Player Matchup

Merlin
Merlin
Silver IV
Pepe11763
Merlin
Silver IV
Level 120
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 17L
1,412 MMR
Party 1
Nike
Nike
Silver IV
Smálink
Nike
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
adwadsadw
Ao Kuang
Bronze III
Level 124
God Stats
2W - 4L
1,525 SR
Queue Stats
159W - 161L
1,357 MMR
Party 2
Ganesha
Ganesha
Bronze III
lionunicorn
Ganesha
Bronze III
Level 141
God Stats
2W - 2L
1,417 SR
Queue Stats
138W - 127L
1,408 MMR
Solo
Danzaburou
Danzaburou
Silver II
thumsy
Danzaburou
Silver II
Level 66
God Stats
1W - 0L
1,631 SR
Queue Stats
142W - 167L
1,449 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,554 SR
1,425 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,535 SR
1,444 MMR
Neith
Neith
Bronze III
DHGOmNomNom
Neith
Bronze III
Level 122
God Stats
0W - 2L
1,559 SR
Queue Stats
2W - 4L
1,400 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
FerrellFerret
Sun Wukong
Bronze III
Level 125
God Stats
35W - 28L
1,633 SR
Queue Stats
184W - 164L
1,411 MMR
Solo
Janus
Janus
Silver IV
Nhiggatronn
Janus
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
Sicarίus
Serqet
Bronze III
Level 131
God Stats
1W - 3L
1,482 SR
Queue Stats
26W - 31L
1,410 MMR
Solo
Ymir
Ymir
Bronze III
Zayku
Ymir
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pepe11763
Merlin
11
3 / 0 / 2
6,601
600
2,232
2,985
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
0 / 0 / 1
6,353
578
3,741
7,401
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
adwadsadw
Ao Kuang
12
3 / 0 / 2
6,666
606
2,844
6,480
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
lionunicorn
Ganesha
10
1 / 0 / 4
5,764
524
2,183
7,375
2,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
thumsy
Danzaburou
10
2 / 2 / 3
6,012
547
3,057
4,950
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bans
TsukuyomiAphroditeNemesisPersephoneCthulhu

VS

Bans
ApolloOlorunSetHadesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,113
465
2,535
2,951
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
FerrellFerret
Sun Wukong
11
0 / 1 / 0
5,713
519
3,475
7,186
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 1
5,454
496
3,073
3,471
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Sicarίus
Serqet
10
1 / 2 / 0
5,523
502
1,786
6,508
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Zayku
Ymir
9
0 / 2 / 2
4,816
438
2,512
4,219
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Sun Wukong
FerrellFerret
Sun Wukong
0
1
0
0
L
0
3
1
0.17
W
Merlin
Pepe11763
Merlin
3
0
2
4
L
Serqet
Sicarίus
Serqet
1
2
0
0.5
W
Nike
0
0
1
0.5
L
Ymir
Zayku
Ymir
0
2
2
0.5
W
Ao Kuang
adwadsadw
Ao Kuang
3
0
2
4
W
Ganesha
lionunicorn
Ganesha
1
0
4
3
W
Danzaburou
thumsy
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
13,381
29,191
Taken
24,335
12,320
Mitigated
9,918
10,696
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,535
1,156
0
957
2,951
770
112
696
2,255
0
19,938
L
Sun Wukong
FerrellFerret
Sun Wukong
3,475
1,014
0
2,994
7,186
4,518
0
1,495
5,295
1,771
31,140
L
3,073
126
0
221
3,471
1,044
0
2,184
1,287
35,330
0
W
Merlin
Pepe11763
Merlin
2,232
262
0
1,016
2,985
926
244
1,050
1,831
36,438
0
L
Serqet
Sicarίus
Serqet
1,786
148
0
3,436
6,508
2,088
0
1,918
4,590
0
28,686
W
Nike
3,741
564
0
3,259
7,401
4,492
190
64
7,337
0
36,871
L
Ymir
Zayku
Ymir
2,512
380
0
551
4,219
1,498
0
966
3,253
17,865
0
W
Ao Kuang
adwadsadw
Ao Kuang
2,844
603
0
3,880
6,480
2,829
308
531
5,725
40,254
0
W
Ganesha
lionunicorn
Ganesha
2,183
465
0
625
7,375
2,675
141
1,814
5,491
15,894
0
W
Danzaburou
thumsy
Danzaburou
3,057
1,249
0
1,916
4,950
1,398
0
1,940
2,870
0
29,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
26,619
332
Minions Killed
285
0
Camps Cleared
0
1,033,836
Distance Traveled
1,057,008
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,113
465
49
4
0
209,648
5
L
Sun Wukong
5,713
519
69
6
0
223,307
2
L
Janus
5,454
496
69
6
0
210,700
1
W
Merlin
6,601
600
75
7
0
212,005
5
L
Serqet
5,523
502
66
6
0
235,488
3
W
Nike
6,353
578
89
8
0
222,096
1
L
Ymir
4,816
438
32
3
0
177,865
1
W
Ao Kuang
6,666
606
84
8
0
218,843
2
W
Ganesha
5,764
524
9
1
0
209,216
3
W
Danzaburou
6,012
547
75
7
0
171,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role