Player Matchup

Fenrir
Fenrir
Bessaa
Fenrir
Level 27
God Stats
1W - 2L
1,552 SR
Queue Stats
6W - 4L
1,669 Elo+
Party 3
Neith
Neith
Esteto
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kasaroki
Kumbhakarna
Level 108
God Stats
0W - 2L
1,321 SR
Queue Stats
16W - 17L
1,441 Elo+
Party 1
Janus
Janus
itoffie
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Mulan
Mulan
lordofcheese13
Mulan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,405 Elo+
Solo
Team Averages
Level 34
1,475 SR
1,451 Elo+

VS

Team Averages
Level 23
1,544 SR
1,472 Elo+
Chang'e
Chang'e
BibisIsCute
Chang'e
Level 28
God Stats
14W - 16L
1,524 SR
Queue Stats
69W - 63L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Steve54105
Danzaburou
Level 29
God Stats
2W - 2L
1,479 SR
Queue Stats
15W - 13L
1,499 Elo+
Solo
Thanatos
Thanatos
hiramshuji
Thanatos
Level 18
God Stats
15W - 17L
1,359 SR
Queue Stats
23W - 36L
1,206 Elo+
Party 2
Bellona
Bellona
jazak12
Bellona
Level 16
God Stats
4W - 2L
1,462 SR
Queue Stats
19W - 14L
1,495 Elo+
Solo
Hera
Hera
jpablo12000
Hera
Level 25
God Stats
10W - 2L
1,894 SR
Queue Stats
52W - 24L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bessaa
Fenrir
19
12 / 4 / 3
12,078
575
11,465
18,304
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Esteto
Neith
14
1 / 5 / 0
8,743
416
2,278
7,492
2,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Kasaroki
Kumbhakarna
11
1 / 2 / 3
7,969
379
2,165
9,383
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
itoffie
Janus
18
5 / 4 / 5
11,380
542
13,757
14,456
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 3
9,935
473
10,200
17,044
11,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BibisIsCute
Chang'e
17
3 / 2 / 4
10,661
508
6,139
13,161
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Steve54105
Danzaburou
16
5 / 4 / 3
11,315
539
6,517
11,128
3,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Thanatos
hiramshuji
Thanatos
16
2 / 6 / 4
9,974
475
4,565
14,333
5,058
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
jazak12
Bellona
18
1 / 5 / 4
11,161
531
13,919
17,920
18,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 6 / 3
12,720
606
19,082
12,329
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
23
Kills
18
18
Deaths
23
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bessaa
Fenrir
12
4
3
3.38
W
Chang'e
BibisIsCute
Chang'e
3
2
4
2.5
L
Neith
Esteto
Neith
1
5
0
0.2
L
Kumbhakarna
Kasaroki
Kumbhakarna
1
2
3
1.25
W
Danzaburou
Steve54105
Danzaburou
5
4
3
1.63
W
Thanatos
hiramshuji
Thanatos
2
6
4
0.67
L
Janus
itoffie
Janus
5
4
5
1.88
W
Bellona
jazak12
Bellona
1
5
4
0.6
W
7
6
3
1.42
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
50,222
66,679
Taken
68,871
35,445
Mitigated
36,543
15,546
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bessaa
Fenrir
11,465
1,417
0
6,266
18,304
9,177
0
8,077
10,177
0
74,472
W
Chang'e
BibisIsCute
Chang'e
6,139
260
1,466
6,641
13,161
4,524
0
3,058
10,103
59,496
0
L
Neith
Esteto
Neith
2,278
900
0
178
7,492
2,836
614
1,770
5,669
0
43,372
L
Kumbhakarna
Kasaroki
Kumbhakarna
2,165
178
0
1,012
9,383
7,288
125
3,713
5,645
17,782
0
W
Danzaburou
Steve54105
Danzaburou
6,517
2,272
0
3,565
11,128
3,956
2,483
2,157
8,921
0
46,612
W
Thanatos
hiramshuji
Thanatos
4,565
1,015
0
9,324
14,333
5,058
275
5,477
8,856
0
45,114
L
Janus
itoffie
Janus
13,757
658
161
1,354
14,456
5,088
256
8,043
6,388
86,857
0
W
Bellona
jazak12
Bellona
13,919
7,312
0
6,294
17,920
18,316
2,429
1,605
15,832
0
66,691
W
19,082
5,261
378
1,175
12,329
4,689
3,531
3,625
8,654
87,984
0
L
10,200
2,212
0
6,575
17,044
11,056
343
3,618
12,897
0
47,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,105
Gold Earned
55,831
460
Minions Killed
520
0
Camps Cleared
0
1,748,092
Distance Traveled
1,837,268
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,078
575
122
6
0
412,817
5
W
Chang'e
10,661
508
75
4
0
369,799
0
L
Neith
8,743
416
76
4
0
272,656
0
L
Kumbhakarna
7,969
379
22
1
0
271,773
1
W
Danzaburou
11,315
539
71
3
0
374,401
0
W
Thanatos
9,974
475
83
4
0
407,536
2
L
Janus
11,380
542
148
7
0
408,412
2
W
Bellona
11,161
531
132
6
0
328,173
0
W
Hera
12,720
606
159
8
0
357,359
0
L
Mulan
9,935
473
92
4
0
382,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role