Player Matchup

Thor
Thor
C1N3MA
Thor
Level 10
God Stats
2W - 1L
1,293 SR
Queue Stats
15W - 3L
1,751 Elo+
Solo
Sol
Sol
Camberbinch
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Sylvanus
Sylvanus
Zonix
Sylvanus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 13L
1,666 Elo+
Solo
Guan Yu
Guan Yu
ebka228
Guan Yu
Level 28
God Stats
1W - 0L
1,917 SR
Queue Stats
53W - 42L
1,528 Elo+
Solo
Heimdallr
Heimdallr
matrosserg
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,660 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,603 Elo+

VS

Team Averages
Level 15
1,696 SR
1,546 Elo+
Olorun
Olorun
D2kGod
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Heimdallr
Heimdallr
Hennithing
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Solo
Baron Samedi
Baron Samedi
LossRates
Baron Samedi
Level 28
God Stats
2W - 1L
1,865 SR
Queue Stats
120W - 85L
1,678 Elo+
Solo
Mercury
Mercury
StSanctus
Mercury
Level 17
God Stats
0W - 1L
1,826 SR
Queue Stats
16W - 17L
1,485 Elo+
Solo
Cupid
Cupid
TheyCallMeTeehee
Cupid
Level 22
God Stats
9W - 3L
1,788 SR
Queue Stats
27W - 26L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
C1N3MA
Thor
16
5 / 0 / 1
8,663
666
7,475
7,251
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 0
7,431
572
2,860
3,546
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Zonix
Sylvanus
10
0 / 0 / 4
6,582
506
4,429
6,728
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
ebka228
Guan Yu
13
0 / 0 / 3
7,105
547
4,856
15,456
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
matrosserg
Heimdallr
12
4 / 0 / 0
6,969
536
4,655
7,854
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D2kGod
Olorun
10
0 / 2 / 0
5,768
444
1,342
5,398
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Hennithing
Heimdallr
9
0 / 2 / 0
5,036
387
3,152
5,479
1,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
LossRates
Baron Samedi
12
0 / 3 / 0
6,674
513
11,850
11,899
7,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
StSanctus
Mercury
9
0 / 1 / 0
5,713
439
2,066
8,072
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 0
5,843
449
1,396
7,402
2,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
C1N3MA
Thor
5
0
1
5.5
W
1
0
0
1
L
Olorun
D2kGod
Olorun
0
2
0
0
L
Heimdallr
Hennithing
Heimdallr
0
2
0
0
L
Baron Samedi
LossRates
Baron Samedi
0
3
0
0
L
Mercury
StSanctus
Mercury
0
1
0
0
L
0
2
0
0
W
Sylvanus
Zonix
Sylvanus
0
0
4
2
W
Guan Yu
ebka228
Guan Yu
0
0
3
1.5
W
Heimdallr
matrosserg
Heimdallr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
19,806
40,835
Taken
38,250
21,174
Mitigated
15,846
22,393
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
C1N3MA
Thor
7,475
1,701
0
4,248
7,251
2,896
0
671
6,580
0
71,259
W
2,860
363
0
2,632
3,546
1,186
1,742
1,342
2,204
36,862
0
L
Olorun
D2kGod
Olorun
1,342
146
0
1,885
5,398
1,739
0
2,608
2,790
18,245
0
L
Heimdallr
Hennithing
Heimdallr
3,152
1,560
0
490
5,479
1,578
0
1,967
3,509
0
21,534
L
Baron Samedi
LossRates
Baron Samedi
11,850
2,549
0
6,229
11,899
7,658
0
0
11,449
44,615
0
L
Mercury
StSanctus
Mercury
2,066
691
0
3,808
8,072
2,183
0
664
7,408
0
27,280
L
1,396
833
933
1,519
7,402
2,688
76
2,050
5,352
239
9,558
W
Sylvanus
Zonix
Sylvanus
4,429
1,064
358
2,350
6,728
4,144
339
45
6,683
20,643
0
W
Guan Yu
ebka228
Guan Yu
4,856
834
0
7,713
15,456
10,227
276
11,179
4,277
0
28,497
W
Heimdallr
matrosserg
Heimdallr
4,655
1,987
0
5,092
7,854
2,721
467
179
7,675
0
37,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
29,034
387
Minions Killed
231
0
Camps Cleared
0
1,241,027
Distance Traveled
1,162,159
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,663
666
151
12
0
274,289
3
W
Sol
7,431
572
85
7
0
229,741
4
L
Olorun
5,768
444
40
3
0
213,051
0
L
Heimdallr
5,036
387
45
3
0
224,527
3
L
Baron Samedi
6,674
513
57
4
0
202,867
1
L
Mercury
5,713
439
66
5
0
285,900
3
L
Cupid
5,843
449
23
2
0
235,814
0
W
Sylvanus
6,582
506
33
3
0
259,469
9
W
Guan Yu
7,105
547
59
5
0
254,673
0
W
Heimdallr
6,969
536
59
5
0
222,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role