Player Matchup

Fenrir
Fenrir
LostSouls_21
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,487 Elo+
Party 2
Janus
Janus
Yebuh
Janus
Level 86
God Stats
1W - 0L
1,343 SR
Queue Stats
10W - 6L
1,542 Elo+
Solo
Ymir
Ymir
YungTerra44
Ymir
Level 155
God Stats
2W - 0L
1,615 SR
Queue Stats
74W - 77L
1,457 Elo+
Party 2
Team Averages
Level 118
1,486 SR
1,495 Elo+

VS

Team Averages
Level 85
1,516 SR
1,428 Elo+
Anubis
Anubis
FaTMaF7878
Anubis
Level 122
God Stats
101W - 80L
1,525 SR
Queue Stats
313W - 329L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
SenorButtz
Sun Wukong
Level 8
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 4L
1,400 Elo+
Solo
Danzaburou
Danzaburou
chub_rock545
Danzaburou
Level 124
God Stats
34W - 28L
1,568 SR
Queue Stats
277W - 280L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 3 / 7
8,458
769
6,146
7,825
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Yebuh
Janus
13
7 / 0 / 6
9,069
824
8,307
3,244
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 10
8,364
760
3,597
8,974
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FaTMaF7878
Anubis
10
2 / 7 / 1
7,659
696
3,351
7,379
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
SenorButtz
Sun Wukong
10
1 / 3 / 1
7,195
654
2,311
8,196
4,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
chub_rock545
Danzaburou
9
1 / 5 / 2
7,560
687
3,579
8,448
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
FaTMaF7878
Anubis
2
7
1
0.36
W
Fenrir
6
3
7
3.17
L
Sun Wukong
SenorButtz
Sun Wukong
1
3
1
0.5
W
Janus
Yebuh
Janus
7
0
6
10
W
2
1
10
7
L
Danzaburou
chub_rock545
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
9,241
20,043
Taken
24,023
14,105
Mitigated
10,715
3,443
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FaTMaF7878
Anubis
3,351
47
270
1,450
7,379
3,168
0
4,422
2,622
22,949
0
W
Fenrir
6,146
2,543
0
1,116
7,825
5,530
748
1,108
6,605
0
29,926
L
Sun Wukong
SenorButtz
Sun Wukong
2,311
509
0
0
8,196
4,691
0
2,860
5,084
0
16,061
W
Janus
Yebuh
Janus
8,307
1,009
0
1,462
3,244
894
1,478
1,120
2,124
45,921
0
W
3,597
337
0
865
8,974
7,681
569
1,155
7,715
16,708
0
L
Danzaburou
chub_rock545
Danzaburou
3,579
1,043
0
904
8,448
2,856
77
4,065
4,102
0
18,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
22,414
139
Minions Killed
91
0
Camps Cleared
0
562,137
Distance Traveled
407,753
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,659
696
38
3
0
121,552
1
W
Fenrir
8,458
769
36
3
0
184,134
2
L
Sun Wukong
7,195
654
24
2
0
144,283
2
W
Janus
9,069
824
85
8
0
202,358
2
W
Ymir
8,364
760
18
2
0
175,645
4
L
Danzaburou
7,560
687
29
3
0
141,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role