Player Matchup

Arachne
Arachne
Hornet251
Arachne
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,595 Elo+
Solo
Ratatoskr
Ratatoskr
Ratatattoo
Ratatoskr
Level 23
God Stats
13W - 10L
1,624 SR
Queue Stats
37W - 31L
1,622 Elo+
Solo
Ymir
Ymir
RnkdaGr8gg
Ymir
Level 18
God Stats
6W - 5L
1,549 SR
Queue Stats
16W - 14L
1,568 Elo+
Party 2
Sol
Sol
SirTrevaSki
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,508 Elo+
Solo
Neith
Neith
jony46261
Neith
Level 20
God Stats
7W - 7L
1,558 SR
Queue Stats
15W - 14L
1,553 Elo+
Party 2
Team Averages
Level 21
1,546 SR
1,569 Elo+

VS

Team Averages
Level 23
1,530 SR
1,581 Elo+
Chronos
Chronos
Bray5G
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarkFaze02
Ymir
Level 25
God Stats
0W - 4L
1,187 SR
Queue Stats
56W - 61L
1,401 Elo+
Solo
Nike
Nike
DeadlyAspectz
Nike
Level 13
God Stats
0W - 2L
1,639 SR
Queue Stats
6W - 4L
1,611 Elo+
Solo
Awilix
Awilix
MajorasMask64
Awilix
Level 30
God Stats
2W - 1L
1,822 SR
Queue Stats
47W - 36L
1,577 Elo+
Party 1
Neith
Neith
XxHIT
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hornet251
Arachne
11
3 / 3 / 1
6,772
521
2,528
6,458
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Ratatattoo
Ratatoskr
13
4 / 2 / 2
8,218
632
10,953
8,194
8,442
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 4
7,151
550
4,452
6,931
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 3 / 1
6,638
511
3,512
4,862
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
jony46261
Neith
11
3 / 0 / 3
6,968
536
5,689
4,108
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bray5G
Chronos
13
3 / 1 / 1
7,281
560
2,817
5,451
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,689
438
2,011
7,990
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 1
6,473
498
2,672
10,666
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 1
7,047
542
3,209
9,261
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
XxHIT
Neith
11
0 / 2 / 1
5,936
457
3,921
4,435
950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
8
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bray5G
Chronos
3
1
1
3.5
L
0
4
0
0
L
0
4
1
0.13
W
Arachne
Hornet251
Arachne
3
3
1
1.17
L
4
2
1
2.25
W
Ratatoskr
Ratatattoo
Ratatoskr
4
2
2
2.5
W
3
0
4
5
W
0
3
1
0.17
L
Neith
XxHIT
Neith
0
2
1
0.25
W
Neith
jony46261
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,134
Damage
14,630
30,553
Taken
37,803
19,869
Mitigated
19,815
9,083
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bray5G
Chronos
2,817
1,662
0
1,994
5,451
2,907
2,346
2,733
2,718
43,412
0
L
2,011
136
0
779
7,990
4,916
0
3,009
4,981
15,258
0
L
2,672
516
0
3,351
10,666
7,911
0
1,331
9,335
2,055
35,019
W
Arachne
Hornet251
Arachne
2,528
1,464
0
2,174
6,458
4,137
27
472
5,986
6,180
30,151
L
3,209
1,457
0
2,664
9,261
3,131
0
1,689
7,572
0
39,356
W
Ratatoskr
Ratatattoo
Ratatoskr
10,953
2,292
0
2,996
8,194
8,442
9
46
8,148
10,950
43,465
W
4,452
1,061
0
1,545
6,931
3,661
0
1,559
5,372
24,237
0
W
3,512
978
0
1,061
4,862
2,350
111
2,454
2,408
41,245
0
L
Neith
XxHIT
Neith
3,921
2,051
0
1,395
4,435
950
0
1,475
2,960
0
38,268
W
Neith
jony46261
Neith
5,689
2,585
0
1,307
4,108
1,279
0
362
3,746
0
36,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
32,426
380
Minions Killed
376
0
Camps Cleared
0
1,222,486
Distance Traveled
1,217,678
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,281
560
89
7
0
212,031
3
L
Ymir
5,689
438
38
3
0
236,871
5
L
Nike
6,473
498
84
6
0
266,612
3
W
Arachne
6,772
521
75
6
0
275,224
2
L
Awilix
7,047
542
77
6
0
291,122
1
W
Ratatoskr
8,218
632
108
8
0
249,732
3
W
Ymir
7,151
550
29
2
0
253,808
2
W
Sol
6,638
511
74
6
0
222,021
7
L
Neith
5,936
457
88
7
0
211,042
2
W
Neith
6,968
536
94
7
0
221,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role