Player Matchup

Heimdallr
Heimdallr
Abrad7
Heimdallr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,376 Elo+
Solo
Merlin
Merlin
Baramar35
Merlin
Level 15
God Stats
10W - 13L
1,486 SR
Queue Stats
14W - 17L
1,333 Elo+
Solo
Cthulhu
Cthulhu
BluexWyvern
Cthulhu
Level 35
God Stats
5W - 6L
1,641 SR
Queue Stats
23W - 31L
1,400 Elo+
Party 2
Nemesis
Nemesis
FieryDraigg
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Solo
Chang'e
Chang'e
HandsomeJackery
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,383 Elo+
Party 2
Team Averages
Level 20
1,525 SR
1,379 Elo+

VS

Team Averages
Level 23
1,648 SR
1,360 Elo+
Hachiman
Hachiman
Azetsuki
Hachiman
Level 20
God Stats
3W - 0L
1,491 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 1
Arachne
Arachne
B1tch4Ever
Arachne
Level 25
God Stats
3W - 1L
1,746 SR
Queue Stats
14W - 9L
1,399 Elo+
Party 1
Anubis
Anubis
BallenciaGa
Anubis
Level 16
God Stats
10W - 2L
1,618 SR
Queue Stats
22W - 19L
1,372 Elo+
Solo
Horus
Horus
KediYiyenFare
Horus
Level 28
God Stats
2W - 0L
1,556 SR
Queue Stats
13W - 11L
1,351 Elo+
Party 1
Bellona
Bellona
NeMEsIs6131
Bellona
Level 27
God Stats
4W - 0L
1,827 SR
Queue Stats
45W - 43L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abrad7
Heimdallr
13
2 / 7 / 2
7,933
397
6,485
14,662
4,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Baramar35
Merlin
15
4 / 3 / 2
9,566
478
8,380
9,126
2,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BluexWyvern
Cthulhu
14
1 / 2 / 1
8,838
442
14,724
12,835
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
FieryDraigg
Nemesis
14
1 / 6 / 4
9,070
454
5,130
15,795
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 7 / 0
9,090
455
9,092
15,592
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azetsuki
Hachiman
14
1 / 2 / 7
8,260
413
7,998
16,219
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
B1tch4Ever
Arachne
19
7 / 2 / 1
11,666
583
9,024
14,052
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
19
11 / 1 / 4
12,093
605
21,075
14,764
9,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 6
9,220
461
6,284
13,147
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
NeMEsIs6131
Bellona
14
3 / 7 / 4
8,968
448
7,084
11,704
11,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
11
Kills
24
25
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Abrad7
Heimdallr
2
7
2
0.43
W
Hachiman
Azetsuki
Hachiman
1
2
7
2.25
W
Arachne
B1tch4Ever
Arachne
7
2
1
3.75
W
Anubis
11
1
4
13
L
Merlin
Baramar35
Merlin
4
3
2
1.67
L
Cthulhu
BluexWyvern
Cthulhu
1
2
1
0.75
L
Nemesis
FieryDraigg
Nemesis
1
6
4
0.5
L
3
7
0
0.43
W
2
0
6
5
W
Bellona
NeMEsIs6131
Bellona
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,811
Damage
51,465
68,010
Taken
69,886
26,593
Mitigated
43,970
19,565
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Abrad7
Heimdallr
6,485
3,057
0
3,955
14,662
4,485
535
1,817
12,795
0
33,973
W
Hachiman
Azetsuki
Hachiman
7,998
6,090
0
5,985
16,219
5,778
596
8,973
7,246
0
46,618
W
Arachne
B1tch4Ever
Arachne
9,024
6,102
0
5,386
14,052
9,305
1,122
2,290
11,762
12,788
94,083
W
Anubis
21,075
1,338
0
9,886
14,764
9,122
1,275
6,870
7,894
90,203
0
L
Merlin
Baramar35
Merlin
8,380
1,243
0
2,600
9,126
2,782
537
4,551
4,400
44,996
0
L
Cthulhu
BluexWyvern
Cthulhu
14,724
491
448
1,682
12,835
11,066
265
3,183
9,652
54,974
0
L
Nemesis
FieryDraigg
Nemesis
5,130
2,391
0
5,456
15,795
4,282
0
4,801
10,894
0
46,530
L
9,092
424
825
4,599
15,592
3,978
40
7,677
7,890
46,525
0
W
6,284
2,714
3,037
5,730
13,147
8,703
0
8,875
4,272
269
20,797
W
Bellona
NeMEsIs6131
Bellona
7,084
2,326
0
404
11,704
11,062
1,232
5,188
6,516
0
31,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,497
Gold Earned
50,207
398
Minions Killed
452
0
Camps Cleared
0
1,807,459
Distance Traveled
1,859,031
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,933
397
51
3
0
347,819
1
W
Hachiman
8,260
413
67
3
0
370,977
2
W
Arachne
11,666
583
155
8
0
384,665
2
W
Anubis
12,093
605
139
7
0
362,759
5
L
Merlin
9,566
478
97
5
0
331,310
0
L
Cthulhu
8,838
442
75
4
0
396,971
0
L
Nemesis
9,070
454
87
4
0
394,365
0
L
Chang'e
9,090
455
88
4
0
336,994
2
W
Horus
9,220
461
34
2
0
413,264
4
W
Bellona
8,968
448
57
3
0
327,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role