Player Matchup

Bastet
Bastet
CyberGoiano
Bastet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,416 Elo+
Party 2
Khepri
Khepri
Di079
Khepri
Level 62
God Stats
2W - 2L
1,309 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 2
Scylla
Scylla
Soul Catcher129
Scylla
Level 10
God Stats
3W - 0L
1,805 SR
Queue Stats
5W - 3L
1,409 Elo+
Party 2
Chernobog
Chernobog
TuiBlackz
Chernobog
Level 125
God Stats
4W - 1L
1,820 SR
Queue Stats
81W - 85L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
xxxReformix
Erlang Shen
Level 115
God Stats
6W - 3L
1,710 SR
Queue Stats
16W - 9L
1,482 Elo+
Party 2
Team Averages
Level 69
1,629 SR
1,432 Elo+

VS

Team Averages
Level 44
1,597 SR
1,420 Elo+
Nox
Nox
Fumetsu TA
Nox
Level 49
God Stats
1W - 1L
1,731 SR
Queue Stats
128W - 124L
1,404 Elo+
Solo
Sol
Sol
VX Myles
Sol
Level 43
God Stats
4W - 2L
1,751 SR
Queue Stats
133W - 133L
1,486 Elo+
Solo
Hercules
Hercules
lil-Ivanz
Hercules
Level 49
God Stats
13W - 13L
1,405 SR
Queue Stats
174W - 154L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lil_mustygoat
Cu Chulainn
Level 42
God Stats
4W - 3L
1,682 SR
Queue Stats
152W - 126L
1,480 Elo+
Party 1
Mulan
Mulan
xNeo_-C
Mulan
Level 37
God Stats
3W - 5L
1,414 SR
Queue Stats
96W - 109L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
1 / 2 / 4
11,123
428
6,673
16,235
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Di079
Khepri
17
2 / 4 / 15
12,941
498
8,307
26,019
28,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 9 / 5
12,137
467
9,314
14,221
5,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
TuiBlackz
Chernobog
20
17 / 4 / 5
16,001
615
35,992
34,042
14,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
xxxReformix
Erlang Shen
20
5 / 6 / 5
14,776
568
17,438
26,497
22,190
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
11,751
452
20,220
16,574
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 10 / 5
9,945
383
9,664
22,955
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
lil-Ivanz
Hercules
15
2 / 5 / 4
10,157
391
9,952
19,594
16,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
lil_mustygoat
Cu Chulainn
19
4 / 5 / 5
12,403
477
22,045
24,124
27,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
xNeo_-C
Mulan
17
11 / 5 / 4
11,879
457
14,594
21,031
9,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
30
Kills
24
25
Deaths
30
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
2
4
1.5
W
Khepri
Di079
Khepri
2
4
15
2.38
L
6
5
7
1.9
W
5
9
5
0.83
W
Chernobog
TuiBlackz
Chernobog
17
4
5
4.88
L
1
10
5
0.35
L
Hercules
lil-Ivanz
Hercules
2
5
4
0.8
L
Cu Chulainn
lil_mustygoat
Cu Chulainn
4
5
5
1.3
L
Mulan
xNeo_-C
Mulan
11
5
4
2.6
W
Erlang Shen
xxxReformix
Erlang Shen
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,724
Damage
76,475
117,014
Taken
104,278
77,613
Mitigated
65,840
46,218
Healing
25,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,673
2,907
0
6,889
16,235
6,611
698
2,133
14,102
0
72,175
W
Khepri
Di079
Khepri
8,307
247
1,576
5,701
26,019
28,451
1,067
11,482
12,448
31,988
0
L
20,220
1,618
0
250
16,574
7,233
1,026
5,001
11,573
61,304
0
W
9,314
1,860
0
1,141
14,221
5,377
2,810
5,655
8,566
43,367
0
W
Chernobog
TuiBlackz
Chernobog
35,992
24,734
0
16,807
34,042
14,984
410
10,125
23,917
0
134,927
L
9,664
2,894
0
6,192
22,955
5,120
868
1,403
21,552
56,151
0
L
Hercules
lil-Ivanz
Hercules
9,952
5,054
0
5,894
19,594
16,698
675
4,545
15,049
0
45,078
L
Cu Chulainn
lil_mustygoat
Cu Chulainn
22,045
5,513
0
5,264
24,124
27,744
132
3,645
20,479
20,547
77,674
L
Mulan
xNeo_-C
Mulan
14,594
2,362
0
7,561
21,031
9,045
0
3,027
18,004
0
75,468
W
Erlang Shen
xxxReformix
Erlang Shen
17,438
9,334
0
14,104
26,497
22,190
5,258
5,097
19,396
0
94,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,978
Gold Earned
56,135
514
Minions Killed
513
0
Camps Cleared
0
2,385,884
Distance Traveled
2,178,458
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,123
428
87
3
0
474,813
3
W
Khepri
12,941
498
46
2
0
470,012
0
L
Nox
11,751
452
94
4
0
474,241
3
W
Scylla
12,137
467
62
2
0
409,302
0
W
Chernobog
16,001
615
141
5
0
492,646
2
L
Sol
9,945
383
87
3
0
411,007
0
L
Hercules
10,157
391
62
2
0
389,028
1
L
Cu Chulainn
12,403
477
151
6
0
453,503
0
L
Mulan
11,879
457
119
5
0
450,679
2
W
Erlang Shen
14,776
568
178
7
0
539,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role