
16,049
18,728
17,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
uziyof
Ganesha
14
0 / 3 / 17
10,245
488
7,122
16,291
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
14
Kills
34
34
Deaths
18
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Serqet
Darcie
Serqet
2
4
3
0.88
W
Hades
Imcold
Hades
8
3
12
4.67
L
Cthulhu
Romexx
Cthulhu
0
7
8
0.57
W
Xbalanque
Xasil
Xbalanque
7
4
4
2.25
W
Tsukuyomi
Yunamaii
Tsukuyomi
9
5
10
2.8
L
Erlang Shen
fippe2003
Erlang Shen
4
9
3
0.61
W
Cu Chulainn
iSikWicked
Cu Chulainn
10
3
6
4.33
L
6
8
3
0.94
L
Pele
sebo245
Pele
2
6
1
0.42
W
Ganesha
uziyof
Ganesha
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
65,417
88,304
Taken
79,839
44,520
Mitigated
59,101
17,410
Healing
30,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Darcie
Serqet
4,111
791
0
4,017
15,163
5,255
0
4,347
10,816
0
51,491
W
Hades
Imcold
Hades
21,158
2,900
979
11,166
19,466
18,881
1,098
2,196
16,782
96,110
0
L
Cthulhu
Romexx
Cthulhu
6,769
485
65
572
18,513
16,550
140
6,746
11,767
25,801
0
W
Xbalanque
Xasil
Xbalanque
10,949
5,885
0
3,395
11,241
4,032
1,256
851
10,390
0
79,680
W
Tsukuyomi
Yunamaii
Tsukuyomi
10,139
2,484
0
4,960
14,113
5,066
974
2,577
11,309
0
65,621
L
Erlang Shen
fippe2003
Erlang Shen
7,642
3,983
0
2,246
18,909
9,645
0
8,838
10,071
0
45,790
W
Cu Chulainn
iSikWicked
Cu Chulainn
16,049
3,391
0
8,156
18,728
17,352
32
4,634
14,094
13,065
43,020
L
11,511
5,473
0
5,152
18,202
6,325
934
7,033
11,169
0
51,638
L
Pele
sebo245
Pele
10,333
2,493
0
5,358
17,517
6,745
1,656
4,782
12,735
0
67,287
W
Ganesha
uziyof
Ganesha
7,122
987
0
1,415
16,291
13,770
0
4,436
11,693
29,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
57,232
415
Minions Killed
471
0
Camps Cleared
0
1,884,998
Distance Traveled
1,952,816
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,484
452
85
4
0
409,769
3
W
Hades
12,600
600
167
8
0
341,706
2
L
Cthulhu
9,063
432
34
2
0
368,097
2
W
Xbalanque
11,197
533
124
6
0
328,072
0
W
Tsukuyomi
11,710
558
98
5
0
451,380
3
L
Erlang Shen
9,471
451
75
4
0
366,736
1
W
Cu Chulainn
11,480
547
79
4
0
408,515
5
L
Medusa
9,700
462
85
4
0
346,069
5
L
Pele
10,955
522
136
6
0
394,327
3
W
Ganesha
10,245
488
3
0
0
423,143
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role