Player Matchup

Ymir
Ymir
Nyanmius
Ymir
Level 142
God Stats
15W - 9L
1,627 SR
Queue Stats
198W - 177L
1,553 Elo+
Party 3
Anubis
Anubis
NyanmoiChan
Anubis
Level 160
God Stats
7W - 10L
1,581 SR
Queue Stats
489W - 475L
1,529 Elo+
Party 3
Artemis
Artemis
Nyuzinho
Artemis
Level 160
God Stats
36W - 24L
1,663 SR
Queue Stats
658W - 637L
1,557 Elo+
Party 3
Hercules
Hercules
caio_crane_
Hercules
Level 67
God Stats
2W - 0L
1,731 SR
Queue Stats
230W - 272L
1,407 Elo+
Party 1
Ratatoskr
Ratatoskr
gardoquesabmk
Ratatoskr
Level 60
God Stats
9W - 15L
1,342 SR
Queue Stats
178W - 228L
1,385 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,486 Elo+

VS

Team Averages
Level 90
1,484 SR
1,479 Elo+
Fenrir
Fenrir
Bar riga6868
Fenrir
Level 115
God Stats
0W - 5L
1,116 SR
Queue Stats
78W - 89L
1,401 Elo+
Solo
Yemoja
Yemoja
Breno963
Yemoja
Level 87
God Stats
6W - 4L
1,590 SR
Queue Stats
173W - 205L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Enigmatic222
Baron Samedi
Level 82
God Stats
17W - 11L
1,733 SR
Queue Stats
140W - 139L
1,559 Elo+
Party 2
Janus
Janus
wallym
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 109L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
xSleeSh_-
Danzaburou
Level 79
God Stats
1W - 2L
1,482 SR
Queue Stats
62W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 1 / 16
13,181
527
6,212
16,228
17,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
20
14 / 5 / 7
16,156
646
24,138
22,368
12,611
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Nyuzinho
Artemis
20
9 / 3 / 7
16,248
650
23,359
21,362
9,561
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
caio_crane_
Hercules
20
2 / 3 / 4
14,153
566
5,584
15,611
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
gardoquesabmk
Ratatoskr
20
5 / 6 / 3
13,681
547
8,478
19,177
8,602
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 5 / 4
12,768
511
8,411
21,615
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Breno963
Yemoja
19
7 / 5 / 4
13,218
529
16,663
21,528
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
Enigmatic222
Baron Samedi
17
0 / 5 / 10
11,463
459
13,283
20,609
25,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
wallym
Janus
18
3 / 11 / 5
11,461
458
12,230
16,797
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xSleeSh_-
Danzaburou
11
1 / 4 / 0
8,884
355
2,931
9,933
2,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
30
Kills
17
18
Deaths
30
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
4
1.6
L
Yemoja
Breno963
Yemoja
7
5
4
1.8
L
Baron Samedi
Enigmatic222
Baron Samedi
0
5
10
1
W
Ymir
0
1
16
8
W
Anubis
14
5
7
3.5
W
Artemis
Nyuzinho
Artemis
9
3
7
4.17
W
Hercules
caio_crane_
Hercules
2
3
4
1.33
W
Ratatoskr
gardoquesabmk
Ratatoskr
5
6
3
1.08
L
Janus
wallym
Janus
3
11
5
0.5
L
Danzaburou
xSleeSh_-
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,771
Damage
53,518
94,746
Taken
90,482
62,413
Mitigated
62,751
40,986
Healing
21,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,411
965
0
5,328
21,615
8,745
0
6,052
15,488
0
88,705
L
Yemoja
Breno963
Yemoja
16,663
3,358
375
6,067
21,528
20,366
456
7,185
14,068
72,165
0
L
Baron Samedi
Enigmatic222
Baron Samedi
13,283
1,155
1,466
4,648
20,609
25,245
400
8,082
12,502
60,490
0
W
Ymir
6,212
609
0
6,208
16,228
17,433
442
9,765
6,463
32,133
0
W
Anubis
24,138
716
0
10,861
22,368
12,611
840
13,016
9,352
105,777
0
W
Artemis
Nyuzinho
Artemis
23,359
16,329
0
11,553
21,362
9,561
9,892
6,599
14,763
0
150,178
W
Hercules
caio_crane_
Hercules
5,584
1,638
0
8,542
15,611
14,206
713
8,392
7,219
0
71,357
W
Ratatoskr
gardoquesabmk
Ratatoskr
8,478
2,361
0
3,822
19,177
8,602
319
7,890
11,287
0
93,555
L
Janus
wallym
Janus
12,230
937
0
1,335
16,797
5,864
118
6,595
10,182
84,658
0
L
Danzaburou
xSleeSh_-
Danzaburou
2,931
766
0
2,010
9,933
2,531
0
2,436
7,497
0
31,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,419
Gold Earned
57,794
643
Minions Killed
556
0
Camps Cleared
0
2,272,124
Distance Traveled
1,853,060
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,768
511
153
6
0
443,652
2
L
Yemoja
13,218
529
121
5
0
353,407
4
L
Baron Samedi
11,463
459
90
4
0
404,879
6
W
Ymir
13,181
527
33
1
0
471,588
4
W
Anubis
16,156
646
167
7
0
410,022
2
W
Artemis
16,248
650
185
7
0
418,249
4
W
Hercules
14,153
566
139
6
0
455,343
6
W
Ratatoskr
13,681
547
119
5
0
516,922
1
L
Janus
11,461
458
135
5
0
405,732
4
L
Danzaburou
8,884
355
57
2
0
245,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role